Continuum: Difference between revisions

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'''C°ntinuum: roleplaying in The Yet''' is a fucking badass RPG about time travel and shit. About seven copies were made, along with one DM guide, back in 1999, but nobody's seen or heard anything of it since, until late December 2008 when someone posted on /tg/ asking about it. Several Anonymi have professed interest for this game, and a couple shitty scans exist. A [[User:Yue|tripfag]] is presently scanning the book in a legible format, [http://www.demonoid.com/files/details/1963796/4651332/ AND IT'S FUCKING DONE GODDAMN]
'''C°ntinuum: roleplaying in The Yet''' is an obscure RPG about a society of Time Travelers. The core rulebook and GM guide are both exceedingly rare, and as such no scans existed until December 2008, when [[User:Yue|an Anonymous]] samefagged /tg/ until they noticed that it sounded kind of cool. After confirming that neither book was ever scanned, this Anon went to work, taking up a tripcode and before the New Year was in, [http://www.demonoid.com/files/details/1963796/4651332/ we had a scan.]
 
And then it turned out it sucked. While the lore was fairly interesting, the [[crunch]] was a nightmare, even before you bring time travel into the mix. It is, quite possibly, the second-most convoluted rule system ever, after [[FATAL]]. The GM guide was never scanned, and nothing of value was lost.




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[[Continuum/Sheet_Template|Character Sheet template]].<br>
[[Continuum/Sheet_Template|Character Sheet template]].<br>
[[Campaign:GIANT PENISES THROUGH TIME|The only currently-running Continuum game.]]
[[Campaign:GIANT PENISES THROUGH TIME|The only Continuum game ever.]]


{{stub}}
{{stub}}

Revision as of 23:56, 6 October 2009

C°ntinuum: rolplaying in The Yet
RPG published by
Aetherco and Dreamcatcher
Authors Chris Adams, Dave Fooden, Barbara Manui
First Publication 1999

C°ntinuum: roleplaying in The Yet is an obscure RPG about a society of Time Travelers. The core rulebook and GM guide are both exceedingly rare, and as such no scans existed until December 2008, when an Anonymous samefagged /tg/ until they noticed that it sounded kind of cool. After confirming that neither book was ever scanned, this Anon went to work, taking up a tripcode and before the New Year was in, we had a scan.

And then it turned out it sucked. While the lore was fairly interesting, the crunch was a nightmare, even before you bring time travel into the mix. It is, quite possibly, the second-most convoluted rule system ever, after FATAL. The GM guide was never scanned, and nothing of value was lost.


See Also

Character Sheet template.
The only Continuum game ever.

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