Arkham Horror: Difference between revisions

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Being an FFG game it comes with SHITTONS of tokens and cards and the board is huge. Seriously, this game needs several square feet of table space to set up. It does look good though and the game has a particularly strong theme of struggling against unknowable horrors. A savvy or experienced group of players will not have as much fun as new group learning the game the first time round though.
Being an FFG game it comes with SHITTONS of tokens and cards and the board is huge. Seriously, this game needs several square feet of table space to set up. It does look good though and the game has a particularly strong theme of struggling against unknowable horrors. A savvy or experienced group of players will not have as much fun as new group learning the game the first time round though.


There are a number of expansions which add more uncertainty and increase the difficulty but again with experienced players this just draws out an already very long game.
There are a number of expansions which add more uncertainty and increase the difficulty but again with experienced players this just draws out an already very long game. There are in fact so many expasions, there's also an expasion FOR EXPANSIONS.


{{Board Games}}
{{Board Games}}
[[Category:Board Games]]
[[Category:Board Games]]

Revision as of 09:56, 15 December 2017

Arkham Horror
Co-operative boardgame published by
Fantasy Flight Games
No. of Players 1 to 6
Session Time 2 to 4 hours aprox
Authors Richard Lanius and Kevin Wilson
First Publication 2005
Essential Books N/A


Arkham Horror is a co-operative board game based around the Cthulhu mythos created by H.P. Lovecraft. The game itself is made by Fantasy Flight Games.

The whole point of the game is to explore the various areas of the fictional city of Arkham and acquire enough resources to close gateways to other worlds to prevent monsters from spawning and (preferably) prevent the arrival of one of the greater entities, or (more likely) fight the entity and defeat it or (most likely) die a horrible screaming death.

Being an FFG game it comes with SHITTONS of tokens and cards and the board is huge. Seriously, this game needs several square feet of table space to set up. It does look good though and the game has a particularly strong theme of struggling against unknowable horrors. A savvy or experienced group of players will not have as much fun as new group learning the game the first time round though.

There are a number of expansions which add more uncertainty and increase the difficulty but again with experienced players this just draws out an already very long game. There are in fact so many expasions, there's also an expasion FOR EXPANSIONS.

Board Games
Classics: Backgammon - Chess - Go - Tafl - Tic-Tac-Toe
Ameritrash: Arkham Horror - Axis & Allies - Battleship - Betrayal at House on the Hill - Car Wars
Clue/Cluedo - Cosmic Encounter - Descent: Journeys in the Dark - Dungeon!
Firefly: The Game - HeroQuest - Monopoly - Mousetrap - Snakes and Ladders - Risk
Talisman - Trivial Pursuit
Eurogames: Agricola - Carcassonne - The Duke - Settlers of Catan - Small World - Stratego - Ticket to Ride
Pure Evil: Diplomacy - Dune (aka Rex: Final Days of an Empire) - Monopoly - The Duke
Others: Icehouse - Shadow Hunters - Twilight Imperium - Wingspan