Ossiarch Bonereapers: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
No edit summary
No edit summary
Line 9: Line 9:
Likely inspired by the [[Stormcast Eternals]], the Bonereapers are not mere skeletons given life by necromancy, but massive constructs of bone and countless warrior souls, marking them all look impressively robust for undead. Since the Legions of Nagash are the  mainstay, the Nighthaunt are the shock troops and the Flesh-Eater Courts are completely insane, these buff bone boys are the elite vanguard of the Grand Alliance.  Given their themes of bones, undead constructs and two units being a priest and skull-throwing catapults they're the closest things we've got to [[Tomb Kings]] in AoS.
Likely inspired by the [[Stormcast Eternals]], the Bonereapers are not mere skeletons given life by necromancy, but massive constructs of bone and countless warrior souls, marking them all look impressively robust for undead. Since the Legions of Nagash are the  mainstay, the Nighthaunt are the shock troops and the Flesh-Eater Courts are completely insane, these buff bone boys are the elite vanguard of the Grand Alliance.  Given their themes of bones, undead constructs and two units being a priest and skull-throwing catapults they're the closest things we've got to [[Tomb Kings]] in AoS.


The "Tithe" is instrumental to them - This is Nagash's way of making himself the undead mob boss of all the Realms. Instead of just going out and killing shit to get their bones, the Ossiarchs give settlements a contract: Give up a set amount of bones whenever we stroll by, or face annihilation now. Understandably, most choose the former. Where the bones comes from and their quality doesn't matter; only that the Tithe is paid. Though, sometimes a particularly war-horny Leige will give impossible demands (such as detailed records of every bone in the city, including those still inside the living) or arrive early to [[That Guy|extract the Tithe just to get a good slaughter out of it.]] This all proves that, while Nagash is a pragmatic sort of fellow, he'll always find a way to be a [[Eldrad|huge skeletal dick about it.]]
The "Tithe" is instrumental to them - This is Nagash's way of making himself the undead mob boss of all the Realms. Instead of just going out and killing shit to get their bones, the Ossiarchs give settlements a contract: Give up a set amount of bones whenever we stroll by, or face annihilation now. Understandably, most choose the former. Where the bones comes from and their quality doesn't matter; only that the Tithe is paid. Though, sometimes a particularly war-horny Liege will give impossible demands (such as detailed records of every bone in the city, including those still inside the living) or arrive early to [[That Guy|extract the Tithe just to get a good slaughter out of it.]] This all proves that, while Nagash is a pragmatic sort of fellow, he'll always find a way to be a [[Eldrad|huge skeletal dick about it.]]


==History==
==History==

Revision as of 06:07, 2 November 2019

This page is needs images. Help plz.

Grand Alliance Death

Ossiarch Bonereapers

The Skeleton War is upon us! We ride against the fuckboys!

Lore
Tactics
General Tactics

"The Tithe has come. Will you pay? Or will you serve?"

– Katakros

"Two can play at that game!"

– Likely Nagash after learning how Sigmar makes Stormcast

The latest addition to Nagash’s ever growing hordes, the Ossiarch Bonereapers are the result of an eons old plan by Big Bone Daddy.

Likely inspired by the Stormcast Eternals, the Bonereapers are not mere skeletons given life by necromancy, but massive constructs of bone and countless warrior souls, marking them all look impressively robust for undead. Since the Legions of Nagash are the mainstay, the Nighthaunt are the shock troops and the Flesh-Eater Courts are completely insane, these buff bone boys are the elite vanguard of the Grand Alliance. Given their themes of bones, undead constructs and two units being a priest and skull-throwing catapults they're the closest things we've got to Tomb Kings in AoS.

