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Name: Forcas - Angel of Invisibility


This article presents a creation table for a Custodes Shield Host
Description: Hunchback, pulsing core, incongruous footprints.


==Shield Host Origins==
Order: Messenger Angel


{| border="1" cellspacing="0" cellpadding="5" align="center"
Choir: Guiding Angel
! colspan="2" |Why Was The Shield Host Founded? (d10)
|-
! 1–4
| General Consensus - "A bunch of companies decided to start their own Shield Host, with Blackjack and Golden Hookers"
|-
! 5–6
| Counter - "The Hrud are invading Luna!" "Throw Custodes at it" "Alright!"
|-
! 7–8
| Prophecy - "The Commander had a dream, quick found a Shield Host to fulfill it!"
|-
! 9–10
| The Indomitus Crusade - "We need to help Guilliman, create a Shield Host!"
|}


==Serving in His name==
Difficulty: Hard (CR:0)
 
{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" |What is the role of this Shield Host? (d10)
|-
! 1–2
| We Hold the Line - When all is lost, this Shield Host fight to the last
|-
! 3–4
| Search and Recovery - It could be finding relics from the Dark Age or recovering the ring of a wealthy noble.
|-
! 5–6
| Advisors - The Shield Host offers the wisdom of centuries, be it in combat or in waxing poetic to Eldar.
|-
! 7–8
| His Sword in the Dark - The Shield Host follows up on information from Eyes of the Emperor, no matter how dire or dangerous that mission will be.
|-
! 9-10
| Miserian - They believe that He is revived through each stroke of their sacred blades, and bound in brotherhood will one day achieve that very goal.
|}


Body Type: Bestial (Flyer)


[Characteristic bonus table removed, because it wouldn't make sense without rules]
Locomotion: Bipedal, Flight


==Commander Legends==
Size: Average


{| border="1" cellspacing="0" cellpadding="5" align="center"
{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" |The Deed that promoted the current Commander to his position (d100)
! Statistics
! WS
! BS
! Str
! T
! Ag
! Int
! Per
! WP
! Fel
! LS
|-  
|-  
! 01-20
| The Commander was able to slay a Daemon Prince as a custodian in such circumstances as to make any hope of victory impossible, such as lacking a Guardian Spear or he was somehow ambushed without his armour.
| 30
|-
| 40
! 21-50
| 30
| Chapter Master
| 50
| 50
| 40
| 40
| 50
| 20
| 140
|-
|-
! 51-60
| Chief Librarian
|-
! 61-70
| Master of Sanctity
|-
! 71-73
| Master of the Forge
|-
! 74
| Master of the Fleet
|-
! 75
| Chief Apothecary
|-
! 76-85
| Company Captain (roll d10 to determine which company).
|-
! 86-90
| In a battle against fate itself he thwarted the efforts of Magnus himself once the Red King emerged once more into reality, and has forever claimed the title of "God Killer" as his sole victory.
|-
! 90-99
| In a blinding void battle the Commander was targeted by a ship's weapon, and somehow survived to ascend to their current position.
|-
! 100
| In his wisdom and charisma, he managed to sway a traitor commander to attain penance in death then become a Demon Prince.
|}
|}


{| border="1" cellspacing="0" cellpadding="5" align="center"
{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" |Combat doctrine (d10)
! Body Location
|-
! % to hit
! 1
! AP
| Aid Unlooked For: The Host arrives from the blackness of space to claim victory against a foe, be it mortal or malign, and then derpart into that same blackness as arrived.
! Wounds
|-
! 2
| Without Flaw: These Custodes either engage in melee or fight from range, but either way do so in a way that most battles are fought without a scratch.
|-
|-
! 3
|Head
| Grinding Assult: A vast force of Land Raiders chruns stone and metal into dust, as they roll across the horizion, and then their occupants sweep up what is left behind.
|01-10
|0
|5
|-
|-
! 4
|Right Wing
| Shield Breaker: Within this host lies a large number of stubborn and wrathful Custodes who wade into the tide of battle to allow their allies to break through.
|11-20
|0
|13
|-
|-
! 5
|Left Wing
| Executioners: Rather then permit the leader of the enemy to exist, they will ensure that upon the eve of battle, no expense is spared in ensuring their Great Enemy is slain.
|21-30
|0
|13
|-
|-
! 6
|Core
| Holy Crusade: Rather then halt for the enemy to engage them this Shield Host simply marches through the enemy, and does not stop until all are dead.
|31-40
|4
|7
|-
|-
! 7
|Body
| Honor Duel: A challenge to a ruler must be answered, but while a battle rages around them the enemy finds that this challenge is often far greater then any before.
|41-70
|4
|18
|-
|-
! 8
|Right Leg
| Kill-Teams: Though a common tactic throughout the galaxy it is a rare few that can equal the might of a Custodes kill team, and in war small squads will force the enemy to fight on a thousand fronts.
|71-85
|0
|5
|-
|-
! 9
|Left Leg
| An Example For All: It is most relevant in Shield Hosts that fight alongside allies, but it is not unheard of for such a Shield Host to impress themselves upon their enemies as to make the presence of any Custodes to be a dire threat.
|86-00
|0
|5
|-
|-
! 10
| Golden Gods: To face a Custodes in battle is to face a unique creature, warrior without peer, and as such this Host rides into battle with their sheer presence scattering the enemy before them.
|}
|}


