Retcon: Difference between revisions
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'''Retcons''' are what makes [[Neckbeard]]s [[rage]] the most. Beyond all else, when [[fluff]] gets retconned, especially good fluff, it makes everyone go into fits of anger, proves that the people controlling the source material are incompetent and abusive to the universe, and worst of all makes good things die. | '''Retcons''' are what makes [[Neckbeard]]s [[rage]] the most. Beyond all else, when [[fluff]] gets retconned, especially good fluff, it makes everyone go into fits of anger, proves that the people controlling the source material are incompetent and abusive to the universe, and worst of all makes good things die. | ||
The word "Retcon" is a portmanteau "Retroactive Continuity" . In | The word "Retcon" is a portmanteau "Retroactive Continuity" . In the world of /tg/, retcons usually stem from fluff that the writers and publishers decide isn't necessary or in the flavor of the setting it is being retconned from. Or when a [[Matt Ward|new writer decides that certain fluff doesn't fit with his ideas and conception of how things "ought to" be, without considering the universe he is screwing with first.]] Or when a [[Games Workshop|company wants to make money on new models]] and [[Necrons|decides to wreak havoc on their pre-established setting and fluff to do so.]] Or both. | ||
Retcons come in all shapes and sizes, and while not all Retcons are bad, many of them (especially those stemming from [[Matt Ward]]) tend to remove ''vast amounts'' of depth and character from the setting. | Retcons come in all shapes and sizes, and while not all Retcons are bad, many of them (especially those stemming from [[Matt Ward]]) tend to remove ''vast amounts'' of depth and character from the setting. | ||
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Also, "doublethink" from the book '1984'. In this case, an entire society has a history based on retcons. | Also, "doublethink" from the book '1984'. In this case, an entire society has a history based on retcons. | ||
== | ==Notable Retcons== | ||
In 40k: | In 40k: | ||
* SQUATS (Thanks to 6th edition, they are mentioned to exist). | * [[Squats|SQUATS]] (Thanks to 6th edition, they are mentioned to exist). | ||
* [[Valedictors]] and [[Rainbow Warriors]] being [[First Founding]] Chapters. | * [[Valedictors]] and [[Rainbow Warriors]] being [[First Founding]] Chapters. | ||
* Necrons being Terminators IN SPACE instead of Tomb Kings IN SPACE. They have been dubbed the Retcrons for this very reason. Also back in 2nd they were Chaos robots. | * Necrons being Terminators IN SPACE instead of Tomb Kings IN SPACE. They have been dubbed the Retcrons for this very reason. Also back in 2nd they were Chaos robots. | ||
* [[C'tan]] being superdeath gods of [[Grimdark|death]] and [[Just as planned]], and now being shiny space-pokemon | * [[C'tan]] being superdeath gods of [[Grimdark|death]] and [[Just as planned]], and now being shiny space-pokemon. | ||
* Zoats and those weird [[Tyranid]] diplomats, and Tyranids being a race of individuals with leather-strap clothing and mechanical technology... | * Zoats and those weird [[Tyranid]] diplomats, and Tyranids being a race of individuals with leather-strap clothing and mechanical technology... | ||
* [[The Lone Guardsman]] being, you know, a guardsman, the great [[Ollanius Pius]] (Apparently [[Fantasy Flight Games]] has brought him back. They're awesome like that.) | * [[The Lone Guardsman]] being, you know, a guardsman, the great [[Ollanius Pius]]. (Apparently [[Fantasy Flight Games]] has brought him back. They're awesome like that.) | ||
* A metric ton of goofy [[Ork]]ish stuff, which, oddly enough, few people missed. Mostly because Ork canon does what it pleases. | * A metric ton of goofy [[Ork]]ish stuff, which, oddly enough, few people missed. Mostly because Ork canon does what it pleases. | ||
* [[Sisters of Battle]] not sucking(since they got unique Magic System: Acts of Faith). | * [[Sisters of Battle]] not sucking (since they got unique Magic System: Acts of Faith). | ||
* Ultramarines being BRITS IN SPAAAACE. | * Ultramarines being BRITS IN SPAAAACE. | ||
* [[Hrud]] being RATS IN SPAAAACE. They got cooler, though. | * [[Hrud]] being RATS IN SPAAAACE. They got cooler, though. | ||
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* Slann, if you think about it. | * Slann, if you think about it. | ||
* Um... | * Um... | ||
In BattleTech: | In BattleTech: | ||
* With few exceptions, the materials from Battle Technology magazines are considered non-canon. | * With few exceptions, the materials from Battle Technology magazines are considered non-canon. | ||
