Kayvaan Shrike: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Ben
1d4chan>Josman
(Added stats, rewrote the "on the tabletop" bit.)
Line 11: Line 11:


== Tabletop ==
== Tabletop ==
For how amazing he is in the lore none of that translates in to the tabletop as Shrike might be the biggest fuck up in the space marine codex. With average stats for a space marine captain and mediocre wargear and shitty chapter tactics for 185 points it is down to his special rules to make up the difference from other commands. However see but Remain unseen could not be any worse as it is effectively the scout and infiltrate special rules how ever he can not join any units before deploying. So with this you can either deploy him with the rest of your forces from your start zone like a normal HQ or deploy him in the middle of the map. Alone.


We can only hope that after the whole Damocles Rematch with the [[Tau]], the death of his Chapter Master and his advances to take the seat, he might get buffed in the future (unless GW will leave him this way).
{| class=wikitable
! || Pts || WS || BS || S || T || W || I || A || Ld || Sv
|-
| '''Solid Shrike:''' || 1855 || 6 || 5 || 4 || 4 || 3 || 5 || 3 || 10 || 2+/4++
|}
 
Shadow Captain Shrike appears at first to be a somewhat underwhelming character, which is a shame because his fluff makes him out to be a total badass (though his crunch might actually reflect his fluff, though more on that later). Shrike comes out of the tin with a typical captain's stat line and a few extra bits. He has ATSKNF and Chapter Tactics (raven guard tactics give him shrouded on the first turn, plus they allow him to use his jump pack for movement AND assault and he can reroll wounds on his HoW attacks). His warlord trait, Angel of Death, gives him fear, which your opponent must test on 3d6. He has a unique special rule, "See, but Remain Unseen" gives him infiltrate and stealth and shares these rules with any squad he's attached to. For wargear he gets frag and krak grenades, power armor, an iron halo, a pair of relic master-crafted lightning claws, and a bolt pistol (fuck if I know how he uses the damn thing when he's got those giant gloves on. Maybe he just throws it).
 
In true Raven Guard fashion shrike is more tricky and evasive than hard or killy. If you're just looking at his stats and gear he'll seem overcosted. After all, he's essentially just a captain with a jumppack and lightning claws. Obviously he's pretty mobile and reasonably good in a melee, but his real strength comes from his ability to infiltrate a squad in to wherever you want them. Being an independent character he doesn't actually have to stick with whatever squad you brought in. I think this guy actually fits his fluff really well, because while he is a badass he specializes in clever strikes and guerrilla warfare rather than raw, balls out power. If this guy sees your special snowflake killy character he isn't going to challenge him, in fluff or in crunch, he's going to withdraw and hit him at the least convenient possible time.  


==Gallery==
==Gallery==

Revision as of 16:32, 31 January 2016

This article is a stub. You can help 1d4chan by expanding it
Death. From. Above.

Shadow Captain (now Chapter Master) Kayvaan Shrike (AKA Captain Beakie/Beakie McAwesome or any other variation of such) is a former captain and a major member of the Raven Guard. He is fucking badass and wears the lightning claws once owned by Corvus Corax himself. He also has a supremely epic Beakie helmet to round out his old-school style. He's a sentimental old sod; when the rest of the company pushes off to deliver righteous asskicking on other foul xenos, Kayvaan prefers to stay behind and spend his time rescuing pockets of surviving civilians and soldiers, or assist the local Imperial forces in killing off any left-over resistance. This makes him a goddamn PSEUDO-HERETIC for valuing human life above killing the Emprah's enemies, but hey, that's life in the grimdark future of the 41st millennium for you. Judging by his interactions with Ko'sorro Khan, he's even willing to look past the Ravens' millennia-spanning rivalry with the White Scars.

Back in 4th Edition, he even had a rule to lead a unique custom unit called Shrike's Wing, which were lightning-claw-wielding Veteran Assault Marines that Shrike personally trained. Pity they aren't available anymore, though you can take Vanguards for the Shadow Captain and call them Shrike's Wing.

He's also fucking awesome because he's named after one of the most hardcore birds in existence, the shrike, who are known for impaling their prey on brambles instead of outright killing them.

As of the 7E Warzone Damocles campaign, it's revealed that the Raven Guard Chapter Master, Corvin Severax (whose crowning achievement was...nothing, really), got blasted by Commander Shadowsun. As they regrouped, the remaining Captains began debating over who'd be next and Shrike decided to take the initiative. Only time will tell whether or not this will reflect on his statline or with a new model... but as of right now he's Chapter Master of the Sons of Corax.

