Brian Nelson: Difference between revisions
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1d4chan>FlintTD (Created page with "Brian Nelson is a model sculptor who worked for Games Workshop in the 90's and 2000's. He is most famous for completely defining the brutal, snarling modern style of Or...") |
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Nelson was tasked with creating all of the Ork sculpts for [[Gorkamorka]] back in the 90's, and from there he just kind of snowballed into sculpting all of the ork models during the orks' model line revamp (and thus stylistic change) of 3rd Edition. | Nelson was tasked with creating all of the Ork sculpts for [[Gorkamorka]] back in the 90's, and from there he just kind of snowballed into sculpting all of the ork models during the orks' model line revamp (and thus stylistic change) of 3rd Edition. | ||
== External Links == | |||
* Check out [https://gorkamorka.co.uk/uploads/the-life-of-brian.pdf this ancient article on Brian], originally published in White Dwarf 216 (December 1997), and now in PDF form from gorkamorka.co.uk. | |||
[[Category: Artists]] | [[Category: Artists]] |
Revision as of 04:14, 5 April 2022
Brian Nelson is a model sculptor who worked for Games Workshop in the 90's and 2000's. He is most famous for completely defining the brutal, snarling modern style of Ork and Grot models in Warhammer 40,000.
Nelson was tasked with creating all of the Ork sculpts for Gorkamorka back in the 90's, and from there he just kind of snowballed into sculpting all of the ork models during the orks' model line revamp (and thus stylistic change) of 3rd Edition.
External Links
- Check out this ancient article on Brian, originally published in White Dwarf 216 (December 1997), and now in PDF form from gorkamorka.co.uk.