Imperium Asunder: Difference between revisions

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     <td>Aodhán Kael</td>
     <td>Aodhán Kael</td>
     <td>[[Negators]]</td>  
     <td>[[Negators]]</td>  
     <td>IXX</td>
     <td>XIX</td>
     <td>Commorragh</td>
     <td>Commorragh</td>
     <td>Anti-armour operations, rapid redeployment, monster slayers</td>
     <td>Anti-armour operations, rapid redeployment, monster slayers</td>

Revision as of 03:12, 4 October 2016

This page is a work in progress, part of the Imperium Asunder project, a fan remake of the warhammer 40 000 history.

Overview of the Project

It is the 41st Millennium. For more than a hundred centuries the Galaxy has been beset by strife and torn by war. The Emperor, who had once dreamed of uniting the Galaxy under His banner, is long dead. Half of the Primarchs, his demigod sons turned against him, and in a climactic battle on Terra the Emperor was cast down. With his death, Terra was consumed by a Warpstorm and half the Imperium fell forever under the shadow of Chaos.

The Dark Imperium reigns in the ring of Segmentum Solar, where the watchful Eyes of the Warmaster consume the souls of the weak. A 1984 state of utter madness where groupthink doesn't even begin to describe things. The Warmaster's agents could be anywhere, and you can be sure they are watching you at all times. Dark foundries churn out metric gigatons of munitions for the Long War, Temples to the Gods of Chaos are found on every street and Daemons lurk in the shadows. Those who grow tired or too weak to work are never heard from again. Those who ask questions are never heard from again. Those who deviate, those who hesitate, all who are doubted even a hair, are never heard from again. Men who whisper dark rumors about the dark things that happen to those who are never heard from again, are never heard from again.

Surrounding the 'ordered' heartland of the Dark Imperium is the Chaos Marches, a screaming anarchy comprising hundreds of chaos warlord states. Some are ruled by Veterans of the Long War that still wear the colors of their legions, but most are ruled by warbands of outcasts, exiles and dissidents with their own ways. Some of these states may last for centuries or millenia, while others rise and fall in a matter of years. The borders between them are constantly shifting as Warlords rise and fall. The citizens of this area live in permanent fear that the Angels of Hell may come from the skies to reap and enslave, to sacrifice and feast.

To the east, across the mighty barrier that is the Firewall in what was once Ultima Segmentum lies the Eastern Imperium, the last lingering fragment of the Emperor's Dream. Yet even here that dream is a sham. The Eastern Imperium is not a united entity, but rather a fractous union of crusader states founded by the blessed loyalist primarchs long ago as they fled the fall of Terra. Imperium Minorum and their Angels of Light, the Forgespace of the Fists of Mars who maintain the Mechanicum in Exile, and in the far Ghoul Stars of the eastern fringe the Paladins of Kor keep their protectorate, where all worlds are safe, xenos or otherwise, so long as they pay fealty to their Astartes lords. These states war with one another as often as they war with the Lords of Chaos to the West, and border disputes often flare up into violence.

Segmentum Tempestus is a warzone. Like the ancient trenches of Verdun, Soldiers of the Dark Imperium and the Crusaders fortify their holes and fight the enemy when their commanders say charge. Thirteen such crusades have been called. Some are renowned as victories, such as the Second Crusade, where the Undying Scions reclaimed the Maelstrom Zone. But none have every truly altered the long, slow tide of defeat. For Chaos is rising, and none can slow it down.

To be a man in such times is to be living on the knife-edge. It is to live in the cruelest and most bloody times imaginable, where extinction is just around the corner. These are the tales of those times. Forget the promise of progress and understanding, for it died with the Emperor. Forget about unity, for brother against brother is the norm and even the Crusader States remain at each others throats. Forget the hope of final victory, for the inhumanity of man against his fellows is the iron currency of these times. In the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

