Primordial Evolution Game/Ocean: Difference between revisions

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[[Image:Ocean_SmallChart_Sluck.png|thumb|center|Sluck Evolution]]
[[Image:Ocean_SmallChart_Sluck.png|thumb|center|Sluck Evolution]]


''' Armor Sluck '''
===Bloat Sluck===
[[Image:Evonull.PNG|thumb|100px|left|upright|
<br />'''Bloat Sluck'''
<br />Status: <span style="color:#008000">'''Extant'''</span> or <span style="color:#FF0000">'''Extinct'''</span>
<br />Progenitor: Sluck
<br />-> Finned Sluck]]


[[Image:Armor_Sluck.png|thumb|upright|left|top|
===Finned Sluck===
<br />progenitor: Sluck
[[Image:Evonull.PNG|thumb|100px|right|upright|
<br />-> Mandible Sluck]]
<br />'''Finned Sluck'''
<br />Status: <span style="color:#008000">'''Extant'''</span> or <span style="color:#FF0000">'''Extinct'''</span>
<br />Progenitor: Previous
<br />-> Armor Sluck
<br />-> Balloon Sluck]]
 
===Armor Sluck===
[[Image:Evonull.PNG|thumb|100px|left|upright|
<br />'''Armor Sluck'''
<br />Status: <span style="color:#008000">'''Extant'''</span> or <span style="color:#FF0000">'''Extinct'''</span>
<br />Progenitor: Previous
<br />-> Next]]


After generations of being preyed on, the most active Sluck developed armored shells to ward off stings and bites. The limp membranes along the side of its body became more robust and braced with bony spurs. This facilitated greater control in its locomotion. The rear end developed into a powerful fin increasing the creature's acceleration.
After generations of being preyed on, the most active Sluck developed armored shells to ward off stings and bites. The limp membranes along the side of its body became more robust and braced with bony spurs. This facilitated greater control in its locomotion. The rear end developed into a powerful fin increasing the creature's acceleration.


''' Mandible Sluck '''
===Mandible Sluck===
 
[[Image:Evonull.PNG|thumb|100px|right|upright|
[[Image:Mandible_Sluck.png|thumb|upright|right|top|
<br />'''Mandible Sluck'''
<br />progenitor: Armor Sluck
<br />Status: <span style="color:#008000">'''Extant'''</span> or <span style="color:#FF0000">'''Extinct'''</span>
<br />Progenitor: Armor Sluck
<br />-> Land Sluck]]
<br />-> Land Sluck]]


After hardening the species' defenses, the creatures mutation turn offensive. The first mutation of this form was to develop offensive mandibles that bite through other species' armor. The next change was bony armor protrusions. The protrusions were used for attacking and walking on the surface floor. Over the next generations, the bony protrusions became more articulated and provide more locomotion until they break the surface of the ocean. They often clash with Blade Worem.
After hardening the species' defenses, the creatures mutation turn offensive. The first mutation of this form was to develop offensive mandibles that bite through other species' armor. The next change was bony armor protrusions. The protrusions were used for attacking and walking on the surface floor. Over the next generations, the bony protrusions became more articulated and provide more locomotion until they break the surface of the ocean. They often clash with Blade Worem.


''' Land Sluck '''
===Land Sluck===
 
[[Image:Evonull.PNG|thumb|100px|left|upright|
[[Image:Land_Sluck.png|thumb|upright|left|top|
<br />'''Land Sluck'''
<br />progenitor: Mandible Sluck
<br />Status: <span style="color:#008000">'''Extant'''</span> or <span style="color:#FF0000">'''Extinct'''</span>
<br />Progenitor: Previous
<br />-> Stalk]]
<br />-> Stalk]]



Revision as of 01:14, 25 January 2016

Primordial Ocean

This page details the events of the first part of the Primordial Evolution Game

Major Events

Volcanic Activity

Volcanic activity has caused some upheaval! It causes mass deaths, although in the aftermath, more nutrients cause more algae and moss to flourish.

Oxygen Increase

Another event occurs! Due to the algae boom, oxygen is now more dominant in the environment! This means the creatures now can increase in size previously unheard of, as well as increased muscle growth! In an unrelated news, some of the moss had made it above the water. Yes, there's now surface plants. This doesn't affect the creatures much, though, since there's still a lot of space in the ocean... for now.

a curio

a curio???

