Circle Orboros: Difference between revisions
1d4chan>Alorend (Created page with "Race free my army of myth monsters! The Circle Orboros is for your earth lovers and people who want an army of every kind of mythological monster you can think of and then so...") |
1d4chan>Alorend m (added links to other articles) |
||
Line 1: | Line 1: | ||
Race free my army of myth monsters! | Race free my army of myth monsters! | ||
The Circle Orboros is for your earth lovers and people who want an army of every kind of mythological monster you can think of and then some or an army of stone men, as if Stonehenge suddenly came to life and decide enough is enough with those freaking photographers! It is also an army for furry lovers, given the amount of naked furry flesh offered by the Tharns and warpwolves (werewolves in disguise!). | The Circle Orboros is for your earth lovers and people who want an army of every kind of mythological monster you can think of and then some or an army of stone men, as if Stonehenge suddenly came to life and decide enough is enough with those freaking photographers! It is also an army for [[furry]] lovers, given the amount of naked furry flesh offered by the Tharns and warpwolves (werewolves in disguise!). | ||
The Circle is a group of druids who maintain the balance of civilisation and wilderness in the warmachine/horde universe. They believe it is worthless trying to talk and explain why it is what they do and instead act all needlessly mystical and such while they butcher you, your family, and your dog, in the name of the greater good. | The Circle is a group of druids who maintain the balance of civilisation and wilderness in the [[warmachine]]/[[horde]] universe. They believe it is worthless trying to talk and explain why it is what they do and instead act all needlessly mystical and such while they butcher you, your family, and your dog, in the name of the greater good. | ||
This has of course annoyed a couple of people, the trollbloods most recently and now the circle finds itself fighting every faction out there, trying to hold out while achieving their aims. You can't say they aren't ambitious. | This has of course annoyed a couple of people, the [[trollbloods]] most recently and now the circle finds itself fighting every faction out there, trying to hold out while achieving their aims. You can't say they aren't ambitious. | ||
Circle armies are hard and fast hitting, forcing on magic and speed over staying over. What is fun is that they have a variety of different force to chose on, the creatures mentioned above (griffins, werewolves, satyrs, etc); big constructions of enchanted rock; wild savage tribesmen that worship a devouring god; and the circle's druids and men itself. The option to theme your army or mix and match appeals. | Circle armies are hard and fast hitting, forcing on magic and speed over staying over. What is fun is that they have a variety of different force to chose on, the creatures mentioned above ([[griffins]], [[werewolves]], satyrs, etc); big constructions of enchanted rock; wild savage tribesmen that worship a devouring god; and the circle's druids and men itself. The option to theme your army or mix and match appeals. |
Revision as of 17:22, 21 January 2014
Race free my army of myth monsters!
The Circle Orboros is for your earth lovers and people who want an army of every kind of mythological monster you can think of and then some or an army of stone men, as if Stonehenge suddenly came to life and decide enough is enough with those freaking photographers! It is also an army for furry lovers, given the amount of naked furry flesh offered by the Tharns and warpwolves (werewolves in disguise!).
The Circle is a group of druids who maintain the balance of civilisation and wilderness in the warmachine/horde universe. They believe it is worthless trying to talk and explain why it is what they do and instead act all needlessly mystical and such while they butcher you, your family, and your dog, in the name of the greater good.
This has of course annoyed a couple of people, the trollbloods most recently and now the circle finds itself fighting every faction out there, trying to hold out while achieving their aims. You can't say they aren't ambitious.
Circle armies are hard and fast hitting, forcing on magic and speed over staying over. What is fun is that they have a variety of different force to chose on, the creatures mentioned above (griffins, werewolves, satyrs, etc); big constructions of enchanted rock; wild savage tribesmen that worship a devouring god; and the circle's druids and men itself. The option to theme your army or mix and match appeals.