* Other than that, the developers try very hard not to do major and blatant | * Other than that, the developers try very hard not to do major and blatant 180s with the canon, to the point that they try to justify/acknowledge/retool crappy stuff from that clicky game when converting them into the BattleTech proper. For anything else, they rely on the in-universe unreliability of sourcebooks to explain mini-retcons. Ex: The crappy cartoon becoming a crappy propaganda cartoon in-universe with the real events being covered in books and with a few characters migrating to BattleTech proper, most notably Adam Steiner. | ||
In | In Dungeons & Dragons: | ||
* | * The [[Forgotten Realms|Spellplague.]] | ||
* Everything that happened in the [[Dark Sun]] novels was eventually retconned away by the [[4e]] setting book and ''permanently'' banished through [[Eberron]]-style anti-continuity. | |||
In Robocop: | In Robocop: | ||
*PG-13. | *PG-13. | ||
*CGI. | *CGI. | ||
[[Category:Gamer Slang]][[Category: Not Related]] | [[Category:Gamer Slang]][[Category: Not Related]] |
Revision as of 19:41, 29 May 2017
Retcons are what makes Neckbeards rage the most. Beyond all else, when fluff gets retconned, especially good fluff, it makes everyone go into fits of anger, proves that the people controlling the source material are incompetent and abusive to the universe, and worst of all makes good things die.
The word "Retcon" is a portmanteau "Retroactive Continuity" . In the world of /tg/, retcons usually stem from fluff that the writers and publishers decide isn't necessary or in the flavor of the setting it is being retconned from. Or when a new writer decides that certain fluff doesn't fit with his ideas and conception of how things "ought to" be, without considering the universe he is screwing with first. Or when a company wants to make money on new models and decides to wreak havoc on their pre-established setting and fluff to do so. Or both.
Retcons come in all shapes and sizes, and while not all Retcons are bad, many of them (especially those stemming from Matt Ward) tend to remove vast amounts of depth and character from the setting.
Many people tend to use the word "retcon" inappropriately, especially here on this site. The term "Retcon" only applies to new fluff which erases the previously standing old fluff; not fluff which was conceived out of thin air and erases nothing, but sucks really bad. It also does not mean fluff which is built around old fluff and, in the process, destroys the value of the standing fluff to a point where it no longer means anything of value within the new context. That, my friends, is a Wardcon.
Also, "doublethink" from the book '1984'. In this case, an entire society has a history based on retcons.
Notable Retcons
In 40k:
- SQUATS (Thanks to 6th edition, they are mentioned to exist).
- Valedictors and Rainbow Warriors being First Founding Chapters.
- Necrons being Terminators IN SPACE instead of Tomb Kings IN SPACE. They have been dubbed the Retcrons for this very reason. Also back in 2nd they were Chaos robots.
- C'tan being superdeath gods of death and Just as planned, and now being shiny space-pokemon.
- Zoats and those weird Tyranid diplomats, and Tyranids being a race of individuals with leather-strap clothing and mechanical technology...
- The Lone Guardsman being, you know, a guardsman, the great Ollanius Pius. (Apparently Fantasy Flight Games has brought him back. They're awesome like that.)
- A metric ton of goofy Orkish stuff, which, oddly enough, few people missed. Mostly because Ork canon does what it pleases.
- Sisters of Battle not sucking (since they got unique Magic System: Acts of Faith).
- Ultramarines being BRITS IN SPAAAACE.
- Hrud being RATS IN SPAAAACE. They got cooler, though.
- Asdrubael Vect's bitches.
- Space Marines being COPS IN SPAAAACE.
- Jain Zar's origin
- Giving reasons for why Grey Knight would fight non-chaos groups.
- Goff Rockaz.
- Slann, if you think about it.
- Um...
In BattleTech:
- With few exceptions, the materials from Battle Technology magazines are considered non-canon.
- Other than that, the developers try very hard not to do major and blatant 180s with the canon, to the point that they try to justify/acknowledge/retool crappy stuff from that clicky game when converting them into the BattleTech proper. For anything else, they rely on the in-universe unreliability of sourcebooks to explain mini-retcons. Ex: The crappy cartoon becoming a crappy propaganda cartoon in-universe with the real events being covered in books and with a few characters migrating to BattleTech proper, most notably Adam Steiner.
In Dungeons & Dragons:
- The Spellplague.
- Everything that happened in the Dark Sun novels was eventually retconned away by the 4e setting book and permanently banished through Eberron-style anti-continuity.
In Robocop:
- PG-13.
- CGI.