Emperor's Nightmare: Difference between revisions

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Color scheme not yet decided, but leaning towards quartered purple and gold. (Some prefer stark colors, others dark metallic versions. Time will tell.)
Color scheme not yet decided, but leaning towards quartered purple and gold. (Some prefer stark colors, others dark metallic versions. Time will tell.)


!!Fluffy bits
==Fluffy bits==
Founded in the 39th Millennium, on the Hive World of <REDACTED> as a successor Chapter to the vaunted Raven Guard. They have taken to parent chapter's talent for stealth in the duty to the Emperor. Oddly enough, their gene seed bears a strange Catapesean Node mutation that causes long bouts of sleeplessness alternating with long coma-like rests. This mutation would almost be unremarkable except for the chapter's close connection to the Scholastica Psykana. It is said that the Marines continue to fight on even in their long rests battling the machinations of the Warp alongside the Psykana. Some Marines even awaken to claim to have fought side by side with the Emperor himself. These claims have attracted the attention of certain members of the Inquisition, and not always for the better...
Founded in the 39th Millennium, on the Hive World of <REDACTED> as a successor Chapter to the vaunted Raven Guard. They have taken to parent chapter's talent for stealth in the duty to the Emperor. Oddly enough, their gene seed bears a strange Catapesean Node mutation that causes long bouts of sleeplessness alternating with long coma-like rests. This mutation would almost be unremarkable except for the chapter's close connection to the Scholastica Psykana. It is said that the Marines continue to fight on even in their long rests battling the machinations of the Warp alongside the Psykana. Some Marines even awaken to claim to have fought side by side with the Emperor himself. These claims have attracted the attention of certain members of the Inquisition, and not always for the better...


Their Chapter Master, a former Raven Guard captain who got his own chapter after single-handedly slaying a Tzeentchian daemon prince, is dreadnoughted at the Fortress Monastery of Betten-Burgen and cannot be roused from his slumber. The Wake, a council of senior marines (not necessarily captains, as it cannot be guaranteed that they will be awake at any given time) governs the chapter's day to day activities. The August Dreamwalkers In Iron aka Venerable Dreadnoughts are said to be fighting chaos in their dreams, aided by chapter librarians as well as Scholastica psykers and diviner serfs.
Their Chapter Master, a former Raven Guard captain who got his own chapter after single-handedly slaying a Tzeentchian daemon prince, is dreadnoughted at the Fortress Monastery of Betten-Burgen and cannot be roused from his slumber. The Wake, a council of senior marines (not necessarily captains, as it cannot be guaranteed that they will be awake at any given time) governs the chapter's day to day activities. The August Dreamwalkers In Iron aka Venerable Dreadnoughts are said to be fighting chaos in their dreams, aided by chapter librarians as well as Scholastica psykers and diviner serfs.


!!Crunchy bits
==Crunchy bits==
Chapter Demeanour: "See, But Don't be Seen."
Chapter Demeanour: "See, But Don't be Seen."
Stat Bonuses: +5 Per +5 Int
Stat Bonuses: +5 Per +5 Int
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Book of Reveries: Once per gaming session the marine my make a hard difficulty (-10 or -20 i think) int role to gain any insight into overcoming his current foe. Each degree of success grants additional info although any such knowledge will be in the form of dreams and portents
Book of Reveries: Once per gaming session the marine my make a hard difficulty (-10 or -20 i think) int role to gain any insight into overcoming his current foe. Each degree of success grants additional info although any such knowledge will be in the form of dreams and portents


!!Tabletop
==Tabletop==
For tabletop, it has been pointed out that Blood Angels are a good codex, what with the Death Company standing in for the Nightmare's raging, wide awake assault troops, the Librarian Dreads as counts-as for the August Dreamwalkers In Iron, and fast vehicles that mirror the twitch reflexes of Nightmare marines in their Waking cycle.
For tabletop, it has been pointed out that Blood Angels are a good codex, what with the Death Company standing in for the Nightmare's raging, wide awake assault troops, the Librarian Dreads as counts-as for the August Dreamwalkers In Iron, and fast vehicles that mirror the twitch reflexes of Nightmare marines in their Waking cycle.


