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In the cold darkness of the 41st millennium, there is only sorrow. The Divine Empress of Mankind has lain in deathless sleep for 10,000 years, frozen in a coffin of gold and crystal provided by Horus' final act of love, surrounded by blood-red roses and vigilant knights. In her slumber, the Imperium has fallen into chaos: treachery, sorrow, and forbidden desire are the rule if the day, and the Space Marines, brave women and pure of heart shaped by the Empress' mercy into living weapons barely hold back the forces of darkness - from without, as well as from within their tortured hearts.The proud but indomitable orks carve a trail of destruction through space, chiseled muscles glistening with the blood of defiled maidens, and the servants of chaos -shaped by dark powers into terrible and beautiful forms spread pain wherever they go. - The OP Post
'''Lovedagger''' is an alternate universe version of the Warhammer franchise that was aimed at the stereotypical female geek instead of the male kind.


Lovedagger is a tongue in cheek version of the Warhammer universe if it was aimed at the stereotypical female geek instead of the male kind.
Lovedagger is Warhammer, classical romance, and women's literature meeting midway, with the focus on big battles featuring heavy metal riffs replaced by backstabbing intrigue where elegantly-dressed hunks stare contemptuously at each other as they vie for the affections of a demure lady of quality, while a soft orchestral score plays in the background.
 
In a theoretical, alternate universe a British company called "Games Kitchen", makers of expensive dolls and girls' boardsgames, originally created the Lovedagger Fantasy universe as a setting for novels and roleplaying games in an attempt to market and appeal to fantasy loving women (designing it based on the themes and aesthetic of fantasy literature and other works of art popular with them). Proving wildly successful, the setting quickly spawned a more popular offshoot in the gothic science fiction universe of Lovedagger 40K, as well as numerous additional roleplaying games, book series', a relatively unpopular miniature wargame ("Lovedagger Tactics") and a vast amount of expensive merchandise. As the years passed, the setting evolved with young women's tastes and now caters equally to fans of romantic fantasy, anime, vampire love stories and video games. While the Lovedagger settings are torn by war and strife, these are not directly at the focus of the experience. Rather, war serves as a background for the personal dramas and tragedies involving exceptional individuals.
 
The main difference between Warhammer and Lovedagger isn't in atmosphere or aesthetic, but in focus. Lovedagger isn't a wargame, and it isn't about the physical act of war. It is a subtler, more aesthetic, more elegant universe which focuses on personal and interpersonal drama, especially of a tragic and/or romantic type. Its main imperial heroes aren't beefy alien smashers or tactically brill won't commissars - they are ambitious yet flawed nobles entangled in forbidden trysts and tempted into ruin by the seductive, beautifully terrible Dark Powers.
 
== Lovedagger Fantasy ==
 
Under construction
 
 
== Lovedagger 40000 ==
 
In the cold darkness of the 41st millennium, there is only sorrow. Her Exalted Majesty the Empress has lain in deathless sleep for 10,000 years, frozen in a coffin of gold and crystal provided by Horus' final act of love, surrounded by blood-red roses and vigilant knights. In her slumber, the Imperia has fallen into chaos: treachery, sorrow, and forbidden desire are the rule if the day, and the Space Marines, brave men and women, pure of heart and shaped by the Empress' mercy into living weapons barely hold back the forces of darkness - from without, as well as from within their tortured hearts. The proud but indomitable orks carve a trail of destruction through space, and the servants of chaos - shaped by dark powers into terrible and beautiful forms spread pain wherever they go. - The OP Post
 
=== Imperia ===
 
The aesthetic of the Imperium changes. Warhammer is visually inspired a great deal by heavy metal culture, which appeals to male geeks, but it less popular with the female ones. Catholic/Gothic elements absolutely remain, but industrial ones become a lot more subdued. Imperial architecture, technology and cybernetics look a lot more organic, possibly Giger-esque (inspired by the visuals of the manga BLAME!). Skull imagery is replaced with rose imagery (to fit with the Empress' story).
 
