Clockpunk: Difference between revisions
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Clockpunk is a setting aesthetic related to [[Steampunk]] and [[Dieselpunk], but even older. Like its kinfolk, it runs on the premise of using archaic technology - in this case clockwork - to achieve feats equal or superior to modern technology. Clockpunk is undoubtedly one of the cooler-looking forms of aesthetic-punk | Clockpunk is a setting aesthetic related to [[Steampunk]] and [[Dieselpunk], but even older. Like its kinfolk, it runs on the premise of using archaic technology - in this case clockwork - to achieve feats equal or superior to modern technology. Clockpunk is undoubtedly regarded as one of the cooler-looking forms of aesthetic-punk among high schoolers and tumblr cosplayers looking for some nerd cred. With its emphasis on shiny gears and springs and levers, it is particularly popular in more [[magitek]] type settings. The problem is that, even more so than the other aesthetic-punk styles, it runs into the whole "that's scientifically impossible!" protest. After all, the generative motion for all that clockwork has to come from ''somewhere''. |
Revision as of 00:08, 21 December 2016
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Clockpunk is a setting aesthetic related to Steampunk and [[Dieselpunk], but even older. Like its kinfolk, it runs on the premise of using archaic technology - in this case clockwork - to achieve feats equal or superior to modern technology. Clockpunk is undoubtedly regarded as one of the cooler-looking forms of aesthetic-punk among high schoolers and tumblr cosplayers looking for some nerd cred. With its emphasis on shiny gears and springs and levers, it is particularly popular in more magitek type settings. The problem is that, even more so than the other aesthetic-punk styles, it runs into the whole "that's scientifically impossible!" protest. After all, the generative motion for all that clockwork has to come from somewhere.