A meteorite strikes into the ocean, sinking to the deepest parts of the trench. It is clear and crystalline in nature. Inside is a creature from another world...or perhaps moon. It appears long dead, never to move again...just a cautionary tale of evolution gone horribly wrong.



Progenitors

Ocean Progenitors

Sluck

Slow-moving bottom-dweller which eats primitive moss and detritus. The Sluck creature evolved to avoid predators and improve locomotion around the ocean floor. The Sluck first manifested an odd pigment which resembles a smiley face on its tail in hope that future predators would only eat that non-vital portion of the creature. They mutated a membrane sack on their backs in order to float over the ocean floor and predators. They then developed a slight membrane on the sides of their bodies which they flap to help them maneuver. As they float more, the Sluck developed a crude dorsal fin and began to eat the pieces of less fortunate Sluck. The last mutation was a pair of light sensitive organs to avoid fus.

Worem

Slightly faster bottom-dweller which sometimes dig into the substrate. Eats detritus and substrate. Segmented. The first mutation in this species was to develop a pair of feathered scoopers for better sifting through the substrate for delicious nutrients.

Fus

A slow-swimming jellyfish that eats plankton. The first mutation in this species was to grow two fins and an elongated flagella-like tentacle for better movement.

Sluck Evolution

Sluck Evolution

Bloat Sluck


Bloat Sluck
Status: Extant or Extinct
Progenitor: Sluck
-> Finned Sluck

Finned Sluck


Finned Sluck
Status: Extant or Extinct
Progenitor: Previous
-> Armor Sluck
-> Balloon Sluck

Armor Sluck


Armor Sluck
Status: Extant or Extinct
Progenitor: Previous
-> Next

After generations of being preyed on, the most active Sluck developed armored shells to ward off stings and bites. The limp membranes along the side of its body became more robust and braced with bony spurs. This facilitated greater control in its locomotion. The rear end developed into a powerful fin increasing the creature's acceleration.

Mandible Sluck


Mandible Sluck
Status: Extant or Extinct
Progenitor: Armor Sluck
-> Land Sluck

After hardening the species' defenses, the creatures mutation turn offensive. The first mutation of this form was to develop offensive mandibles that bite through other species' armor. The next change was bony armor protrusions. The protrusions were used for attacking and walking on the surface floor. Over the next generations, the bony protrusions became more articulated and provide more locomotion until they break the surface of the ocean. They often clash with Blade Worem.

Land Sluck


Land Sluck
Status: Extant or Extinct
Progenitor: Previous
-> Stalk

The Sluck that have arrived on land slighted evolved. The side membranes atrophied. They became a part of the slucks armoring. Finally its air sac has receded into its body. However, no armor has developed over it, leaving a vital weak point. They are frequently in competition with Shield Worems and Colonyfus.

Balloon Sluck

File:Balloon Sluck.png

progenitor: Sluck
-> Nuro
-> Crub
-> Airborn Sluck

The Sluck that did not develop hard shell, instead grew a tough hide that is strong but flexible. They inflated themselves to increase their buoyancy and floating ability. They also grew pelvic fins. As they began to float towards the water's surface, they began to develop the beginning stages of aerobic respiration, as well as two harpoon tentacles which fire at prey below. These Slucks break the surface and bring their prey above water to suffocate them. Slucks reproductive cycle changed becoming plant-like, females released spores which land on males feeding off of them like parasites until they mature. The next evolution greatly improved its harpoons and made an extremely acidic enzyme. These harpoons now sucked out the inside of prey and liquefied it with the acidic enzyme. The enzyme could also be secreted from the Sluck's skin as a defense mechanism. The Sluck reproductive cycle changes again. Females had a third harpoon used to implant Sluck spores in a living host body. The spores grow inside the host and devour its organs, bursting from the body when fully mature.

Airborne Sluck

File:Airborne Sluck.png

progenitor: Armor Sluck
-> Wesck
-> Dragon Sluck
-> Adoni
-> Fluz

The Lurking Sluck changed its appearance radically from its progenitor. It became round and black surrounded by thick poisonous goo with spores clinging to its hide. These Slucks become airborne. This mutation also saw an increase in its awareness of its environment. It developed eyes on its stalks to provide precise vision, and its harpoons became electrically sensitive which it used as sensors as well as weapons. The reach of their harpoons increased as well, allowing them to stab prey in the ocean and on land without descending. Due to lack of predators and high population the Airborne Sluck's brain is developed at an increased rate organizing themselves into small groups. In the last mutation, their bodies elongated to provide room for more harpoons and internal organs.

