Infinity/N3 Tactics/invincible army: Difference between revisions
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1d4chan>Robot Jones (Created page with "The unit overview and tactica for Yu Jing's Invincible Army ==Why play the Invincibles Subsection== ==Faction features== *'''Heavy Infantry:''' *'''Fireteam Composition:'...") |
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==Faction features== | ==Faction features== | ||
*'''Heavy Infantry | *'''Suit Up:''' If you like Heavy Infantry, you're in the right place. This is basically a dedicated HI-exclusive ranged army, as opposed to PanO's more CC-focused HI army. | ||
*''' | *'''Come Together:''' Really oddball fireteam combos in this list, which seems to be a new thing for Infinity lists these days. | ||
===Special Skills=== | ===Special Skills=== | ||
*'''NCO:''' | *'''NCO:''' Plenty of NCOs in this list, allowing them to use the Lieutenant order. Great for trolling your opponent as to where your lieutenant might be. | ||
*'''Tactical Awareness:''' | *'''Tactical Awareness:''' Most HI in this list that have a special fireteam option have this fun rule granting the entire fireteam an irregular order. | ||
*'''Valor: No Wound Incapatitaion:''' | *'''Valor: No Wound Incapatitaion:''' Most models have this special rule, largely to keep points cost down. Note most of your HI have this rule instead of having 2 wounds. | ||
===Weapons and Equipment=== | ===Weapons and Equipment=== | ||
*'''Breaker Pistol:''' Surprisingly common in this list and your Zu Yong pack two of them. They are a very decent weapon for hitting either low-tech noobs or even heavily armoured thickies - or both. | |||
==Units== | ==Units== |
Revision as of 14:14, 29 January 2019
The unit overview and tactica for Yu Jing's Invincible Army
Why play the Invincibles Subsection
Faction features
- Suit Up: If you like Heavy Infantry, you're in the right place. This is basically a dedicated HI-exclusive ranged army, as opposed to PanO's more CC-focused HI army.
- Come Together: Really oddball fireteam combos in this list, which seems to be a new thing for Infinity lists these days.
Special Skills
- NCO: Plenty of NCOs in this list, allowing them to use the Lieutenant order. Great for trolling your opponent as to where your lieutenant might be.
- Tactical Awareness: Most HI in this list that have a special fireteam option have this fun rule granting the entire fireteam an irregular order.
- Valor: No Wound Incapatitaion: Most models have this special rule, largely to keep points cost down. Note most of your HI have this rule instead of having 2 wounds.
Weapons and Equipment
- Breaker Pistol: Surprisingly common in this list and your Zu Yong pack two of them. They are a very decent weapon for hitting either low-tech noobs or even heavily armoured thickies - or both.
Units
Light Infantry
- Zhanshi:
- Core:
- Zhanshi Yisheng:
- Mech-Engineers (Zhanshi Gongcheng):
- Warcors, War Correspondents:
Medium Infantry
- Daoying Operative Control Unit:
Heavy Infantry
- Haidao Special Support Group:
- Wildcard Trooper:
- Liu Xiang Jumpy Infantry:
- Zuyong Invincibles, Terra-cotta Soldier:
- Tai Sheng, Zuyong Invincibles NCO:
- Core:
- Haris/Special Haris:
- Shanji Invincibles:
- Core:
- Duo:
- Haris:
- Wildcard Trooper:
- Yan Huo Invincibles, Fire Support Heavy Regiment:
- Special Haris:
- Hac Tao Special Unit:
- Mowang Troop:
- Huland Shocktroopers:
- Duo:
- Zhencha, Armored Reconnaissance Regiments:
TAGs
- Guijia Squadrons:
REM
- Yaokong Remotes:
- Weibing:
- Husong:
- Son-Bae:
- Chaiyi:
- Yaoxie:
- Rui Shi:
- Lu Duan:
- Yaopu Pangguling:
- Wildcard Trooper:
- Yaozao:
Skirmishers
None
Warbands
None