Tabletop

Pts WS BS S T W I A Ld Sv
Solid Shrike: 1855 6 5 4 4 3 5 3 10 2+/4++

Shadow Captain Shrike appears at first to be a somewhat underwhelming character, which is a shame because his fluff makes him out to be a total badass (though his crunch might actually reflect his fluff, though more on that later). Shrike comes out of the tin with a typical captain's stat line and a few extra bits. He has ATSKNF and Chapter Tactics (raven guard tactics give him shrouded on the first turn, plus they allow him to use his jump pack for movement AND assault and he can reroll wounds on his HoW attacks). His warlord trait, Angel of Death, gives him fear, which your opponent must test on 3d6. He has a unique special rule, "See, but Remain Unseen" gives him infiltrate and stealth and shares these rules with any squad he's attached to. For wargear he gets frag and krak grenades, power armor, an iron halo, a pair of relic master-crafted lightning claws, and a bolt pistol (fuck if I know how he uses the damn thing when he's got those giant gloves on. Maybe he just throws it).

In true Raven Guard fashion shrike is more tricky and evasive than hard or killy. If you're just looking at his stats and gear he'll seem overcosted. After all, he's essentially just a captain with a jumppack and lightning claws. Obviously he's pretty mobile and reasonably good in a melee, but his real strength comes from his ability to infiltrate a squad in to wherever you want them. Being an independent character he doesn't actually have to stick with whatever squad you brought in. I think this guy actually fits his fluff really well, because while he is a badass he specializes in clever strikes and guerrilla warfare rather than raw, balls out power. If this guy sees your special snowflake killy character he isn't going to challenge him, in fluff or in crunch, he's going to withdraw and hit him at the least convenient possible time.

Gallery

Famous loyalist members of the Adeptus Astartes
Black Templars: Grimaldus - Helbrecht - Sigismund - Tankred
Blood Angels: Acrion - Astorath - Azkaellon - Corbulo - Dante - Donatos Aphael
Erasmus Tycho - Karlaen - Lemartes - Mephiston - Meros
Moriar - Rafen - Raldoron - Sanguinor - Thalastian Jorus
Blood Ravens: Apollo Diomedes - Avitus - Azariah Kyras - Brother-Sergeant Matiel
Cyrus - Davian Thule - Force Commander Aramus - Gabriel Angelos
Indrick Boreale - Isador Akios - Jonah Orion - Martellus - Tarkus - Thaddeus
Crimson Fists: Alessio Cortez - Alexis Polux - Pedro Kantor
Dark Angels: Asmodai - Azrael - Belial - Corswain - Ezekiel - Lazarus - Luther - Naaman - Sammael - Zahariel
Flesh Tearers: Gabriel Seth - Nassir Amit
Grey Knights: Anval Thawn - Arvann Stern - Castellan Crowe
Hyperion - Kaldor Draigo - Vorth Mordrak
Imperial Fists: Darnath Lysander - Slaughter Koorland - Maximus Thane
Tor Garadon - Vorn Hagen - Fafnir Rann
Iron Hands: Malkaan Feirros - Kardan Stronos
Lamenters: Malakim Phoros
Minotaurs: Asterion Moloc - Hecaton Aiakos - Ivanus Enkomi
Raptors: Lias Issodon
Raven Guard: Kayvaan Shrike - Korvydae - Kyrin Solaq
Red Scorpions: Carab Culln - Casan Sabius - Sevrin Loth - Sirae Karagon
Red Talons: Autek Mor
Salamanders: Adrax Agatone - Bray'arth Ashmantle - Tu'Shan - Vulkan He'stan - Xavier
Space Sharks: Tyberos the Red Wake
Space Wolves: Arjac Rockfist - Bjorn the Fell Handed - Bran Redmaw - Canis Wolfborn
Haegr the Mountain - Krom Dragongaze - Logan Grimnar - Lukas the Trickster
Njal Stormcaller - Ragnar Blackmane - Ulrik
Ultramarines: Aeonid Thiel - Antaro Chronus - Captain Titus - Cato Sicarius
Illiyan Nastase - Marneus Calgar - Ortan Cassius - Remus Ventanus
Severus Agemman - Torias Telion - Uriel Ventris - Varro Tigurius
White Scars: Kor'sarro Khan