Psychopomp: Difference between revisions
Jump to navigation
Jump to search
1d4chan>Nubnuber No edit summary |
1d4chan>Nubnuber mNo edit summary |
||
Line 4: | Line 4: | ||
==Pathfinder== | ==Pathfinder== | ||
[[File:Soul battle.jpg|right|300px|thumb|A psychopomp (skeleton | [[File:Soul battle.jpg|right|300px|thumb|A psychopomp (bird skeleton) and sahkil (bug guy) fighting over souls]] | ||
In [[Pathfinder]], Psychopomps are the Outsiders that serve [[Pharasma]], Goddess of Life and Death, and thusly their entire identity is bound up in keeping the souls of the dead moving from the material plane to the [[Boneyard]] to be sent on to the afterlife. The ones that said "fuck that, I wanna be evil and do my own thing" are [[sahkil]]s. | In [[Pathfinder]], Psychopomps are the Outsiders that serve [[Pharasma]], Goddess of Life and Death, and thusly their entire identity is bound up in keeping the souls of the dead moving from the material plane to the [[Boneyard]] to be sent on to the afterlife. The ones that said "fuck that, I wanna be evil and do my own thing" are [[sahkil]]s. | ||
Revision as of 16:08, 24 September 2020
This article is a stub. You can help 1d4chan by expanding it |
A Psychopomp is a spirit, often a fey or an angel, that appears to mortals in order to guide their spirits into the afterlife. Celtic Mythology in particular is full of them, like the Banshee and the Dullahan.
Pathfinder
In Pathfinder, Psychopomps are the Outsiders that serve Pharasma, Goddess of Life and Death, and thusly their entire identity is bound up in keeping the souls of the dead moving from the material plane to the Boneyard to be sent on to the afterlife. The ones that said "fuck that, I wanna be evil and do my own thing" are sahkils.