The "Tithe" is instrumental to them - This is Nagash's way of making himself the undead mob boss of all the Realms. Instead of just going out and killing shit to get their bones, the Ossiarchs give settlements a contract: Give up a set amount of bones whenever we stroll by, or face annihilation now. Understandably, most choose the former. Where the bones comes from and their quality doesn't matter; only that the Tithe is paid. Though, sometimes a particularly war-horny Liege will give impossible demands (such as detailed records of every bone in the city, including those still inside the living) or arrive early to extract the Tithe just to get a good slaughter out of it. This all proves that, while Nagash is a pragmatic sort of fellow, he'll always find a way to be a huge skeletal dick about it.

History

When Nagash was helping Sigmar build his cities he secretly built massive underground crypts beneath them all that contained early versions of the Bonereapers, and nobody noticed until however fucking long its been since the start of the Age of Myth that there were crypts beneath them, despite knowing about and needed to defend against enemies who specialize in creating massive complexes beneath your cities that they then invade from. Anyway, after the Necroquake, Nagash decided the time was right to wake up everyone beneath these cities, who (according to the most recent Stormcast) apparently marched back home, making them relatively pointless. In that respect, these tombs seem to mirror the Stormvaults Sigmar strewn about the Realms to contain various dangerous contraband like a certain Mortarch.

If all this smells like a retcon, that's because it is. To be fair, it would explain why Nagash was extra salty about being unable to get aelf souls, and what was meant by them being forged into more complex weapons of war (whether that was GW's original intention is anyone's guess).

Afterwards Nagash got back to his pet-project of making super-skellies, and once more decided to go through the process of distilling souls down to their most choice elements, and then putting the bits that remained in bone constructs. By doing so, he artificially created individuals who were warriors, leaders, bodyguards, artisans, architects, philosophers and sculptors all in one, which sounds a little familiar.

Society

All Ossiarch Bonereapers are built for a specific purpose and assigned a role based on the souls from which they’re formed. This is codified through a caste system, with Nagash at the top, the highest ranking Ossiarchs underneath him and various ranks beneath that.

While many Ossiarch Bonereapers are warriors, there are castes of crafters, like the Ossifact, or preachers, like those in the Priad caste. There is movement between castes, but only downwards, as a punishment for failure. A Liege Kavalos who fails in their mission, for example, may be remade as a Kavalos Deathrider, or as a steed, if he has truly disappointed the Great Necromancer.

The Ossiarch Bonereapers can be found all across the Mortal Realms, aiming to conquer everything from Azyr to the Eightpoints. At present, the main factions of the Ossiarch Bonereapers are concentrated in Shyish, inhabiting the nations that surround the Shyish Nadir. This allows them easy access to a vast source of magical power and establishes them as a permanent garrison around this most valuable of territories.

The Ossiarch Bonereapers build according to principles laid down in the Principia Necrotopia, a set of guidelines that ensure optimal construction. In the first stages of colonising a new region, the Ossiarchs will establish tithing sites.

Next, they will fortify key territories with small fortifications, following up with a number of Mortisan workshops to fuel the next stage of their expansion. These small holdings will eventually develop into vast and imposing fortresses, growing ever upward as the Bonereapers’ numbers grow. These are not just barracks, but places of culture for the Ossiarchs.

Ossiarch scholars will endlessly study scrolls in charnel libraries, recording the details of cultures in the Mortal Realms they have subjugated and those they seek to subjugate. These vast citadel-states eventually resemble Nagashizzar itself.


