Arcanum: Difference between revisions

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The game is set in the continent of Arcanum and its neighbouring islands. This is one of the few western CRPGs that fall under the [[steampunk]] setting.
The game is set in the continent of Arcanum and its neighbouring islands. This is one of the few western CRPGs that fall under the [[steampunk]] setting.


Travelling the world is similar to Fallout, for example. As is the combat too. You can switch it to real-time, thus denying yourself the opportunity to abuse the mechanics system.
Travelling the world is similar to games like Fallout. As is the combat too. You can switch it to real-time, thus denying yourself the opportunity to abuse the mechanics system.


The player has a choice between the typical cookie-cutter fantasy races, of course, albeit with victorian portraits. (Imagine a half-orc with mutton chops and a dinner suit). Classes aren't really that prominent. But your main choice is between magical and mechanical. Or possible neither of those (barbarian scumbag).
The player has a choice between the typical cookie-cutter fantasy races, of course, albeit with victorian portraits. (Imagine a half-orc with mutton chops and a dinner suit). Classes aren't really that prominent. But your main choice is between magical and mechanical. Or possible neither of those (barbarian scumbag).
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The thing is: In the amazing world of Arcanum, technology and magic are anathema to eachother. In cities ruled by technology, magic is shriveled and diminished; while in magical places advanced gadgets and gizmos tend to go haywire and malfunction. All this derives from the notion that magick (that's how they spell it in Arcanum. Hipster assholes)works against the laws of nature and functions on that principle; while technology is highly dependant on it.
The thing is: In the amazing world of Arcanum, technology and magic are anathema to eachother. In cities ruled by technology, magic is shriveled and diminished; while in magical places advanced gadgets and gizmos tend to go haywire and malfunction. All this derives from the notion that magick (that's how they spell it in Arcanum. Hipster assholes)works against the laws of nature and functions on that principle; while technology is highly dependant on it.


To sum up, you can be a gun-toting gear-head (recommending dorf shooter), a cantrip casting magus (prissy faggot) or an anal barbarian bent on hitting things with his axe.


To sum up, you can be a gun-toting gear-head (recommending dorf shooter), a cantrip casting magus (prissy faggot) or an anal barbarian bent on hitting things with his axe.
 
In the main quest line, you will visit an abandoned dwarven fortress. High fantasy [[dorf]]s are pretty techy for their time. Imagine what victorian dwarves are like. Dem dorfs, man. Oh? What happened this time? No, they didn't dig too deep; elves forced them to exile. A big portion of the story's drama is based on this tragic even.





Revision as of 20:03, 31 July 2013

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Arcanum: Of Steamworks and Magick Obscura is a single player computer role-playing game developed by Troika Games and published by Sierra Entertainment.

The game is set in the continent of Arcanum and its neighbouring islands. This is one of the few western CRPGs that fall under the steampunk setting.

Travelling the world is similar to games like Fallout. As is the combat too. You can switch it to real-time, thus denying yourself the opportunity to abuse the mechanics system.

The player has a choice between the typical cookie-cutter fantasy races, of course, albeit with victorian portraits. (Imagine a half-orc with mutton chops and a dinner suit). Classes aren't really that prominent. But your main choice is between magical and mechanical. Or possible neither of those (barbarian scumbag).

The thing is: In the amazing world of Arcanum, technology and magic are anathema to eachother. In cities ruled by technology, magic is shriveled and diminished; while in magical places advanced gadgets and gizmos tend to go haywire and malfunction. All this derives from the notion that magick (that's how they spell it in Arcanum. Hipster assholes)works against the laws of nature and functions on that principle; while technology is highly dependant on it.

To sum up, you can be a gun-toting gear-head (recommending dorf shooter), a cantrip casting magus (prissy faggot) or an anal barbarian bent on hitting things with his axe.


In the main quest line, you will visit an abandoned dwarven fortress. High fantasy dorfs are pretty techy for their time. Imagine what victorian dwarves are like. Dem dorfs, man. Oh? What happened this time? No, they didn't dig too deep; elves forced them to exile. A big portion of the story's drama is based on this tragic even.


The killer rabbit Rabbit of Caerbannog can be found in a certain village, with lots of corpses by its side.

Where can I get it?

Troika, the developer, longer exists, so feel free to pirate it. Or buy it off GOG, if if your conscience just can't leave well enough alone.

This made me laugh. I don't know why.