Dragon Sluck

File:Dragon Sluck.png

progenitor: Airborne Sluck

The Dragon Sluck lost most of its harpoons and instead but grew larger. The enzyme secreting glands moved from the creature's skin to the stomach to facilitate digestion. The brain size decreased. And finally, the Dragon Sluck started laying eggs removing the need for the spore sac harpoon.

Worem Evolution

Worem Evolution

Flat Worem progenitor: Worem / deviation: Fold Worems, Paddle Worem

A population of Worem became flat to better hide under the substrate. This allowed the Worem to slip through the rocky cracks. Using the same gene expression as the Feet Worem they develop bony spikes. These spikes allowed them to rapidly flee predators by swimming to the safety of rocky cracks. The last mutation before the Volcanic Activity event was to evolve a row of eyespots down their backs. This let the Flat Worem avoid predators and continue to survive.

Fold Worem progenitor: Flat Worem

Following the great shake-up of the volcano, some flatworems take to higher water, becoming more flexible and maneuverable above the surface of the sea floor. Their food-hole shifted to the front of the body to suck in plankton they run across while their eyespots remain to avoid predation. The underbelly became lighter colored to blend in from above. They increased in size and evolved a series of light armored plates connected with tough but flexible tendons to stay ahead of predators.

Paddle Worem progenitor: Flat Worem / deviation: Deep Paddle Worem

The Paddle Worem evolved ululating fins and electro-magnetic antennae.

Deep Paddle Worem progenitor: Paddle Worem / deviation: Reef Paddle Worem

They descended deep into the Ocean, lost their pigmentation, and heightened their awareness. By manipulating the sodium intake in their improved nervous system, they gain some bio-electric capabilities. Its bio-electrical capabilities expanded with its growing nervous system. And its perception expands to the visual spectrum. Its intellect evolved to establish rudimentary schooling orders. They lit up in flickering swarms and overcame larger prey in an electrocution frenzy before ravenously devouring it.

Reef Paddle Worem progenitor: Deep Paddle Worem / deviation: Marsh Paddle Worem

The Paddleworem made its return to the surface. Its pigmentation remained pale. Its row of eyespots atrophied and was replaced by an assortment of simple eyes located around its primaries. They lost their schooling trait in favor of mating pairs that actively watch over nests laying their egg clutches in reefs. Their rear sensors developed manipulators to traverse on the sea floor and beach shallows, saving energy and increasing their lifespan. Their need to breathe through moist skin limited them.

Marsh Paddle Worem progenitor: Reef Paddle Worem / deviation: Frowg

The paddleworem's returning trips to the shores allowed it to process oxygen from the air through its moist skin. In response its skin toughened as it traversed the prehistoric marshes and swamps bridging the pseudo-amphibian's way into terrestrial territories. Its constant pursuit by advancing air and landborne predators forced it to hide in muddy banks. Its lack of sodium deterred its bio-electric abilities. It retained its heightened senses, staying one step ahead of predators and prey as groups of frowgworems make harmonious chirps and clicks during breeding season.


Gut Worem progenitor: Worem / deviation: Shield Worem

Worem digestive tracts became more efficient at processing food. This caused a visible bulging in their lower body. Gut Worems grew larger to compensate for a more complex digestive system.

Shield Worem progenitor: Worem / deviation: Glund

Predation from footWorem created a new breed of gutWorem with chitinous plates along their top. When threatened, they curl into a ball. They developed teeth to eat nutritious moss instead of collecting plankton particles. Their manipulators became sensitive antennae, allowing them to sense movement around them. The soft underside grew elongated supple at their junctures to facilitate faster movement. Because they avoid the worst of the Volcanic Activity event, they had only a small number of predators, and they had an efficient digestive system, their population grew immensely. The next mutation capitalized on these advantages: live birth and large litters. The old, slow-breeding Shield Worem died off. And their rills separated into legs.

