ASOIAF Miniatures/Tactics/Stark: Difference between revisions
1d4chan>Sagan (Created page with "Back to the list ==Why Play Stark== ''"Winter Is Coming"'' You like being honorable? Or maybe you like playing the keepers of t...") |
1d4chan>Sagan No edit summary |
||
Line 1: | Line 1: | ||
[[ | [[ASOIAF Miniature Game|Back to the list]] | ||
==Why Play Stark== | ==Why Play Stark== |
Revision as of 04:46, 20 April 2020
Why Play Stark
"Winter Is Coming" You like being honorable? Or maybe you like playing the keepers of the old way ? OR even maybe you wanna play as the guys who are kind-of-sort-of to blame for most of the bad things that happened in setting in one way or another? Or maybe you just want to play one of the harder hitting armies in the game and like to zip around the battlefield and making the longest charges in the game
Pros
- one of the hardest hitting armies in the game
- Multiple cheap solo units in the form of wolves
- not failing charge distance is great
- good moral
- high mobility
Cons
- No responsive ability
- beyond a few certain characters, the average defense value is low
Playstyle
House Stark is mainly about aggression. You move quick, charge far and hit strong and accurate. This idea is simple and your units and NCU double down on it. If you want to hit fast and heavy this is your factions.
Unit Analysis
You have 4 main theme in your unit choices. Defensive Tully, fast, and ranged Crannogmen, Hard-hitting and Beserker Umber/Stark, and your wolves
Commander
- Rob Stark:
- Greatjon Umber:
- Eddard Stark:
- Rodrik Cassel:
- Howland Reed:
- Bryden Blackfish:
Units
- Stark Sworn Swords: