Lord of Change: Difference between revisions

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==Noted Lords of Change==
==Noted Lords of Change==
*'''Aetaos'rau'keres''': An insane(r) Lord of Change, Aetaos'rau'keres manically hunts down anyone or anything that knows his true nature. As a result, only apocalypse cults summon him, for he'll kill all the cultists and the rest of the planet for good measure. He's the Daemon Lord of Tzeentch who shows up in Imperial Armour: Apocalypse II. While he costs a flat 999 points, he has all sorts of powers that can ruin somebody's day, the most infamous of which is a pretty reliable ability to bounce psychic powers aimed at him and template Boon of Chaos: everybody hit has to pass a toughness test into Chaos Spawn.
*'''Aetaos'rau'keres''': An insane(r) Lord of Change, Aetaos'rau'keres manically hunts down anyone or anything that knows his true nature. As a result, only apocalypse cults summon him, for he'll kill all the cultists and the rest of the planet for good measure. He's the Daemon Lord of Tzeentch who shows up in Imperial Armour: Apocalypse II. While he costs a flat 999 points, he has all sorts of powers that can ruin somebody's day, the most infamous of which is a pretty reliable ability to bounce psychic powers aimed at him and template Boon of Chaos: everybody hit has to pass a toughness test into Chaos Spaw- ohgodNOASDJSALFHSAUIRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH
*'''Kairos''': The Oracle of Tzeentch. Also known as "Fateweaver", Kairos was the Vizier of Tzeentch, until Tzeentch, desiring to know the future from Well of Eternity but unwilling to enter it himself, cast Kairos there in his place... <s>where he got half beaten to death and was horribly disfigured by Sly Marbo.</s>{{BLAM|INVERSE-HERESY!}}{{BLAM}} Kairos survived, but emerged incredibly aged ''(which for a creature of the warp immune to the passage of time is saying something)'' completely insane (for a daemon) and with a second head. He knows everything from the past and the future (except the origin of Dr. Insano) and when asked a question, one head will tell the truth, and the other will tell an equally believable lie.  
*'''Kairos''': The Oracle of Tzeentch. Also known as "Fateweaver", Kairos was the Vizier of Tzeentch, until Tzeentch, desiring to know the future from Well of Eternity but unwilling to enter it himself, cast Kairos there in his place... <s>where he got half beaten to death and was horribly disfigured by Sly Marbo.</s>{{BLAM|INVERSE-HERESY!}}{{BLAM}} Kairos survived, but emerged incredibly aged ''(which for a creature of the warp immune to the passage of time is saying something)'' completely insane (for a daemon) and with a second head. He knows everything from the past and the future (except the origin of Dr. Insano) and when asked a question, one head will tell the truth, and the other will tell an equally believable lie.  
*'''K'rix'xi'kra'''* The Keeper of secrets in the quadrifold abominatum ran away fro the tyranids on shadow brink
*'''K'rix'xi'kra'''* The Keeper of secrets in the quadrifold abominatum ran away fro the tyranids on shadow brink

Revision as of 22:14, 8 September 2014

The Lords of Change are the Greater Daemons of Tzeentch. Massive bird/human hybrids, Lords of Change are unparalleled sorcerers and plotters, capable of outwitting any mortal. Just as Planned.

The only way for something to go Not as planned for a Lord of Change is if Tzeentch himself wills it to by concealing information from his minions (or if Creed is involved). Genuinely though, Cypher knows how to Not as Planned a Lord of Change, though whether this is due to his awesomeness or the machinations of Chaos has not entirely been confirmed yet.

On the flip side, while they can apparently tell the future better than most Farseers and can supposedly fling spells better than alpha-plus level psykers, they are not invincible, and they cannot sense all things at the same time and can be vulnerable in the middle of a battlefield due too processing too much information, so they prefer to manage things from afar and use mortals as their pawns.

Also, they look a lot like the Skeksis from "The Dark Crystal", which is probably not a coincidence considering that that movie came out in 1982, while Warhammer first appeared a year later. Goddammit, GW.

Noted Lords of Change

  • Aetaos'rau'keres: An insane(r) Lord of Change, Aetaos'rau'keres manically hunts down anyone or anything that knows his true nature. As a result, only apocalypse cults summon him, for he'll kill all the cultists and the rest of the planet for good measure. He's the Daemon Lord of Tzeentch who shows up in Imperial Armour: Apocalypse II. While he costs a flat 999 points, he has all sorts of powers that can ruin somebody's day, the most infamous of which is a pretty reliable ability to bounce psychic powers aimed at him and template Boon of Chaos: everybody hit has to pass a toughness test into Chaos Spaw- ohgodNOASDJSALFHSAUIRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH
  • Kairos: The Oracle of Tzeentch. Also known as "Fateweaver", Kairos was the Vizier of Tzeentch, until Tzeentch, desiring to know the future from Well of Eternity but unwilling to enter it himself, cast Kairos there in his place... where he got half beaten to death and was horribly disfigured by Sly Marbo.INVERSE-HERESY!*BLAM* Kairos survived, but emerged incredibly aged (which for a creature of the warp immune to the passage of time is saying something) completely insane (for a daemon) and with a second head. He knows everything from the past and the future (except the origin of Dr. Insano) and when asked a question, one head will tell the truth, and the other will tell an equally believable lie.
  • K'rix'xi'kra* The Keeper of secrets in the quadrifold abominatum ran away fro the tyranids on shadow brink
  • Marabas: Lord of Change who tried to convert the Calixis Sector to Tzeentch. Got pwned by the Inquisition.
  • M'Kachen: Lord of Change who has the hots for Brother-Captain Stern of the Grey Knights. Feelings are reciprocated, and Stern will never accept his manhood the post of Grand Master until they finally sleep together.