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{{topquote|Secretive and spiteful warriors, the Fallen fight with furious determination as they try to avoid defeat or capture. Ever on the run from the inexorable vengeance of the Dark Angels and their successor Chapters, the Fallen have become as relentlessly merciless as those who pursue them. Some prefer to take the fight to their enemies at close quarters, while others eliminate from afar – in either case, the Fallen make lethal foes, who do not flinch from dark acts and terrible hardship.|Games Workshop}}
{{topquote|Secretive and spiteful warriors, the Fallen fight with furious determination as they try to avoid defeat or capture. Ever on the run from the inexorable vengeance of the Dark Angels and their successor Chapters, the Fallen have become as relentlessly merciless as those who pursue them. Some prefer to take the fight to their enemies at close quarters, while others eliminate from afar – in either case, the Fallen make lethal foes, who do not flinch from dark acts and terrible hardship.|Games Workshop}}


The most common troops of the [[Fallen Angels]], the Fallen are the descendants of those who followed [[Luther|Luther's]] cause during the [[Horus Heresy]]. As such, they are hunted down and reviled by the deepest inner circles of the [[Dark Angels]]. Unfortunately for the Dark Angels, the Fallen are a tricky bunch to catch, often twisting the Unforgiven's nipples to no end. They are often lead by a [[Fallen Champion]] in the field, functioning as a Captain or Sergeant equivalent.
The most common troops of the [[Fallen Angels]], the Fallen are the descendants of those who backed [[Luther|Luther's]] cause during the [[Horus Heresy]]. As such, they are hunted down and reviled by the deepest inner circles of the [[Dark Angels]]. Unfortunately for the Dark Angels, the Fallen are a tricky bunch to catch, often twisting the Unforgiven's nipples to no end. They are often led by a [[Fallen Champion]], who functions as a Captain or Sergeant equivalent.


During the events of Gathering Storm, Cypher and his cohorts of Fallen and their superiors, freed [[Roboute Guilliman|Grandpa Smurf]] from being turned into [[Kairos Fateweaver|Kairos Fateweaver's]] personal bitch on board a [[Blackstone Fortress]]. They along with the [[Harlequins]] escorted the [[Primarch]] and his forces into [[Holy Terra]] itself. Unfortunately for the Fallen, Big Bobby G [[Not as Planned|actually double crossed Cypher's forces cause Girlyman was suspicious of the]] [[Lion El'Jonson|mysterious sword that Cypher was holding.]] Sure enough, Cypher managed to [[Wat|escape the most heavily defended planet in the entire galaxy that is filled with]] [[Adeptus Custodes|the Emperor's finest,]] due to him being 40k's Houdini (he left the rest of the Fallen to rot).
During the events of Gathering Storm, Cypher and his cohorts of Fallen freed [[Roboute Guilliman|Grandpa Smurf]] from being turned into [[Kairos Fateweaver|Kairos Fateweaver's]] personal bitch on board a [[Blackstone Fortress]]. They joined the [[Harlequins]] to escort the [[Primarch]] and his forces to [[Holy Terra]] itself. Unfortunately for the Fallen, Big Bobby G [[Not as Planned|double-crossed Cypher's forces because Girlyman was suspicious of the]] [[Lion El'Jonson|mysterious sword that Cypher was holding.]] Proving himself once again as 40K's Houdini, Cypher alone managed to escape [[Holy Terra|the most heavily defended planet in the entire galaxy]] along with its complement of [[Adeptus Custodes|the Emperor's finest]] (he left the rest of the Fallen to rot).
[[File:Fallen n1.png|320px|thumb|left|A group of Fallen strolling through an Imperial city.]]
[[File:Fallen n1.png|320px|thumb|left|A group of Fallen strolling through an Imperial city.]]