==Reputation==
Traits:


{| border="1" cellspacing="0" cellpadding="5" align="center"
Angel: 1 Fate Point, may spend to regenerate 10 Wounds, may burn to regenerate 1d10+10 Wounds.
! colspan="2" |What is the reputation of this Shield Host? (d10)
 
|-
Flyer: As in DH core, pg. 216.
! 1
 
| Unknown: The Host is either so effectively as to leave no knowledge of their presence or fight well enough to deny the enemy any survivors to tell of their glories.  
Heavenly: ATP is not reduced by activating AT powers. AT powers may be augmented by ATP, but not up to more than the amount of ATS possessed by the Angel.
|-
 
! 2-4
Superior Action: May perform Full Actions as Half Actions, may perform one Half Action as a Reaction Action per turn. May use multiple attacks per turn, provided it has multiple weapons to use.
| Hardly Heard: Perhaps suffering from what others would look upon as an ignoble duty, guarding a sancturary or standing watch on a moon, this Host is unheard of to most of the Galaxy besides the most well versed.
 
|-
Grounded: Any round the Angel is struck by Tesla weaponry and takes damage or otherwise takes a similarly powerful electrical charge, it may only take Half Actions.
! 5-9
| Known: The Shield Host is recorded in quite a few tales and legends across the galaxy with their exploits beign described as epic tales to those that have heard.
|-
! 10
| Legendary: Some Shield Hosts attain such glory in combat, such recognition in the eyes of their friends and foes, that from the smallest feral world child to the greatest traitor leader are their efforts known.
|}


Achilles' Heel: Testing Scholastic Lore: Angels allows a Pilot's next single attack to ignore TB or AP (their choice), on a success. OD's may test and grant the benefit to a single Pilot of their choice, on a success.


==Chapter Relations==
Godly: +50 LS


{| border="1" cellspacing="0" cellpadding="5" align="center"
{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" |Who are your Chapter friendly with? (d100)
|-
! 1-5
| [[Administratum]]
|-
! 6-15
| [[Adeptus Arbites]]
|-
! 16-30
| Another Chapter (choose one)
|-
|-
! 31-35
!Ranged Attack Name
| Adeptus Astra Telepathica
!Range
!Damage
!Damage Type
!Pen
!RoF
!Special (Beam Array/Erosion)
|-
|-
! 36-45
|Beam Array
| [[Adeptus Mechanicus]]
|80 Dam
|1d10+4
|4
|Energy
|S/3/6
|By taking -10 while Semi-Auto or -20 while Full-Auto firing, may fire at an area, hitting all enemies in range. If so, it deals Collateral as if it were a large Area Of Effect weapon/After applying Damage Reduction from TB/AP, the Angel may convert the normal damage into Ego Barrier damage instead.
|-
|-
! 46-50
| [[Adepta Sororitas]]
|-
! 51-53
| Adeptus Titanicus
|-
! 54-55
| an [[Imperial Knight]] house
|-
! 56-58
| Astropaths
|-
! 59-60
| Chartist Captains
|-
! 61-65
| [[Ecclesiarchy]]
|-
! 66-75
| [[Imperial Guard]] from a specific world
|-
! 76-79
| [[Imperial Navy]]
|-
! 80-85
| [[Inquisition]]
|-
! 86-88
| Navigators
|-
! 89-91
| [[Officio Assassinorum]]
|-
! 91-93
| [[Planetary Defence Force]] of a specific world
|-
! 94-98
| A [[Rogue Trader]] dynasty
|-
! 99
| Schola Progenium
|-
! 100
| Scholastica Psykana
|}
|}