Timeline

0. Big E creates & loses Primarchs

1. Great Crusade Starts

2. Conquers universe & finds Primarchs

3. Council of Nikeae

4. Warp Raiders go renegade

5. Bloodhounds are sent to bring them back into the fold [a plot from the Warmaster?]

6. Tournament of Blades [Definite plot]

7. The Great Hunt

8. Siege of Terra

9. Big E's Death

10. The Exodus // Death of Klaus Staffel // The Emergence of the Firewall

11. The Council of Titans

12. The Founding of the Crusader States

13. Random Junk for 5,000 years

14. Tau Empire arises in Ultima Segmentum

15. Tau Empire falls in Ultima Segmentum

16. Eldar Resurgent Empire arises in Segmentum Tempestus.

17. Current day.

Year Event Notes
ca. M30-M31 Eldar foreseeing the dark future for their race refit their starships into Craftworlds and leave the heart of their empire.
ca. 750.M30 Fall of the Eldar. The Eye of Terror erupts in the heart of the eldar empire as Slaanesh is born. She Who Thirsts tears billion of eldar souls from their bodies. Only the Exodite and craftworlds far from the empire and webway domains such as Commoragh survive. The eruption of psychic energy blows away the warp storms that had made interstellar travel impossible for thousands of years.
ca. 750.M30 The Primarch Project. The Emperor of Mankind learns warpcraft from the Chaos gods and uses it and advanced Lunar genetic engineering to create the primarchs and the gene-seed prototypes. The Chaos Gods steal the gestating primarchs from the Emperor's laboratory deep beneath Terra and scatter them across the galaxy.
ca. 780.M30 The Emperor's geneticists refine the creation of the gene-seed that will allow him to create the Space Marine Legions. The Emperor uses DNA samples from the Primarchs to create twenty Space Marine Legions. Grabya's Theorem demonstrates how Primarch genetic data could be used to stabilize genetic development of Space Marines. Sorian's Inductus Excelsus shows requirements for more warriors is vast. Accelerated gene-culturing techniques implemented, reducing processing time to create Space Marine to one year. However, accelerated gene-seed has unseen fundamental flaws.
ca. 784.M30 A brilliant boy is discovered in the great hives of Britannia on Terra. This boy is found to be REDACTED, one of the lost Primarchs. He is granted the REDACTED legion, for it was bred from his genetic code. The Emperor learns of him quickly, and assigns Malcador to raise the boy. The boy is promised he will rule the stars, but feels some resentment towards his neglectful father
ca. 805.M30 The Pacification of Luna. The Warmaster is given his first great martial task: the conquest of the moon. The Warmaster chose 20 men among his legion, and told them to infiltrate Luna and negate its defensive capabilities as best they could. Their voidshields disabled, their AA turrets scrapped, and their sensors jammed, the genosmiths of Luna were caught unawares when the first wave of Astartes attacked. Redacted's spies quickly learn that the leader of the Lunar defenders is another of the lost primarchs, Faustus Ascelpious. Contact is made, treaties drawn, and Luna is pacified as a triumphant victory for REDACTED. Faustus Ascelpious is brought into the fold by the Emperor of Man, and granted command of his IXth Legion.
ca. 805.M30 ca. 805.M30 The Emperor arrives on Mars.



Major Battles

The Tournament of Blades

The Warmaster calls a test of strength called the Tournament of Blades in honor of the Emperor. The winner of the tournament is to be named the Praetorian of Terra, tasked with guarding Segmentum Solar for all time. The Primarchs and their honor guard are invited to the newly compliant world of Cadia, where a mighty coliseum has been erected. There, brother will compete against brother to prove their superiority, and thus their worth to the Warmaster. The Judgement Bringers, Warhawks, The Knights Exemplar, Iron Hearts, Paladins of Kor, Silver Spears, Second Sons, Storm Hammers, Bohemoth Guard, Sky Serpents, and of course the Eyes of the Warmster, are all in attendance. The Loyalists are lead to believe that repulsor fields and Oathsworn medica teams will keep the tourney relatively safe, but they are fools to believe so.

Atlas

Important new planets in the Imperium Asunder Timeline go here.

Dark Imperium

Unholy Terra

Terra is a twisted, abominable reflection of its former glory. How humans can even survive on this twisted demon capitol in the heart of the swirling Eye of Terra is perplexing. Its been suggested that Terra is anchored partially in realspace by some powerful force; Whether this is the will of the divine Emperor as a true ascended god, or simply psychic echo, a vestige of his colossal psychic might that won't let Terra slip fully to chaos, it is impossible to tell.

Home to the Judgement Bringers.

Warmaster's Domains

Think Airstrip One

Chaos Marches

The bulk of the Dark Imperium, the Chaos Marches are vast swathes of space comprising most of Obscurus and Pacificus outside of those areas claimed by the main Chaos Legions. No one power claims command of this areas, instead hundreds of not thousands of separate forces vie with one another for control of small fractions of the Marches.

Dark Worlds

Main article: Dark Worlds

The Dark worlds are a truly terrifying sector to behold now that the Emperors light shines no more. The cluster, heavily reliant upon Imperial aid even before the great collapse, as secessionists, heretics and renegades were a constant threat. Loyalists were barely holding ground before, so it comes as no surprise that when the aid stopped arriving, many worlds fell, leaving few stranded worlds left.

The Dark worlds now are a Broken collection of petty states, Daemonic holdings, and renegade kingdoms, held together loosely by their collective hatred of anyone who wishes to invade the dark worlds. Woe befall those who wish to travel through this lawless section of space.