The Fallen are equipped with a multitude of weapons to assist them in combating the varied threats of the Galaxy. In some ways, they are the equivalent of the [[Space Marine]] [[Tactical Squad]], although they can be much more heavily equipped than one. Up to four Fallen may replace their Bolter with either a Flamer, Heavy Bolter, Meltagun, Plasma Gun, a Combi-Weapon, or Power Weapons, while one may take a weapon from the Heavy or Special Weapons lists. All in all, the Fallen are well equipped to fend off innumerable threats to compensate for their much smaller forces. The only real downside is that the Fallen have no way of taking Dedicated Transports... at least in the Chaos Space Marine Codex, you can just use the vanilla Space Marine Codex and replace <CHAPTER> with <FALLEN>, thereby having an entire force with the Fallen keyword, letting you use a Dedicated Transport with them and fucking with the Dark Angels everywhere. Though you can't use anything DA exclusive if you do this or have Cypher as an HQ. Plus him and the Fallen have the <CHAOS> keyword in addition to the <IMPERIUM> keyword while holding no specific advantages over the First Legion. With that in mind, it would make more sense to [[Counts As|play them as Dark Angels successors.]]
The Fallen are equipped with a multitude of weapons to assist them in combating the varied threats of the Galaxy. In some ways, they are the equivalent of the [[Space Marine]] [[Tactical Squad]], although they can be much more heavily equipped than one. Up to four Fallen may replace their Bolter with either a Flamer, Heavy Bolter, Meltagun, Plasma Gun, a Combi-Weapon, or Power Weapons, while one may take a weapon from the Heavy or Special Weapons lists. All in all, the Fallen are well equipped to fend off innumerable threats to compensate for their much smaller forces. The only real downside is that the Fallen have no way of taking Dedicated Transports... at least in the Chaos Space Marine Codex. You can just use the vanilla Space Marine Codex and replace <CHAPTER> with <FALLEN>, thereby having an entire force with the Fallen keyword, letting you use a Dedicated Transport with them and fucking with the Dark Angels everywhere. Though you can't use anything DA exclusive if you do this or have Cypher as an HQ. In addition, Cypher and the Fallen have the <CHAOS> keyword in addition to the <IMPERIUM> keyword while holding no specific advantages over the First Legion. With that in mind, it might make more sense to [[Counts As|play them as Dark Angels successors.]]





Revision as of 09:54, 9 October 2022

Don't mind us. We're just Dark Angels merely passing through Imperial Citizen. Nothing to see here.

"Secretive and spiteful warriors, the Fallen fight with furious determination as they try to avoid defeat or capture. Ever on the run from the inexorable vengeance of the Dark Angels and their successor Chapters, the Fallen have become as relentlessly merciless as those who pursue them. Some prefer to take the fight to their enemies at close quarters, while others eliminate from afar – in either case, the Fallen make lethal foes, who do not flinch from dark acts and terrible hardship."

– Games Workshop

The most common troops of the Fallen Angels, the Fallen are the descendants of those who backed Luther's cause during the Horus Heresy. As such, they are hunted down and reviled by the deepest inner circles of the Dark Angels. Unfortunately for the Dark Angels, the Fallen are a tricky bunch to catch, often twisting the Unforgiven's nipples to no end. They are often led by a Fallen Champion, who functions as a Captain or Sergeant equivalent.

During the events of Gathering Storm, Cypher and his cohorts of Fallen freed Grandpa Smurf from being turned into Kairos Fateweaver's personal bitch on board a Blackstone Fortress. They joined the Harlequins to escort the Primarch and his forces to Holy Terra itself. Unfortunately for the Fallen, Big Bobby G double-crossed Cypher's forces because Girlyman was suspicious of the mysterious sword that Cypher was holding. Proving himself once again as 40K's Houdini, Cypher alone managed to escape the most heavily defended planet in the entire galaxy along with its complement of the Emperor's finest (he left the rest of the Fallen to rot).

A group of Fallen strolling through an Imperial city.


The Fallen are equipped with a multitude of weapons to assist them in combating the varied threats of the Galaxy. In some ways, they are the equivalent of the Space Marine Tactical Squad, although they can be much more heavily equipped than one. Up to four Fallen may replace their Bolter with either a Flamer, Heavy Bolter, Meltagun, Plasma Gun, a Combi-Weapon, or Power Weapons, while one may take a weapon from the Heavy or Special Weapons lists. All in all, the Fallen are well equipped to fend off innumerable threats to compensate for their much smaller forces. The only real downside is that the Fallen have no way of taking Dedicated Transports... at least in the Chaos Space Marine Codex. You can just use the vanilla Space Marine Codex and replace <CHAPTER> with <FALLEN>, thereby having an entire force with the Fallen keyword, letting you use a Dedicated Transport with them and fucking with the Dark Angels everywhere. Though you can't use anything DA exclusive if you do this or have Cypher as an HQ. In addition, Cypher and the Fallen have the <CHAOS> keyword in addition to the <IMPERIUM> keyword while holding no specific advantages over the First Legion. With that in mind, it might make more sense to play them as Dark Angels successors.


Not to be confused with the Demons from Demon: The Fallen.

Forces of the Fallen
Command: Cypher - Fallen Champion
Troops: Fallen
Flyers: Stormtalon - Thunderhawk
Spacecraft: Drop Pod
Allies: Chaos Space Marines
Space Marines (Dark Angels Exempted)