AT Powers: Stealth Field, Mirror Image, Deflection Field, Kinetic Wave, Barrier, Wrap Beam, Containment


{| border="1" cellspacing="0" cellpadding="5" align="center"
Skills: Dodge, Silent Move, Concealment, Shadowing Proficient
! colspan="2" |Who are the Chapter's enemies?(d100)
 
|-
Fear Rating (2)
! 01-02
 
| Roll on Chapter Friends table
40 Dam Angelic Senses
|-
! 3-31
| The [[Orks]] (alternatively, you may select a particular Waaagh! or Warboss)
|-
! 32-42
| The [[Eldar]] (alternatively, you may select a particular Craftworld or leader)
|-
! 43-51
| The [[Tyranids]] (alternatively, you may select a particular Hive Fleet)
|-
! 52-68
| [[Chaos Space Marines]] (you should choose a particular warband, Chapter, or Traitor Legion)
|-
! 69-79
| A particular Daemon, Daemon Prince or Disciple of [[Chaos]]
|-
! 80-87
| A particular Chaos-aligned group (i.e., Traitor Titan Legion, Chaos pirates, renegade Imperial Guard, etc.)
|-
! 88-97
| The [[Dark Eldar]] (alternatively, you may select a particular Kabal or leader).
|-
! 97-100
| Other (choose one force or group, such as aliens (see below) or heretics or a specific cult)
|}


3 rerolls per combat, +10 to all skill tests, TB doubled


{| border="1" cellspacing="0" cellpadding="5" align="center"
Strategy: Forcas, the Angel of Invisibility, is, surprisingly enough, invisible. Ignoring the immediate implications his Stealth Field raises, he is likely to keep several Mirror Images around, who will not have the benefit of invisibility. As such, when he first appears, it is likely the EVAs will mistakenly target one of his mirror images instead of him. This is good. Much of the challenge of Forcas is learning that the images are just images in the first place. Eventually (whether through detecting his AT signature is positioned wrong for the images, through his footprints, realising the energy beams aren't coming from any of the images or something else entirely) they should discover this fact, at which point crippling him is fairly standard procedure, thanks to his average wounds and almost non-existent AP. The fact the Stealth Field makes him effectively in darkness for the entire encounter makes him hard to hit, yes, but anything which DOES hit (barring weak body shots) will seriously diminish his combat potential. In addition, you should bear in mind he is a stronger opponent in certain locations (like urban cityscapes) than others (such as empty farmland). Don't underestimate the ability of cover to allow Mirror Image/Invisibility toggling dickery. Forcas, done right, should feel like a EVA-scale shell game.
! colspan="2" |Minor Xenos Species/Empires(1d100)
|-
! 1-10
| [[Tau| Tau Empire]] (alternatively, you may select a particular Tau force or leader)
|-
! 11-20
| [[Hrud]]
|-
! 21-30
| [[Fra'al]]
|-
! 31-40
| Uluméathic League
|-
! 41-50
| [[Yu'Vath]]/Legacy of the Yu'vath/[[Rak'gol]]
|-
! 51-60
| [[Enslavers]]
|-
! 61-65
| [[Barghesi]]
|-
! 66-70
| [[Tarellian|Tarellians]]
|-
! 71-75
| [[Thyrrus]]
|-
! 76-80
| Hellgrammite
|-
! 81-85
| [[Loxatl]]
|-
! 85-90
| [[Saharduin]]
|-
! 91-92
| [[Xenarch]]
|-
! 93-95
| Cythor Fiends
|-
! 96-97
| Nightmare-Engines of the Pale Wasting
|-
! 98-100
| Other Xenos Species (pick one or roll/write one up)
|-
|}


{{40k-Faction-Creation-Tables}}
Scaling for Challenge:
Incarnate [BS] is always a good start to toughen up Forcas. Precise (Basic) [Well Placed] is a good alternative. Multiple Weapons [Ranged] can work, if you feel volume of fire power makes up for relative lack of skill. Otherwise you can make Forcas more AT-focused, and take either The Specialist [Serpentine Guile] to underline his targeting of the Pilots themselves rather than the EVAs, or The Specialist [God's Thunder] if you want to take a middle ground between the AT and Energy Weapon solutions. Whatever you select, the +10 LS and +3 Wounds per Location per CR spent really help give Forcas some extra staying power.


