Ryuutama: Difference between revisions

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This game maintains a lighthearted and feelgood tone, like a Hayao Miyazaki film. Unlike most other roleplaying games, Ryuutama revolves around trntavel and exploration, as you journey not in the shoes of heroes, but of NPCs, like farmers, hunters and merchants. There is very little fluff, leaving a lot of space for GMs to create their own. The basic premise of the story is that everyone has a sudden urge to adventure, and every time a party starts to adventure, it is recorded by 1 of 4 types of "Ryuujin", half dragon, half human spirits that record the story of the journey. Each type of Ryuujin represents a different style of story, one for war, one for tragedy, etcetera. The Ryuujin feed the stories to one of the 4 seasonal dragons, which keeps the world existent.
This game maintains a lighthearted and feelgood tone, like a Hayao Miyazaki film. Unlike most other roleplaying games, Ryuutama revolves around trntavel and exploration, as you journey not in the shoes of heroes, but of NPCs, like farmers, hunters and merchants. There is very little fluff, leaving a lot of space for GMs to create their own. The basic premise of the story is that everyone has a sudden urge to adventure, and every time a party starts to adventure, it is recorded by 1 of 4 types of "Ryuujin", half dragon, half human spirits that record the story of the journey. Each type of Ryuujin represents a different style of story, one for war, one for tragedy, etcetera. The Ryuujin feed the stories to one of the 4 seasonal dragons, which keeps the world existent.
[[Category:Roleplaying]]

Revision as of 05:34, 6 September 2017

Ryuutama is a tabletop game designed by Atsuhiro Okada first released there in 2007, and translated from Japanese to English 8 years later, in 2015 via a kickstarter campaign by Matt Sanchez and Andy Kitowsky.

This game maintains a lighthearted and feelgood tone, like a Hayao Miyazaki film. Unlike most other roleplaying games, Ryuutama revolves around trntavel and exploration, as you journey not in the shoes of heroes, but of NPCs, like farmers, hunters and merchants. There is very little fluff, leaving a lot of space for GMs to create their own. The basic premise of the story is that everyone has a sudden urge to adventure, and every time a party starts to adventure, it is recorded by 1 of 4 types of "Ryuujin", half dragon, half human spirits that record the story of the journey. Each type of Ryuujin represents a different style of story, one for war, one for tragedy, etcetera. The Ryuujin feed the stories to one of the 4 seasonal dragons, which keeps the world existent.