!!External Links
==External Links==
*First Thread: http://suptg.thisisnotatrueending.com/archive/13780616/
*First Thread: http://suptg.thisisnotatrueending.com/archive/13780616/
*Second Thread: http://suptg.thisisnotatrueending.com/archive/13783333/
*Second Thread: http://suptg.thisisnotatrueending.com/archive/13783333/

Revision as of 14:47, 6 February 2011

Stubbing this for later clean-up.

The Emperor's Nightmare Chapter is what happens when a fa/tg/uy with the Chapter Creation tables from Rites of Battle calls for people to roll the dice. Hilarity ensues, but the outcome is awesome as fuck. Basically, insomniac narcoleptic Raven Guard successors that battle chaos awake and asleep.

Color scheme not yet decided, but leaning towards quartered purple and gold. (Some prefer stark colors, others dark metallic versions. Time will tell.)

Fluffy bits

Founded in the 39th Millennium, on the Hive World of <REDACTED> as a successor Chapter to the vaunted Raven Guard. They have taken to parent chapter's talent for stealth in the duty to the Emperor. Oddly enough, their gene seed bears a strange Catapesean Node mutation that causes long bouts of sleeplessness alternating with long coma-like rests. This mutation would almost be unremarkable except for the chapter's close connection to the Scholastica Psykana. It is said that the Marines continue to fight on even in their long rests battling the machinations of the Warp alongside the Psykana. Some Marines even awaken to claim to have fought side by side with the Emperor himself. These claims have attracted the attention of certain members of the Inquisition, and not always for the better...

Their Chapter Master, a former Raven Guard captain who got his own chapter after single-handedly slaying a Tzeentchian daemon prince, is dreadnoughted at the Fortress Monastery of Betten-Burgen and cannot be roused from his slumber. The Wake, a council of senior marines (not necessarily captains, as it cannot be guaranteed that they will be awake at any given time) governs the chapter's day to day activities. The August Dreamwalkers In Iron aka Venerable Dreadnoughts are said to be fighting chaos in their dreams, aided by chapter librarians as well as Scholastica psykers and diviner serfs.

Crunchy bits

Chapter Demeanour: "See, But Don't be Seen." Stat Bonuses: +5 Per +5 Int Restriction: Cannot be Devastator

Advance Table:

Intimidate 100 xp Intimidate +10 100 xp Intimidate +20 100 xp Interrogation 100 xp Interrogation +10 100 xp Interrogatin +20 100 xp Iron Jaw 300 xp Duty Unto Death 700 xp Crushing Blow 500 xp Double Team 100 xp

Solo Ability: Quick reaction is the hallmark of this chapter. While in Solo Mode, the Battle Brother is considered to have the Lightning reflexes Talent. At Rank 3, the battle brother receives a +10 to all Dodge tests. At Rank 5, the battle brother is considered to have the Rapid reaction Talent. At rank 7, once per game session the battle brother may automatically pass any one agility based test. (for opposed they rolled 01)

Squad Attack Pattern: Oath of Vengeance: Action: Free Cost: 1 Sustained: No When any member of the Kill-team suffers Damage the Character receives a +4 bonus to damage rolls against the attacker. At rank 5 this ability may be sustained.

Squad Defense Pattern: Courage Under Fire: Action: Free Cost: 0 Sustained: No The battle brother inspires those under his command to press on in the face of danger. When this ability is used the battle brother and any within support range of him may immediately recover from being pinned. At rank 4, those under the effect of this ability may also make a Half-move as a free action.

Chapter Trappings:

Totemic Charm: Blindfold of the Ebon Sight: The marine may don his blindfold (helmet must be removed) and place himself in a meditative state, doing so will allow him to reduce his battle fatigue by 1 point every 30 mins. While in this state marine suffers a -20 to perception tests Book of Reveries: Once per gaming session the marine my make a hard difficulty (-10 or -20 i think) int role to gain any insight into overcoming his current foe. Each degree of success grants additional info although any such knowledge will be in the form of dreams and portents

Tabletop

For tabletop, it has been pointed out that Blood Angels are a good codex, what with the Death Company standing in for the Nightmare's raging, wide awake assault troops, the Librarian Dreads as counts-as for the August Dreamwalkers In Iron, and fast vehicles that mirror the twitch reflexes of Nightmare marines in their Waking cycle.

External Links