[[Category:Warhammer 40,000]]
[[Category: Adeptus_Evangelion_Angels]]
[[Category:Imperial]]
[[Category:Roleplaying]]
[[Category:Creation Tables]]
[[Category:Under Development]]

Revision as of 18:52, 9 April 2020

Version: 2.5

Name: Forcas - Angel of Invisibility

Description: Hunchback, pulsing core, incongruous footprints.

Order: Messenger Angel

Choir: Guiding Angel

Difficulty: Hard (CR:0)

Body Type: Bestial (Flyer)

Locomotion: Bipedal, Flight

Size: Average

Statistics WS BS Str T Ag Int Per WP Fel LS
30 40 30 50 50 40 40 50 20 140


Body Location % to hit AP Wounds
Head 01-10 0 5
Right Wing 11-20 0 13
Left Wing 21-30 0 13
Core 31-40 4 7
Body 41-70 4 18
Right Leg 71-85 0 5
Left Leg 86-00 0 5

Traits:

Angel: 1 Fate Point, may spend to regenerate 10 Wounds, may burn to regenerate 1d10+10 Wounds.

Flyer: As in DH core, pg. 216.

Heavenly: ATP is not reduced by activating AT powers. AT powers may be augmented by ATP, but not up to more than the amount of ATS possessed by the Angel.

Superior Action: May perform Full Actions as Half Actions, may perform one Half Action as a Reaction Action per turn. May use multiple attacks per turn, provided it has multiple weapons to use.

Grounded: Any round the Angel is struck by Tesla weaponry and takes damage or otherwise takes a similarly powerful electrical charge, it may only take Half Actions.

Achilles' Heel: Testing Scholastic Lore: Angels allows a Pilot's next single attack to ignore TB or AP (their choice), on a success. OD's may test and grant the benefit to a single Pilot of their choice, on a success.

Godly: +50 LS

Ranged Attack Name Range Damage Damage Type Pen RoF Special (Beam Array/Erosion)
Beam Array 80 Dam 1d10+4 4 Energy S/3/6 By taking -10 while Semi-Auto or -20 while Full-Auto firing, may fire at an area, hitting all enemies in range. If so, it deals Collateral as if it were a large Area Of Effect weapon/After applying Damage Reduction from TB/AP, the Angel may convert the normal damage into Ego Barrier damage instead.

AT Powers: Stealth Field, Mirror Image, Deflection Field, Kinetic Wave, Barrier, Wrap Beam, Containment

Skills: Dodge, Silent Move, Concealment, Shadowing Proficient

Fear Rating (2)

40 Dam Angelic Senses

3 rerolls per combat, +10 to all skill tests, TB doubled

Strategy: Forcas, the Angel of Invisibility, is, surprisingly enough, invisible. Ignoring the immediate implications his Stealth Field raises, he is likely to keep several Mirror Images around, who will not have the benefit of invisibility. As such, when he first appears, it is likely the EVAs will mistakenly target one of his mirror images instead of him. This is good. Much of the challenge of Forcas is learning that the images are just images in the first place. Eventually (whether through detecting his AT signature is positioned wrong for the images, through his footprints, realising the energy beams aren't coming from any of the images or something else entirely) they should discover this fact, at which point crippling him is fairly standard procedure, thanks to his average wounds and almost non-existent AP. The fact the Stealth Field makes him effectively in darkness for the entire encounter makes him hard to hit, yes, but anything which DOES hit (barring weak body shots) will seriously diminish his combat potential. In addition, you should bear in mind he is a stronger opponent in certain locations (like urban cityscapes) than others (such as empty farmland). Don't underestimate the ability of cover to allow Mirror Image/Invisibility toggling dickery. Forcas, done right, should feel like a EVA-scale shell game.

Scaling for Challenge: Incarnate [BS] is always a good start to toughen up Forcas. Precise (Basic) [Well Placed] is a good alternative. Multiple Weapons [Ranged] can work, if you feel volume of fire power makes up for relative lack of skill. Otherwise you can make Forcas more AT-focused, and take either The Specialist [Serpentine Guile] to underline his targeting of the Pilots themselves rather than the EVAs, or The Specialist [God's Thunder] if you want to take a middle ground between the AT and Energy Weapon solutions. Whatever you select, the +10 LS and +3 Wounds per Location per CR spent really help give Forcas some extra staying power.