Feet Worem progenitor: Worem / deviation: CentiWorem

The Worem began to develop a series of crude limbs, allowing it to scuttle or swim even faster along the ocean floor. In addition, its scoops began to secrete a sticky resin that attracts plankton to its waiting maw. The Worem's enhanced locomotive capabilities allowed it to take a more active role in the food chain. Their legs developed further, allowing them tremendous speed on the ocean floor, but slightly diminished swimming capability. Internal glands in its mouth began producing sticky resin, and fluorescent lights at the ends of its reoriented scoops serve to attract larger prey. In addition, they developed a stinger on their previously unprotected back end; a deterrent for predators.

CentiWorem progenitor: Feet Worem / deviation: (Blue)Blade Worem

With their newfound sensory organs, the Centiworem became more predatory. Their aft-limbs developed into flippers for swift propulsion, while their fore-limbs became more adept at grabbing onto prey. Nearly translucent wings sprouted from its carapace, and it developed two more sets of eyes for tracking prey. The losses suffered after the volcanic event only made the Centiworem more ravenous. They no longer used light to draw their prey. Instead, their scoops developed into chitinous jaws and their mouth became more adept at chewing up meat. Its aft-flippers became larger increasing its swimming acceleration.

Blade Worem (aka Slizer)

(Blue)Blade Worem progenitor: CentiWorem / deviation: (Swift) Blade Worem

Bolstered by its new lifestyle as a swift-swimming predator and growing in size, the Centiworem developed a more efficient means of securing prey. With the various breeds of Fus becoming more resilient to attack, the Centiworem relied on their superior speed. Its fore-claws developed into bony cutting blades useful in hit-and-run. Bladeworem weakened their prey by striking them repeatedly before killing them with their powerful jaws. The Bladeworem changed their pigmentation to better suit their lives above the ocean floor. Their eyes fused into a set of compound eyes, and their inner-mandibles became better at tearing meat. Their natural fluids lost their adhesive properties becoming more caustic.

(Swift) Blade Worem progenitor: (Blue)Blade Worem / deviation: (Jaw) Blade Worem

As the Bladeworem became increasingly active, their quick reflexes removed the need for a back-facing defense mechanism. Their aft-pincers became vestigial. The Bladeworem developed a water propulsion system that runs the length of its sinuous body, affording it a degree of speed and maneuverability through the water heretofore unseen. Their aft-ends lost their aft-flippers and the glands to produce the caustic-solution. Bladeworem bodies became streamlined. Their once-mighty pincers shrank, and now spray caustic fluids into the surrounding water to wound and confuse closely-clustered schools of prey.

(Jaw) Blade Worem progenitor: (Swift) Blade Worem

The Bladeworem's jaw and mandibles fused into a single gaping maw, its acid glands shifting into the interior of its mouth. Its primary set of eyes shifted to the side while a new set developed in their place, allowing it a greater field of view for catching sight of prey both above and below. The Bladeworem's uppermost blades lost their sheer bony ridge, developing into fins that allowed it to glide briefly above the water. It compensated for the lost by growing more spines and blades. Another set of gliding-wings grew towards their aft-ends, and their tough carapace began to loosen into a more flexible array of plating. The Bladeworem's jaw split into four iron-hard, tooth-filled beaks. The caustic spray begins to regain some of its adhesive qualities, allowing it to bind or weigh-down flying prey before jetting in for the kill.

Fus Evolution

Fus Evolution

Sticky Fus progenitor: Fus

The fus evolved a series of sticky strands that float above them and collect plankton. They move a bit faster then their progenitor and get more nutrient input. Balloon Slucks got tangled in these new strands. As a result, the ocean became more detritus. These Fus developed an enzyme to break down the attacked flesh and gain the energy from captured creatures. The last mutation makes the feeding behavior more elaborate as a new set of tendrils that methodically scrapes bits of creatures down the enzyme strands and into its digestive system.

Colony Fus progenitor: Fus / deviation: Tentacle Colony Fus

Some Fus collected themselves together, acting as single organism. The colony covered more area and gathered more plankton. The Sticky Fus could still interbreed with the Colony Fus. As a result the population of lone Sticky Fus declined. The colony incorporated Sticky Fus as external members. The incorporated Fus grew sacs on the end of their flagella that stings and paralyses other organisms. Worems were quick to evade this, but the Slucks were often caught and digested. To catch Worems, the stingsacs developed bards that could shoot short distances. In response to the Foot Worems resin, the Colony Fus evolved a thicker membrane coating and small oil secreting glands to negate the resin. The last mutation before total pigment change was two long and strong transparent tentacles with flagella to grab Shield Worems, which they crush on the sea floor or throw far away.