Imperial technology is heavily based on nanotech, but it is poorly understood and regarded with spiritual reverence. The nanomechanical fluid is symbolic of the blood and water which are central to female-centric spirituality. As such, the Mechanicus now focus their worship on the black liquid "Sang Mechanica", which drives a lot of their machines. STC's are now womb-like in function, literally "growing" objects within the Sang Mechanica. Rather than becoming hideously deformed with obvious robot parts, the Mechanicus inject themselves with the Sang to attain longevity oneoness with technology. This makes them look like implant-less Borg, with pale, darkly veined skin and glowing eyes. Since they view themselves as "hideous" (in best trashy teengirl romance tradition) they hide their deformity under beatific porcelain masks and elaborate hoods. Also fitting with the themes of Lovedagger, they are no longer as machine-like in behavior - rather than replacing parts of their brain with computer, they merely augment it to Mentat-like ability while retaining emotional capacity. They do STRUGGLE to be wholly logical and passionless, but their struggle is spiritual, not neurological. They occasionally falter, and suffer from great internal anguish as a result.
 
==== The Empress ====
 
The Empress is less of a warrior king and more of a universal mother figure, wise, loving and all-nurturing. Her story focuses on the tragic aspects of her work: despite her love for all humanity, she was forced to commit terrible deeds and it burdened her soul. She was in love with Horus and when he betrayed her (because she chose duty to humanity as a species rather than her love for him personally), it was the grief that broke her, not the rage. Yet, after striking her down, filled with remorse, Horus decided to give her parting gift before leaving for the Eye of Terror: a final, gentle kiss, and a gold-and-crystal coffin which preserved her body (and her beauty - rotting corpses on thrones aren't romantic), but left her hanging between life and death for ten thousand years. Her "throne room" in the Imperial Palace is actually more of an impossibly grandiose tomb, and she is surrounded at all times by millions of frozen, blood-red roses, each representing the sacrifice of a soul to the Astronomican. Her guards watch over her body in an image taken from symbolic depiction of the tales of Snow White and the Sleeping Beauty.
 
==== Space Marines ====
 
You have Space Marines of both genders so you have the Chapters Sororitas and the Chapters Fraternitas. Among the Space Marines themselves, the Sororitas are known as the Blessed and the Fraternitas are the Tarnished. The Fraternitas call themselves the Unforgiven as every male Space Marine hails from a Legion that fell to Chaos.
 
Primarchs are Champions of humanity who were infused with the Empress's Love and raised to positions of power in the Imperium
 
Space Wolves get special nano-augs that allow them to literally turn into giant biomechanical wolves, complete with their armor. While they still serve in frontline combat, their primary purpose is to serve as trackers and hunters for the Deathwatch (their biomechanical wolf forms have supreme sensor arrays - "they sniff Xenos", basically). They are selected for the job by female Valkyries who wander the tundras of Fenris.
 
 
=== Dark Powers ===
 
Dark Powers are the analogue to Chaos Gods. They are:
 
* '''Tzeentch''' <br /> is no longer "The Lord of Change". Sure, he retains all of his old aspects (change, magic, all those things), but his aspect is that of the Lord of Treachery, and his focus is on lies, illusion and deception.
 
* '''Slaanesh''' <br /> goes from the Lord of Excess into a more broadly defined "Lord of Desire". He's the guy behind the physical, loveless relationship that you know is terrible for you and your heart and brain tell you to stop, but your body can't help but want.
 
* '''Nurgle's''' <br /> (aside from his diseases becoming less disfiguring and more of a Victorian "cough blood, be pale") aspect as the Lord of Entropy turns him, in the Lovedagger setting, into the Lord of Despair. As the ruler of emotional stagnation, he governs dark romances whose passion has died out, and both parties know it, but neither has the courage to kill so they all linger in unhappiness.
 
* '''Khorne''' <br /> goes from the Lord of Bloodshed into the Lord of Fury. Fury is visceral, but it's also more broadly defined. It's possible to be furious on the battlefield, but also in personal life. Also in society. A politician, a lover or a scientist can be ruled by Fury. Champions of Khorne are probably less "steroid munching lump of steel and muscle", and more like those creepy anime bad guys with the long bishie hair who lick blood off their swords and jizz their pants at the thought of meeting a "worthy enemy", because battle to them is a release.
 
=== Other races ===
 
==== Tau ====
 
While many "evil" races become more morally ambiguous in Lovedagger, the Tau ironically become a lot more evil and grimdark. Their rigid, caste-bound society is presented as spiritually and emotionally stifling, and the Tau themselves as nearly robotic overlords who wish to impose their passionless existence on all life. (of course, fitting with the themes of the game there are still good, passionate, rebellious Tau - but theirs are tragic, dramatic personal stories)
 
==== Orks ====
 
Orks are either noble savages, glorious warriors or (now that the new Mad Max film came out) basically War Boys. They are a lot less ridiculous and are shown in a more positive light, even if they're still the enemy. The matter of their reproduction always causes arguments since spores make more sense but it's hard to make romantic characters out of a race that has no sex drive. One option is to make them not romantic, but IMPASSIONED - they have a human being's emotional depth, but it is focused on the glory and joy of combat. They can only see "love" through the lens of battle. "Die historic on fury road" IS, to the orks, true love.
 
