Campaign:Golby's Beautiful Placeholder/Waturi: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Ahri
No edit summary
No edit summary
Line 20: Line 20:
== Attributes ==
== Attributes ==


  Strength  ●●●       Charisma    ●●●●        Perception  ●●
  Strength  ●●       Charisma    ●●●●        Perception  ●●
  Dexterity ●●●●       Manipulation ●●       Intelligence ●●
  Dexterity ●●●       Manipulation ●●●●       Intelligence ●●●
  Stamina  ●●●●       Appearance  ●●●        Wits        ●●●
  Stamina  ●●       Appearance  ●●●        Wits        ●●●●




Line 28: Line 28:


  ''Solar/Abyssal Block''
  ''Solar/Abyssal Block''
  '''Archery'''           Integrity       Craft              Athletics ●●    Bureaucracy  
  Archery          '''Integrity'''  ●●●     Craft              Athletics     '''Bureaucracy''' ●●●●●
  '''Martial Arts''' ●●     Performance     Investigation     '''Awareness''' ●●●     Linguistics ●
  Martial Arts      '''Performance''' ●●●●     Investigation     Awareness     '''Linguistics''' ●●●
  '''Melee'''       ●●●●●    '''Presence'''    ●●●     Lore          ●     Dodge          '''Ride'''        ●●●●
  Melee             Presence        '''Lore'''         ●●●    Dodge          '''Ride'''         
  '''Thrown'''           '''Resistance''' ●●●●     Medicine           Larceny        Sail       
  '''Thrown'''       ●●●    Resistance      Medicine     ●    '''Larceny'''   ●●●●    '''Sail'''        ●● 
'''War'''         ●●●●    Survival        '''Occult'''        ●●●     Stealth        Socialize  ●●
War              Survival    ●    Occult        ●     Stealth        '''Socialize'''   ●●●


 
=== Specialties ===
=== Languages ===
* Thrown: Improvised Weapons ●●
Flametongue, Old Realm


== Backgrounds ==
== Backgrounds ==


'''Resources:''' ●●●<br/>
''Background 1: <br/>''
'''Artifact:''' ●●<br/>
''Background 2: ●<br/>''
'''Manse:''' ●<br/>
''Background 3: ●<br/>''
'''Allies:''' ●<br/>


== Charms ==
== Charms ==
'''Excellencies'''<br/>
''(example:)''<br/>
* Third Melee
(Ability) '''First (Ability) Excellency:''' 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.
* First War
* First Ride
'''Occult Charms'''<br/>
* Spirit Detecting Glance
Cost: 3 motes, Reflexive, 1 scene, Combo-OK<br/>
The character can see, hear, smell, and feel dematerialized creatures for the duration.
* Spirit Cutting Attack
 


=== C-C-C-Combo's ===
=== C-C-C-Combo's ===
Line 66: Line 56:
   
   
== Essence ==
== Essence ==
'''Essence:''' ●●●<br/>
'''Essence:''' ●●<br/>
'''Regeneration:''' ''(4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)''<br/>
'''Regeneration:''' ''(4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)''<br/>
'''Personal Essence Pool:''' /<br/>
'''Personal Essence Pool:''' /<br/>
'''Peripheral Essence Pool:''' /<br/>
'''Peripheral Essence Pool:''' /<br/>
'''Committed Essence:''' <br/>
'''Committed Essence:''' 2<br/>
''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)''


== Willpower ==
== Willpower ==
'''Willpower:''' ●●●●● ●●<br/>
'''Willpower:''' ●●●●● <br/>
Temporary: □□□□□ □□<br/>
Temporary: □□□□□ <br/>
''("cross out" □ boxes by substituting them with Xs)''