Tentacle Colony Fus progenitor: Colony Fus / deviation: Pluup

The pigment of the Colony Fus tentacles starts to cover the entire body of the organism. Its membrane and flagella become transparent. Only its stingsacs and digestive strings remain visible. The Fus then grew two large movement sensitive antennae which continue to develop to use echolocation. To handle the extra input the Colony Fus brain developed further. When Colony Fus began to entangle in thick algae clouds, an offshoot developed weak acid that burned through the algae on contact. The acid irritated Fus membranes and disturbed their antennae. The Colony Fus developed two large gas filled sacs. They used them to travel quickly upwards, sometimes propelling them above the surface. The sacs continued to develop a protective membrane as well as a respiration tube to breathe directly from air.

Poison Fus progenitor: Sticky Fus / deviation: Floating Fus

Some Sticky Fus began to grew tendrils that secrete a rudimentary poison. These Fus use this poison to protect themselves from Worem threats, as well as to incapacitate prey. They then developed more specialized fins to propel themselves faster and more accurately. After the Volcanic Activity Event, the Poison Fus population decreased dramatically. As a result they started to prey upon all forms of life including the Colony Fus. The next mutation was a set of tendril limbs that they used to grasp onto prey and to anchor themselves when they rest. The last mutation before losing its poison tendrils, they developed more tendrils that grow stronger and longer.

Floating Fus progenitor: Poison Fus / deviation: Beached Floating Fus

The free floating fus, due to their predatory nature, no longer relied on the feeder tendrils of their progenitors. These were eliminated. The poisonous tendrils have receded and atrophied. They developed a thick, squishy protective membrane to protect their soft bodies. The membrane grew over its body, grabbing-tendrils, and locomotive-tendrils. Due to the increase in food, their grabbing-tendrils increased greatly in strength and length allowing for a much tighter grip. The Fus could coil and uncoil the locomotive-tendrils as it saw fit. The Floating Fus' navigational fins grew and strengthen, allowing Fus to propel them out of the water for short periods of time to escape from predators. They developed sacs filled with very light gases that allow the Fus to slowly float back to the water after they launch themselves into the air.

Beached Floating Fus progenitor: Floating Fus / deviation: Flouz

The Floating Fus occasionally breached themselves on land with their floating. They developed significantly stronger tendrils, now much more resembling tentacles than tendrils, to pull themselves across the land and back to the ocean. The membrane surrounding their body increased in thickness and strength, and allowed for greater protection, though was still very squishy, and allowed them to survive the brunt of land dwelling predators. The Flus' air sacs separated into two lobes, each increasing in size on the inside of the body. This allowed for significant longer sustained floating, as well as a decreased need to return to water. The increased space in between the air sacs allowed the Flus' mandibles to grow in size, and is now used more aggressively. The poison glands of old adapted into a thing coating of the poison along the Flus' body. This poison was alkaline in nature, and neutralized the Blade Worem's acid. Though it is immune to the Blade Worem's acid, the Flus' soft yet rubbery hide is not a very good defense against the Blade Worem's blades and teeth. This, combined with their slow floating speed, makes the Flus a major prey for the Blade Worem. These recent adaptations allowed the Flus to attack prey by dropping on top of it.

Abyss

Major Events

Abyss Progenitors

Crub

A small soft-shelled crab-like creature with a luminescent lure. Descended from Slucks.

Glub

A small species of Nuro.

Hem'Fur

A large Nuro species with fin positioning which made them difficult to eat.

Kwenom

An urchin-like bottom feeder. Descended from Worems.

Seekeed An aquatic plant.

Skrimp

A shrimp-like shelled worm. Surprisingly related to Slizers.

Ykex'ry

An eel-like creature related to Hem'Furs.

Sandbar Islands

Sandbar Progenitors

Bords

The descendants of extraterrestrial colonists which have reverted to an animalistic state over time on a generation ship.

Flurr

Frowg

Amphibious creatures which stun prey with electrical shocks.

Land Sluck

Piranha Glub

Skrimp

Spine

Tentacled Ykex'ry

Whip Tree

Bord Evolution

Tropical Bord
Bord of Paradise
Aquabord
Eye Bord
Giant Bord

Swag Bord


Polar Oceans