==== Necrons ====
 
Necrons in are like a beautiful and unstoppable horror, majority of them not really people. They aren't hunched Skeletons anymore. Now, they're massive faceless, Deathsteel, statues with the various Lords and Nobles having faces and decorations.
Lovedagger is about individuals. It doesn't matter if 99.99999% of the race is made up of terminators so long as the nobility are sentient space pharaohs. Especially if you focus on the brooding, self-hating "I have lived for a billion years and saw everything that I love either, yet this cold necrodermis heart does not beat" shenanigans.
There should be space for diverse motivations. Some are ancient kings, loathing their current state and longing for love, some are content with their life and try to make their territory a decent place, that just happens to be controlled by an army of terminators (which is a source of conflict for them), some are operatic villains out to satisfy their avarice, etc.
 
==== Tyranids ====
 
Keep Tyranids pretty much as-is, but maybe give a bit more individual personality to their leaders. Humans (especially astropaths) are uniquely suited to becoming living CPUs for the Hivemind, as thanks or for convenience those "queens" who have joined willingly or have been outright kidnapped are allowed to keep some of their personality and gain a little influence over their hivefleet.
All are still very much subordinate to the Hivemind as a whole though, So the typical backstabbing and politicking is not present among Tyranid "nobility". They go about it in different ways but they all serve the will of the Great Devourer in the end.
Genestealers probably become more dramatically prevalent. Maybe there could be a genestealer empire somewhere in the fringes that's slowing sinking its fangs into Empire territory, and serves as a foothold for extra-galactic hive fleets to come into the galaxy
 
==== Eldar ====
 
Eldar are a tragic race. Dying and doomed but always struggling.
"Tall", "strong", "fast", "graceful" - these are all words that describe Eldar but there is one other crucial trait they possess. This is the trait that led them to greatness and it is also the trait that led them to their doom: they never do things half-way.
Driven to perfection by their very nature, they once had a mighty civilization built on passion. Great works were created, farthest reaches explored, a mere description of their romance would make a human's heart stop. But passion is ruinous. Great Love led them to Anger, it led them to Despair, it led them to Treachery, and most of all it led them to Desire... and that's how the youngest of Dark Powers was born, in burning hearts of Eldar.
Now, they're but a shadow of their former empire, utterly diminished. True to their nature, their hearts are still burning but they don't love anymore. Eldar have forbidden love, for love leads to Anger, to Despair, to Treachery, to Desire, to Ruin.

Revision as of 10:26, 14 September 2015

Lovedagger is an alternate universe version of the Warhammer franchise that was aimed at the stereotypical female geek instead of the male kind.

Lovedagger is Warhammer, classical romance, and women's literature meeting midway, with the focus on big battles featuring heavy metal riffs replaced by backstabbing intrigue where elegantly-dressed hunks stare contemptuously at each other as they vie for the affections of a demure lady of quality, while a soft orchestral score plays in the background.

In a theoretical, alternate universe a British company called "Games Kitchen", makers of expensive dolls and girls' boardsgames, originally created the Lovedagger Fantasy universe as a setting for novels and roleplaying games in an attempt to market and appeal to fantasy loving women (designing it based on the themes and aesthetic of fantasy literature and other works of art popular with them). Proving wildly successful, the setting quickly spawned a more popular offshoot in the gothic science fiction universe of Lovedagger 40K, as well as numerous additional roleplaying games, book series', a relatively unpopular miniature wargame ("Lovedagger Tactics") and a vast amount of expensive merchandise. As the years passed, the setting evolved with young women's tastes and now caters equally to fans of romantic fantasy, anime, vampire love stories and video games. While the Lovedagger settings are torn by war and strife, these are not directly at the focus of the experience. Rather, war serves as a background for the personal dramas and tragedies involving exceptional individuals.

The main difference between Warhammer and Lovedagger isn't in atmosphere or aesthetic, but in focus. Lovedagger isn't a wargame, and it isn't about the physical act of war. It is a subtler, more aesthetic, more elegant universe which focuses on personal and interpersonal drama, especially of a tragic and/or romantic type. Its main imperial heroes aren't beefy alien smashers or tactically brill won't commissars - they are ambitious yet flawed nobles entangled in forbidden trysts and tempted into ruin by the seductive, beautifully terrible Dark Powers.