== Virtues ==
== Virtues ==
'''Virtues:''' <br/>
'''Virtues:''' <br/>
* Compassion <br/>
* Compassion ●●●<br/>
* Conviction ●●●<br/>
* Conviction ●●●<br/>
* Temperance ●●<br/>
* Temperance ●●<br/>
* Valor      ●●●●<br/>
* Valor      <br/>
'''Flawed Virtue:'''<br/>
'''Flawed Virtue:'''<br/>
'''Limit Break:''' □□□□□□□□□□<br/>
'''Limit Break:''' □□□□□□□□□□<br/>


== Inventory ==
== Inventory ==
* Gem of the Calm Heart | Manse ● | Gained with his Daiklave<br/>
''(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)''
* Daiklave | Artifact ●● | Found inside a Manse<br/>
 
* Perfect Buff Jacket | Resources ●●● | Result of aiding DB (See Allies)
=== Manses and Heartstones ===
=== Manses and Heartstones ===
''(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
''(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Line 96: Line 85:
'''Dodge DV:''' <br/>
'''Dodge DV:''' <br/>
'''Dodge MDV:''' <br/>
'''Dodge MDV:''' <br/>
'''Soak:''' B:9 L:6 A:0<br/>
'''Soak:''' B:0 L:0 A:0<br/>
'''Hardness:''' B:0 L:0 A:0<br/>
'''Hardness:''' B:0 L:0 A:0<br/>
=== Attacks ===
=== Attacks ===
PUNCH (Accuracy 7, Damage 3B, PDV 4, Rate 3, Natural)<br/>
''(example:)''<br/>
KICK (Accuracy 6, Damage 6B, PDV 2, Rate 2, Natural)<br/>
''Example Attack'' (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)<br/>
Daiklave (Accuracy 13, Damage 9L, PDV 6, Rate 4)<br/>
=== Health ===
=== Health ===
□ -0<br/>
□ -0<br/>
Line 114: Line 102:
''(Here is where you write down your experience points and how you spent them)''
''(Here is where you write down your experience points and how you spent them)''


[[Category:Campaign:Golby's Beautiful Placeholder]]
[[Category:Campaign:The Ragged Edge of Twilight]]

Revision as of 17:55, 11 August 2008

(italicized text is just a comment, don't keep it in your sheet) nicked from [1]

Basics

Name:
Concept:
Caste/Aspect:
Motivation:
Intimacies:
Experience: /
(write experience points as "unspent / total" plx)

Background

(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)


Appearance

(what other people see when they look at your character.)

Attributes

Strength  ●●        Charisma     ●●●●        Perception   ●●
Dexterity ●●●        Manipulation ●●●●        Intelligence ●●●
Stamina   ●●        Appearance   ●●●        Wits         ●●●●


Abilities

Solar/Abyssal Block
Archery           Integrity   ●●●     Craft              Athletics      Bureaucracy ●●●●●
Martial Arts      Performance ●●●●     Investigation      Awareness      Linguistics ●●●
Melee             Presence         Lore          ●●●     Dodge          Ride        
Thrown       ●●●     Resistance  ●     Medicine      ●     Larceny   ●●●●     Sail        ●●   
War               Survival    ●     Occult        ●     Stealth        Socialize   ●●●

Specialties

  • Thrown: Improvised Weapons ●●

Backgrounds

Background 1: ●
Background 2: ●
Background 3: ●

Charms

(example:)
(Ability) First (Ability) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.

C-C-C-Combo's

Name of combo 1
First move of combo - Second move of combo
Description of Combo right here.

Name of combo 2
etc.

Essence

Essence: ●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence: 2

Willpower

Willpower: ●●●●● ●
Temporary: □□□□□ □
("cross out" □ boxes by substituting them with Xs)

Virtues

Virtues:

  • Compassion ●●●
  • Conviction ●●●
  • Temperance ●●
  • Valor ●

Flawed Virtue:
Limit Break: □□□□□□□□□□

Inventory

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)

Manses and Heartstones

(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat

Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Hardness: B:0 L:0 A:0

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated

Advancement

(Here is where you write down your experience points and how you spent them)