Forces

Angry Dooting Intensifies
  • Mortek Guard: Rank and file infantry of the Bonereapers. Well armored and shielded, and with the choice of swords or spears and optional greatswords as weapons.
  • Morghast Harbingers: You know em, you love em. Nagash's original sculpted bone construct based on not-angels from the World-That-Was, serving as prototypes to the current regime of spoopy skeltals. Flying blenders armed with either halberds (take these) or twin swords (dont take these). These are you chargey bois.
  • Morghast Archai: As above but these are your bodyguard bois.
  • Necropolis Stalkers: Four-armed skeletal constructs the size of Kurnoth Hunters with four faces, each one has the soul of four warriors, and switches between which one is dominant, altering their fighting style accordingly. Their name's ripped from the Necropolis Knights and the Tomb Stalkers.
  • Immortis Guard: Four-armed Grave Guard Tomb Guard elite skellingtons armed with a halberd in one set of hands and a shield in the other. Like the Morghasts, Immortis are the bodyguard bois to the Stalkers' chargey bois.
  • Kavalos Deathriders: Essentially bony Varanguard who serve Bone Daddy instead of the Everchosen. Each one has the soul of dozens of warriors to draw on their knowledge and is proportionately arrogant.
  • Mortek Crawler: Screaming Skull Catapult 2.0 with an obligatory patent-friendly rename. Also it’s powered by a bone-made hamster wheel.
  • Gothizzar Harvester: A big monster construct with weapon hands and a four-armed skeleton for a codpiece that harvests bones and uses them to make new constructs on the fly.
  • Mortisan Soulreaper: Your offensive caster for the Bonereapers with a scythe that doesn't like hordes.
  • Mortisan Boneshaper: The healers of the Bonereapers.
  • Mortisan Soulmason: Miniature Arkhans who are in charge of hunting and fusing souls for their various constructs. They ride into battle on bony thrones with chicken legs.
  • Liege-Kavalos: Field generals with skeleton mounts placed in charge of leading the Bonereaper armies. They are forged as a cruel mockery of Sigmar’s Lord-Celestant on Dracoth.

Famous Legions

  • Mortis Praetorians: The 10,000 strong personal army of Katakros, created out of the souls of those he personally knew in life.
  • Petrifex Elite: Nomadic armies crafted from prehistoric fossilized bones, these soldiers are known for their dim-witted klutzy behaviors as well as being a near impenetrable wall of bone (despite the fact that fossilized bone tends to be fragile).
  • Null Myriad: These Bonereapers were built exclusively using the bones of the countless dead who helped construct Nagash’s Black Pyramid. They are a solemn yet prideful lot with high resilience to magic and were thus given to Arkhan to be his personal legion.
  • Ivory Host: Outwardly, they appear as honorable warriors, but hidden away in their bodies is a monstrous frenzy that turns them into clawing slathering beasts. Fitting considering they are constructed from beast and monster bones.
  • Stalliarch Lords: A cavalry centric force who like to make impossible demands so they have an excuse to raze cities. Basically That Guy as an undead legion.
  • Crematorians: These Bonereapers are burning with an internal fire to the point where some of them literally explode when killed. Some of them are only just starting to realise that they don't really have a purpose other than to fight and explode, and aren't too happy about that...

Significant Skeletons

  • Orpheon Katakros, Mortarch of the Necropolis: In life he was the greatest strategic genius in all the Mortal Realms, and undeath has done nothing to dull his mastery of military tactics. He's been given a new body of enscrolled bone by Nagash himself which looks like a JoJo stand rather than a skeleton. He goes into battle surrounded by various attendants.
  • Arch-Kavalos Zandtos: Both in life and in death, Patru Zandtos is Katakros’ most trusted lieutenant. A professional assassin turned general in life, he’s now a death-purist who wishes to “cleanse” Shyish of anything still living.
  • Vokmortian, Master of the Bone-tithe: The grim tallyman in charge of recording/judging the Tithe. He carries the severed heads of those foolish enough to refuse to pay the Tithe and has a coffin on his back, making him look like a giant beetle.
  • Arkhan the Black: Yeah, he's part of the army despite technically being just an "average" liche as opposed to a bone golem thing. Likely because apart from Nagash, he's the most privy to understanding how they are made without being one.

Spooky Melodies for your Bony Boys

See Also

  • Nagash, their jerk of a god whom they give their undisputed loyalty to (yes, really!)
Playable Factions in Warhammer: Age of Sigmar
Order
Chaos
Death
Destruction