Lovedagger Fantasy

Under construction


Lovedagger 40000

In the cold darkness of the 41st millennium, there is only sorrow. Her Exalted Majesty the Empress has lain in deathless sleep for 10,000 years, frozen in a coffin of gold and crystal provided by Horus' final act of love, surrounded by blood-red roses and vigilant knights. In her slumber, the Imperia has fallen into chaos: treachery, sorrow, and forbidden desire are the rule if the day, and the Space Marines, brave men and women, pure of heart and shaped by the Empress' mercy into living weapons barely hold back the forces of darkness - from without, as well as from within their tortured hearts. The proud but indomitable orks carve a trail of destruction through space, and the servants of chaos - shaped by dark powers into terrible and beautiful forms spread pain wherever they go. - The OP Post

Imperia

The aesthetic of the Imperium changes. Warhammer is visually inspired a great deal by heavy metal culture, which appeals to male geeks, but it less popular with the female ones. Catholic/Gothic elements absolutely remain, but industrial ones become a lot more subdued. Imperial architecture, technology and cybernetics look a lot more organic, possibly Giger-esque (inspired by the visuals of the manga BLAME!). Skull imagery is replaced with rose imagery (to fit with the Empress' story).

Imperial technology is heavily based on nanotech, but it is poorly understood and regarded with spiritual reverence. The nanomechanical fluid is symbolic of the blood and water which are central to female-centric spirituality. As such, the Mechanicus now focus their worship on the black liquid "Sang Mechanica", which drives a lot of their machines. STC's are now womb-like in function, literally "growing" objects within the Sang Mechanica. Rather than becoming hideously deformed with obvious robot parts, the Mechanicus inject themselves with the Sang to attain longevity oneoness with technology. This makes them look like implant-less Borg, with pale, darkly veined skin and glowing eyes. Since they view themselves as "hideous" (in best trashy teengirl romance tradition) they hide their deformity under beatific porcelain masks and elaborate hoods. Also fitting with the themes of Lovedagger, they are no longer as machine-like in behavior - rather than replacing parts of their brain with computer, they merely augment it to Mentat-like ability while retaining emotional capacity. They do STRUGGLE to be wholly logical and passionless, but their struggle is spiritual, not neurological. They occasionally falter, and suffer from great internal anguish as a result.

The Empress

The Empress is less of a warrior king and more of a universal mother figure, wise, loving and all-nurturing. Her story focuses on the tragic aspects of her work: despite her love for all humanity, she was forced to commit terrible deeds and it burdened her soul. She was in love with Horus and when he betrayed her (because she chose duty to humanity as a species rather than her love for him personally), it was the grief that broke her, not the rage. Yet, after striking her down, filled with remorse, Horus decided to give her parting gift before leaving for the Eye of Terror: a final, gentle kiss, and a gold-and-crystal coffin which preserved her body (and her beauty - rotting corpses on thrones aren't romantic), but left her hanging between life and death for ten thousand years. Her "throne room" in the Imperial Palace is actually more of an impossibly grandiose tomb, and she is surrounded at all times by millions of frozen, blood-red roses, each representing the sacrifice of a soul to the Astronomican. Her guards watch over her body in an image taken from symbolic depiction of the tales of Snow White and the Sleeping Beauty.

Space Marines

You have Space Marines of both genders so you have the Chapters Sororitas and the Chapters Fraternitas. Among the Space Marines themselves, the Sororitas are known as the Blessed and the Fraternitas are the Tarnished. The Fraternitas call themselves the Unforgiven as every male Space Marine hails from a Legion that fell to Chaos.

Primarchs are Champions of humanity who were infused with the Empress's Love and raised to positions of power in the Imperium

Space Wolves get special nano-augs that allow them to literally turn into giant biomechanical wolves, complete with their armor. While they still serve in frontline combat, their primary purpose is to serve as trackers and hunters for the Deathwatch (their biomechanical wolf forms have supreme sensor arrays - "they sniff Xenos", basically). They are selected for the job by female Valkyries who wander the tundras of Fenris.


