Adventurer's League: Difference between revisions

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I have no idea why this page doesn't exist yet.  The Adventurer's League is D&D's official organized play for 5th edition that replaces the terrible [[RPGA]].  Apparently it is far less toxic than the RPGA was and has far less restrictive rules, but according to some DMs many of the adventures written exclusively for AL are extremely poorly written.
I have no idea why this page doesn't exist yet.  The Adventurer's League is D&D's official organized play for 5th edition that replaces the terrible [[RPGA]].  Apparently it is far less toxic than the RPGA was and has far less restrictive rules, but according to some DMs many of the adventures written exclusively for AL are extremely poorly written.


Please help expand this page. This is important.
==The things it does better than RPGA==
* The whole prerequisite neckbeardy powergaming requirement of needing to take a full fucking exam was axed.
* The lack of any restrictions on how many games you can join.
 
==The things it does just as bad, if not worse==
* Up until 2021, there was this requirement that any player could only use two sources for character rules: The CRB and one supplement of their choice.
**The reasons this was shit are twofold: Not only was this restriction arbitrary for the (generally well-intentioned) sake of reducing the number of books someone had to carry, but it also forced a lot of reprinted subclasses and races between supplements - a waste of ink and paper that merely catered to this shit.
* The adventures written for AL are...well, about on tier from what you'd expect from PFS/SFS.


[[Category:Dungeons & Dragons]] [[Category:Roleplaying]]
[[Category:Dungeons & Dragons]] [[Category:Roleplaying]]

Revision as of 22:48, 23 June 2021

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I have no idea why this page doesn't exist yet. The Adventurer's League is D&D's official organized play for 5th edition that replaces the terrible RPGA. Apparently it is far less toxic than the RPGA was and has far less restrictive rules, but according to some DMs many of the adventures written exclusively for AL are extremely poorly written.

The things it does better than RPGA

  • The whole prerequisite neckbeardy powergaming requirement of needing to take a full fucking exam was axed.
  • The lack of any restrictions on how many games you can join.

The things it does just as bad, if not worse

  • Up until 2021, there was this requirement that any player could only use two sources for character rules: The CRB and one supplement of their choice.
    • The reasons this was shit are twofold: Not only was this restriction arbitrary for the (generally well-intentioned) sake of reducing the number of books someone had to carry, but it also forced a lot of reprinted subclasses and races between supplements - a waste of ink and paper that merely catered to this shit.
  • The adventures written for AL are...well, about on tier from what you'd expect from PFS/SFS.