Home to the Behemoth Guard

Second Sons

Hunting Grounds

Extropian Dominion

Crusader States

Storm Kingdoms

Storm Hammers

Jade Empire

Sky Serpents

Imperium Minorum

Angels of Light

Forge Space

Fists of Mars

Unyielding Vigil

Undying Scions

Independent

Oathsworn

Found among the gene-wrights of Luna, the Primarch of the Hospitaliers and eventual Oathsworn was named Faustus after the Lunar archetype of doctors and sages. The young child grew in seclusion and raised to master every aspect of the flesh and form from the greatest minds on Luna in order to important every facet of gene forging into the rapidly growing boy. Through this harsh education the youth became a man in years, and soon after the leader of Luna itself. Heralded as the manifestation of their occult faith in the flesh, the gene masters propped him as both a holy symbol and a paragon of knowledge. Yet in his heart Faustus knew he was still mortal, and carried in secrecy a burgeoning love for all of mankind even as his foster parents taught him to despise the weak and inefficient. It was under their care and his command that Luna once more was united into one world just as Terra itself finished doing the same.

The Emperor, there seeking to tame the gene-wrights and their arcane sciences, sent for his legions astartes under the rule of the future warmaster. His spies were omnipresent, and all but sabotaged the initial defense of Luna. The first found Primarch almost captured the moon within six hours of the first gunshot, yet by Faustus' expertise and mastery of all things biological the Terran saboteurs were repelled and peace talks forced. Though every mortal on Luna felt fear in their heart for the Eyes of Luna as they were now called, Faustus himself would not be so easily broken. What was intended to be a declaration of defiance became a matter of annexation however when upon the delegations arrival Faustus met with the Warmaster and Emperor. The words that passed between them have long been lost, but legend recalls of terse words and labored dealings to secure his people's freedoms. In the end though, all acknowledge that the Primarch bent his knee to the Emperor, and became the head of the IXth legion.

The Kor Protectorate

Anders Kor and his Paladins reside in the Kor Protectorate to the galactic East, among the Exodite worlds of the Eldar. They preach tolerance and peace among all peoples, and allow anyone who wishes to live a fulfilling life to become a citizen. The Paladins of Kor police the Protectorate's worlds, and the Errant Paladins venture outside the borders to assist those who need their help. The Paladins are shock-troops that operate under heavy artillery support and work very well with any ally they may have. This includes xenos and peaceful heretics as well as Loyalist forces, which angers some of Anders' more conservative brothers.

Unconfirmed

Tempestus Gap

Contested Territory

Legions

Loyalists

Primarch Legion Legion Number Location Specialisation
Raydon Neratos Crimson Warhawks II Reaving the Dark Imperium Masters of the sky & peerless void combatants
Marcus Sinistrum Fists of Mars III Forge Space Mechanised war fighters, Mechanicus in Exile.
Engerand Storm Hammers VI Storm Kingdom Heavy Infantry and shock assaults
Graha'nak Void Lords VIII Contested Space Planetary cleansing, terror tactics, and close combat.
Alexios the White Angels of Light XII Imperium Minoris Compliance and empire building
Xun Tohilcoatl Sky Serpents XIII Jade Empire Sorcery and encirclement tactics
Sarco Funerus Undying Scions XVIII Unyielding Vigil Armies of Dreadnoughts, the Wisdom and Fury of Ages.
Klaus Staffel Knights Exemplar XX Tempestus Gap Terminators and Single Combat

Renegades

Primarch Legion Legion Number Location Specialisation
Oramar Elthiran Warp Raiders V Lost to the Warp Students of Xenos lore, witchcraft, and technology.
Anders Kor Paladins of Kor X Kor Protectrate Masters of Coordination and Combined Arms
Faustus Ascelpious Oathsworn IX Fleet Based Chapters Apothecary Specialists. Claim Neutrality. Fragmented.

Traitors

Primarch Legion Legion Number Location Specialisation
REDACTED Eyes of the Warmaster XVI Dark Imperium Information Dominance and Deception
Balthasar the Bloody Bloodhounds I Chaos Marches Close combat specialists known for relentlessness and 'the hunt'.
Kashaln Silver Spears IV The Warp, raiding Realspace Infantry specialist with a prolific martial culture and oratory skills.
Enoch the Relentless Judgement Bringers VII Dark Imperium Experts of shock and awe, uncontested masters of ordnance.
Saul Sheridan Second Sons XI Halo Stars Driven mad by radiation on the Red Road to Terra. Irradiated cultists.
Rubinek Iron Hearts XVII Dark Imperium Hereteks with bionically enhanced endurance
Gengrat Vannevar Behemoth Guard XIV Dark Worlds Warpsmithing and technosorcery
Anshul the Resplendent Arms of Asura XV Chaos Marches Daemonic Posession and religious ritual.
Aodhán Kael Negators XIX Commorragh Anti-armour operations, rapid redeployment, monster slayers

Non-Astartes Factions

Leader Name Location Specialisation
Isador Vanth Archaeotect Collective Far Galactic North Human refugees of the Heresy embraced by an ancient nanomachine collective.
Muirthandril Resurgent Eldar Empire Southern Tempestus Make the Eldar Empire great again!
Various Realm Guard and Mercenaries Throughout the Galaxy Not being space marines