Checks: Difference between revisions
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(New page: Checks or Tests are events where your characters stats,equipment, and possibly a random element decide if you pass or fail. These events range from mundane things such as looking through a...) |
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Checks or Tests are events where your characters stats,equipment, and possibly a random element decide if you pass or fail. These events range from mundane things such as looking through a phone book for a number to seeing if you can alter the runes on the magical array to disrupt the cosmic horror coming into your world. It is preferred and even suggested in some rule books for checks to only be used when something is difficult, contested/hindered by something, or vital for something to happen. | Checks or Tests are events where your characters stats,equipment, and possibly a random element decide if you pass or fail. These events range from mundane things such as looking through a phone book for a number to seeing if you can alter the runes on the magical array to disrupt the cosmic horror coming into your world. It is preferred and even suggested in some rule books for checks to only be used when something is difficult, contested/hindered by something, or vital for something to happen. | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]][[Category:Roleplaying]] |
Revision as of 13:48, 4 August 2008
Checks or Tests are events where your characters stats,equipment, and possibly a random element decide if you pass or fail. These events range from mundane things such as looking through a phone book for a number to seeing if you can alter the runes on the magical array to disrupt the cosmic horror coming into your world. It is preferred and even suggested in some rule books for checks to only be used when something is difficult, contested/hindered by something, or vital for something to happen.