Hellgun: Difference between revisions
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The Hellgun is an advanced variant of the IG [[lasgun]]. While the lasgun fires at a fairly rapid semi-automatic rate with a full auto setting, the hellgun is capable of firing extremely rapidly at full auto nonstop, allowing the user to bring the [[Empra]]'s light faster and deadlier than the standard-issue [[Flashlight]]. Besides the fact that it needs a backpack-mounted battery to use, it requires extensive maintenance and is only issued to elite Imperial guard troops like the Kasrkin. The back-pack mounted battery gives a hellgun or hellpistol an effectively infinite amount of shots, which is very handy when you're facing orks, traitor guardsmen/heretics/cultists, and Tyranids. It's almost on par with a bolter, but it is way easier on the quartermaster due to the aforementioned limitless number of shots. <s>For some fucktarded reason they are getting replaced by hotshot lasguns which are essentially just regular lasguns with supercharged shots. Ehhh, [[Dark Heresy]] has rules for both weapons.</s> The newly released Cadian Gate Edition of the Imperial Munitorum Manual refers only to a Hellgun/Hellpistol. It describes them as more powerful than the standard las-fire ''and'' having excellent armor piercing capabilities. Full auto capability is also retained. It might be assumed that a hotshot lasgun merely uses the individual "magazine" hotshot power cells, while the hellgun specifically uses the backpack-style "death-machine" capacitor. That or once again [[Games Workshop]] has failed to effectively manage its intellectual properties. | The Hellgun is an advanced variant of the IG [[lasgun]]. While the lasgun fires at a fairly rapid semi-automatic rate with a full auto setting, the hellgun is capable of firing extremely rapidly at full auto nonstop, allowing the user to bring the [[Empra]]'s light faster and deadlier than the standard-issue [[Flashlight]]. Besides the fact that it needs a backpack-mounted battery to use, it requires extensive maintenance and is only issued to elite Imperial guard troops like the Kasrkin. The back-pack mounted battery gives a hellgun or hellpistol an effectively infinite amount of shots, which is very handy when you're facing orks, traitor guardsmen/heretics/cultists, and Tyranids. It's almost on par with a bolter, but it is way easier on the quartermaster due to the aforementioned limitless number of shots. <s>For some fucktarded reason they are getting replaced by hotshot lasguns which are essentially just regular lasguns with supercharged shots. Ehhh, [[Dark Heresy]] has rules for both weapons.</s> The newly released Cadian Gate Edition of the Imperial Munitorum Manual refers only to a Hellgun/Hellpistol. It describes them as more powerful than the standard las-fire ''and'' having excellent armor piercing capabilities. Full auto capability is also retained. It might be assumed that a hotshot lasgun merely uses the individual "magazine" hotshot power cells, while the hellgun specifically uses the backpack-style "death-machine" capacitor. That or once again [[Games Workshop]] has failed to effectively manage its intellectual properties. | ||
Probably the latter. As evidence, please consult page 8 of Codex: Militarum Tempestus, which describes the Ryza pattern Hotshot Lasgun. It is described as using "a hyper-yield power array worn as a backpack rig." The codex entry actually mentions it NOT using the | Probably the latter. As evidence, please consult page 8 of Codex: Militarum Tempestus, which describes the Ryza pattern Hotshot Lasgun. It is described as using "a hyper-yield power array worn as a backpack rig." The codex entry actually mentions it NOT using the maglike power packs in service amongst the Imperial Guard. | ||
[[Creed]] <s>has two pistol versions of them on his belt.</s> actually they are only hot-shot laspistols | [[Creed]] <s>has two pistol versions of them on his belt.</s> actually they are only hot-shot laspistols |
Revision as of 00:30, 15 November 2015
The Hellgun is an advanced variant of the IG lasgun. While the lasgun fires at a fairly rapid semi-automatic rate with a full auto setting, the hellgun is capable of firing extremely rapidly at full auto nonstop, allowing the user to bring the Empra's light faster and deadlier than the standard-issue Flashlight. Besides the fact that it needs a backpack-mounted battery to use, it requires extensive maintenance and is only issued to elite Imperial guard troops like the Kasrkin. The back-pack mounted battery gives a hellgun or hellpistol an effectively infinite amount of shots, which is very handy when you're facing orks, traitor guardsmen/heretics/cultists, and Tyranids. It's almost on par with a bolter, but it is way easier on the quartermaster due to the aforementioned limitless number of shots. For some fucktarded reason they are getting replaced by hotshot lasguns which are essentially just regular lasguns with supercharged shots. Ehhh, Dark Heresy has rules for both weapons. The newly released Cadian Gate Edition of the Imperial Munitorum Manual refers only to a Hellgun/Hellpistol. It describes them as more powerful than the standard las-fire and having excellent armor piercing capabilities. Full auto capability is also retained. It might be assumed that a hotshot lasgun merely uses the individual "magazine" hotshot power cells, while the hellgun specifically uses the backpack-style "death-machine" capacitor. That or once again Games Workshop has failed to effectively manage its intellectual properties.
Probably the latter. As evidence, please consult page 8 of Codex: Militarum Tempestus, which describes the Ryza pattern Hotshot Lasgun. It is described as using "a hyper-yield power array worn as a backpack rig." The codex entry actually mentions it NOT using the maglike power packs in service amongst the Imperial Guard.
Creed has two pistol versions of them on his belt. actually they are only hot-shot laspistols
What the heavy stubber is to autoguns and what the stormbolter is to bolters, the hellgun is to lasguns.