Hormagaunt: Difference between revisions

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'''Hormagaunts''' are the Tyranids' basic assault organism (read: [[tarpit]]). Equipped with a pair of Scything Talons, their job is to rush into close combat and either slice things into nice small pieces, or keep enemy walkers from moving anywhere. They can be assisted in the former role by the addition of Toxin Sacs or Adrenal Glands, making them even more killy. They can be assisted in the latter option by keeping some Synapse nearby. As they're members of the gaunt genus, they're unsurprisingly most effective when fielded in numbers, though they don't need quite the same numbers [[termagaunt]]s do. Good for drowning your enemies in poisoned attacks.
'''Hormagaunts''' are the Tyranids' basic assault organism (read: [[tarpit]]). Equipped with a pair of Scything Talons, their job is to rush into close combat and either slice things into nice small pieces, or keep enemy walkers from walking anywhere. They can be assisted in the former role by the addition of Toxin Sacs or Adrenal Glands, making them even more killy. They can be assisted in the latter option by keeping some Synapse nearby. As they're members of the gaunt genus, they're unsurprisingly most effective when fielded in numbers, though they don't need quite the same numbers [[termagaunt]]s do. Good for drowning your enemies in poisoned attacks.


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Revision as of 02:07, 22 December 2014

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Hormagaunts are the Tyranids' basic assault organism (read: tarpit). Equipped with a pair of Scything Talons, their job is to rush into close combat and either slice things into nice small pieces, or keep enemy walkers from walking anywhere. They can be assisted in the former role by the addition of Toxin Sacs or Adrenal Glands, making them even more killy. They can be assisted in the latter option by keeping some Synapse nearby. As they're members of the gaunt genus, they're unsurprisingly most effective when fielded in numbers, though they don't need quite the same numbers termagaunts do. Good for drowning your enemies in poisoned attacks.

Tyrannic Bio-Organisms
Leader Organisms: Broodlord - Hive Tyrant - Neurotyrant - Norn Queen - Tyranid Warrior
Small Creatures: Barbgaunt - Gargoyle - Genestealer - Hormagaunt
Neurogaunt - Ripper - Spinegaunt - Termagant
Medium Size
Creatures:
Biovore - Hive Guard - Lictor - Neurothrope - Parasite of Mortrex - Pyrovore
Ravener - Tyrant Guard - Venomthrope - Von Ryan's Leaper - Zoanthrope
Monstrous Creatures: Carnifex (Screamer-Killer - Stone Crusher - Thornback) - Dimachaeron
Exocrine - Haruspex - Malanthrope - Maleceptor - Mawloc
Psychophage - Tervigon - Toxicrene - Trygon - Tyrannofex
Gargantuan Creatures: Cerebore - Dactylis - Hierodule - Malefactor - Nautiloid - Viragon
Flying Creatures: Harpy - Harridan - Hive Crone - Mucolid Spore
Bio-Titans: Dominatrix - Hierophant - Hydraphant - Viciator
Floral Structures: Capillary Tower - Reclamation Pool
Spaceborne Creatures: Ether-Swimming Brood - Mycetic Spore - Tyrannocyte
Other Organisms: Bio-Weapons - Cortex Leech - Meiotic Spore - Neurocyte
Neuroloid - Spore Mine - Sporocyst - Zoats
Unique Creatures: Deathleaper - Laius Horror - Old One-Eye - The Red Terror - Swarmlord
Auxiliaries: Genestealer Cult