Dark Powers

Dark Powers are the analogue to Chaos Gods. They are:

  • Tzeentch
    is no longer "The Lord of Change". Sure, he retains all of his old aspects (change, magic, all those things), but his aspect is that of the Lord of Treachery, and his focus is on lies, illusion and deception.
  • Slaanesh
    goes from the Lord of Excess into a more broadly defined "Lord of Desire". He's the guy behind the physical, loveless relationship that you know is terrible for you and your heart and brain tell you to stop, but your body can't help but want.
  • Nurgle's
    (aside from his diseases becoming less disfiguring and more of a Victorian "cough blood, be pale") aspect as the Lord of Entropy turns him, in the Lovedagger setting, into the Lord of Despair. As the ruler of emotional stagnation, he governs dark romances whose passion has died out, and both parties know it, but neither has the courage to kill so they all linger in unhappiness.
  • Khorne
    goes from the Lord of Bloodshed into the Lord of Fury. Fury is visceral, but it's also more broadly defined. It's possible to be furious on the battlefield, but also in personal life. Also in society. A politician, a lover or a scientist can be ruled by Fury. Champions of Khorne are probably less "steroid munching lump of steel and muscle", and more like those creepy anime bad guys with the long bishie hair who lick blood off their swords and jizz their pants at the thought of meeting a "worthy enemy", because battle to them is a release.

Other races

Tau

While many "evil" races become more morally ambiguous in Lovedagger, the Tau ironically become a lot more evil and grimdark. Their rigid, caste-bound society is presented as spiritually and emotionally stifling, and the Tau themselves as nearly robotic overlords who wish to impose their passionless existence on all life. (of course, fitting with the themes of the game there are still good, passionate, rebellious Tau - but theirs are tragic, dramatic personal stories)

Orks

Orks are either noble savages, glorious warriors or (now that the new Mad Max film came out) basically War Boys. They are a lot less ridiculous and are shown in a more positive light, even if they're still the enemy. The matter of their reproduction always causes arguments since spores make more sense but it's hard to make romantic characters out of a race that has no sex drive. One option is to make them not romantic, but IMPASSIONED - they have a human being's emotional depth, but it is focused on the glory and joy of combat. They can only see "love" through the lens of battle. "Die historic on fury road" IS, to the orks, true love.

Necrons

Necrons in are like a beautiful and unstoppable horror, majority of them not really people. They aren't hunched Skeletons anymore. Now, they're massive faceless, Deathsteel, statues with the various Lords and Nobles having faces and decorations. Lovedagger is about individuals. It doesn't matter if 99.99999% of the race is made up of terminators so long as the nobility are sentient space pharaohs. Especially if you focus on the brooding, self-hating "I have lived for a billion years and saw everything that I love either, yet this cold necrodermis heart does not beat" shenanigans. There should be space for diverse motivations. Some are ancient kings, loathing their current state and longing for love, some are content with their life and try to make their territory a decent place, that just happens to be controlled by an army of terminators (which is a source of conflict for them), some are operatic villains out to satisfy their avarice, etc.

Tyranids

Keep Tyranids pretty much as-is, but maybe give a bit more individual personality to their leaders. Humans (especially astropaths) are uniquely suited to becoming living CPUs for the Hivemind, as thanks or for convenience those "queens" who have joined willingly or have been outright kidnapped are allowed to keep some of their personality and gain a little influence over their hivefleet. All are still very much subordinate to the Hivemind as a whole though, So the typical backstabbing and politicking is not present among Tyranid "nobility". They go about it in different ways but they all serve the will of the Great Devourer in the end. Genestealers probably become more dramatically prevalent. Maybe there could be a genestealer empire somewhere in the fringes that's slowing sinking its fangs into Empire territory, and serves as a foothold for extra-galactic hive fleets to come into the galaxy

Eldar

Eldar are a tragic race. Dying and doomed but always struggling. "Tall", "strong", "fast", "graceful" - these are all words that describe Eldar but there is one other crucial trait they possess. This is the trait that led them to greatness and it is also the trait that led them to their doom: they never do things half-way. Driven to perfection by their very nature, they once had a mighty civilization built on passion. Great works were created, farthest reaches explored, a mere description of their romance would make a human's heart stop. But passion is ruinous. Great Love led them to Anger, it led them to Despair, it led them to Treachery, and most of all it led them to Desire... and that's how the youngest of Dark Powers was born, in burning hearts of Eldar. Now, they're but a shadow of their former empire, utterly diminished. True to their nature, their hearts are still burning but they don't love anymore. Eldar have forbidden love, for love leads to Anger, to Despair, to Treachery, to Desire, to Ruin.