Ironwing: Difference between revisions
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The Ironwing took grievous losses in the early years of the Horus Heresy and by the end of the rebellion was a shadow of its former self. In time its inner circle became dominated by [[Dreadnought]]s, but of all the Wings save the [[Dreadwing]] the Ironwing was most hated by the Mechanicum due to their hording of forbidden technolog | The Ironwing took grievous losses in the early years of the Horus Heresy and by the end of the rebellion was a shadow of its former self. In time its inner circle became dominated by [[Dreadnought]]s, but of all the Wings save the [[Dreadwing]] the Ironwing was most hated by the Mechanicum due to their hording of forbidden technolog | ||
Interestingly, the Ironwing protocol was used as the template for the [[Iron | Interestingly, the Ironwing protocol was used as the template for the [[Iron Warriors]] and the [[Iron Hands]] when it came time to raise those Legions, despite the fact they hadn't been named yet. | ||
The Lion claimed that the Ironwing was functionally just as good at sieging and fortifying as the [[Iron Warriors]] and [[Imperial Fists]], but stylistically unique. For example, when the Lion tasks Duriel with building a fortress, the reason the fortress is so strong is because of its design. Ironwing fortresses are intended to be a maze that cannot even be navigated by the majority of the Legion's command hierarchy. Each commander knows the layout of his assigned position and nothing more, preventing enemies from navigating the fortress and allies from giving up weaknesses. Only the Lion and the Voted-Lieutenant of the Ironwing knew the complete design of the fortress. | The Lion claimed that the Ironwing was functionally just as good at sieging and fortifying as the [[Iron Warriors]] and [[Imperial Fists]], but stylistically unique. For example, when the Lion tasks Duriel with building a fortress, the reason the fortress is so strong is because of its design. Ironwing fortresses are intended to be a maze that cannot even be navigated by the majority of the Legion's command hierarchy. Each commander knows the layout of his assigned position and nothing more, preventing enemies from navigating the fortress and allies from giving up weaknesses. Only the Lion and the Voted-Lieutenant of the Ironwing knew the complete design of the fortress. |
Revision as of 12:57, 13 October 2020
The Ironwing was one of the six wings of the Dark Angels Hexagrammaton, they were dedicated to the use of overwhelming firepower on the battlefield.
Not a subtle wing, utilizing massed armor, artillery, and dreadnoughts. They excelled in siege breaking and the rapid onslaught of massed armour. Its Marshals were experts in the art of destruction of enemy war machines and heavy guns, often called upon to oversee the destruction of apocalyptic engines encountered by the First Legion in its early days.
Created from the Hosts of Stone and Iron, the Ironwing also included a large amount of infantry in the form of heavy weapons units, Breachers, and Terminators. During the last years of the Great Crusade the Ironwing fielded the largest concentration of Terminators within the Dark Angels, including experimental patterns of armour unknown to the wider Space Marine Legions. These were most commonly used to storm enemy fortresses. Therefore the Ironwing also contained a high concentration of the First Legions Techmarines, who were responsible for maintaining their unique weapons and tech. These marines enabled the Dark Angels to function independently, with the bare minimum number of Mechanicus cronies.
The Ironwing took grievous losses in the early years of the Horus Heresy and by the end of the rebellion was a shadow of its former self. In time its inner circle became dominated by Dreadnoughts, but of all the Wings save the Dreadwing the Ironwing was most hated by the Mechanicum due to their hording of forbidden technolog
Interestingly, the Ironwing protocol was used as the template for the Iron Warriors and the Iron Hands when it came time to raise those Legions, despite the fact they hadn't been named yet.
The Lion claimed that the Ironwing was functionally just as good at sieging and fortifying as the Iron Warriors and Imperial Fists, but stylistically unique. For example, when the Lion tasks Duriel with building a fortress, the reason the fortress is so strong is because of its design. Ironwing fortresses are intended to be a maze that cannot even be navigated by the majority of the Legion's command hierarchy. Each commander knows the layout of his assigned position and nothing more, preventing enemies from navigating the fortress and allies from giving up weaknesses. Only the Lion and the Voted-Lieutenant of the Ironwing knew the complete design of the fortress.
The Ironwing has not survived into the 41st Millenium, although it seems their excess of Terminator suits and their technical expertise were distributed throughout all of the Dark Angels successor chapters and explains how they are able to maintain and manufacture more, even when new successors get raised.
Notable Members
- Duriel - Voted-Lieutenant of the Ironwing during the Great Crusade and the Rangdan Xenocides and a major character in the Lion's primarch novella. Known as a skilled master of siege warfare and was tasked by the Lion with constructing a stronghold that could resist the Khrave attackers. Ultimately died during the conflict when he personally nuked a titan that had been possessed by the Khrave.
- Venerable Titus - Voted-Lieutentant of the Ironwing. He was a dreadnought and hence could not "take the chair". He had passed through at least one chassis before finding himself in command of the Ironwing. Fun fact, Titus was old enough to have fought with the emperor during the Unification Wars.
Unique Units
The Ironwing are represented on the table top by an Excindio Class Battle-Automata, an enslaved Men of Iro... I mean a completely ordinary Terran built combat robot. Probably going to be a mod of the Castellax molds because Games Workshop are slackers.