Campaign:Golby's Beautiful Placeholder/Waturi: Difference between revisions
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== Attributes == | == Attributes == | ||
Strength | Strength ●● Charisma ●●●● Perception ●● | ||
Dexterity | Dexterity ●●● Manipulation ●●●● Intelligence ●●● | ||
Stamina | Stamina ●● Appearance ●●● Wits ●●●● | ||
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''Solar/Abyssal Block'' | ''Solar/Abyssal Block'' | ||
''' | Archery '''Integrity''' ●●● Craft Athletics '''Bureaucracy''' ●●●●● | ||
''' | Martial Arts '''Performance''' ●●●● Investigation Awareness '''Linguistics''' ●●● | ||
Melee Presence '''Lore''' ●●● Dodge '''Ride''' | |||
'''Thrown''' | '''Thrown''' ●●● Resistance ● Medicine ● '''Larceny''' ●●●● '''Sail''' ●● | ||
War Survival ● Occult ● Stealth '''Socialize''' ●●● | |||
=== Specialties === | |||
=== | * Thrown: Improvised Weapons ●● | ||
== Backgrounds == | == Backgrounds == | ||
'' | ''Background 1: ●<br/>'' | ||
''Background 2: ●<br/>'' | |||
'' | ''Background 3: ●<br/>'' | ||
'' | |||
== Charms == | == Charms == | ||
'' | ''(example:)''<br/> | ||
(Ability) '''First (Ability) Excellency:''' 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda. | |||
''' | |||
=== C-C-C-Combo's === | === C-C-C-Combo's === | ||
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== Essence == | == Essence == | ||
'''Essence:''' | '''Essence:''' ●●<br/> | ||
'''Regeneration:''' ''(4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)''<br/> | '''Regeneration:''' ''(4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)''<br/> | ||
'''Personal Essence Pool:''' /<br/> | '''Personal Essence Pool:''' /<br/> | ||
'''Peripheral Essence Pool:''' /<br/> | '''Peripheral Essence Pool:''' /<br/> | ||
'''Committed Essence:''' <br/> | '''Committed Essence:''' 2<br/> | ||
== Willpower == | == Willpower == | ||
'''Willpower:''' ●●●●● | '''Willpower:''' ●●●●● ●<br/> | ||
Temporary: □□□□□ | Temporary: □□□□□ □<br/> | ||
''("cross out" □ boxes by substituting them with Xs)'' | |||
== Virtues == | == Virtues == | ||
'''Virtues:''' <br/> | '''Virtues:''' <br/> | ||
* Compassion | * Compassion ●●●<br/> | ||
* Conviction ●●●<br/> | * Conviction ●●●<br/> | ||
* Temperance ●●<br/> | * Temperance ●●<br/> | ||
* Valor | * Valor ●<br/> | ||
'''Flawed Virtue:'''<br/> | '''Flawed Virtue:'''<br/> | ||
'''Limit Break:''' □□□□□□□□□□<br/> | '''Limit Break:''' □□□□□□□□□□<br/> | ||
== Inventory == | == Inventory == | ||
''(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)'' | |||
=== Manses and Heartstones === | === Manses and Heartstones === | ||
''(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on) | ''(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on) | ||
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'''Dodge DV:''' <br/> | '''Dodge DV:''' <br/> | ||
'''Dodge MDV:''' <br/> | '''Dodge MDV:''' <br/> | ||
'''Soak:''' B: | '''Soak:''' B:0 L:0 A:0<br/> | ||
'''Hardness:''' B:0 L:0 A:0<br/> | '''Hardness:''' B:0 L:0 A:0<br/> | ||
=== Attacks === | === Attacks === | ||
''(example:)''<br/> | |||
''Example Attack'' (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)<br/> | |||
=== Health === | === Health === | ||
□ -0<br/> | □ -0<br/> | ||
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''(Here is where you write down your experience points and how you spent them)'' | ''(Here is where you write down your experience points and how you spent them)'' | ||
[[Category:Campaign: | [[Category:Campaign:The Ragged Edge of Twilight]] |
Revision as of 17:55, 11 August 2008
(italicized text is just a comment, don't keep it in your sheet) nicked from [1]
Basics
Name:
Concept:
Caste/Aspect:
Motivation:
Intimacies:
Experience: /
(write experience points as "unspent / total" plx)
Background
(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)
Appearance
(what other people see when they look at your character.)
Attributes
Strength ●● Charisma ●●●● Perception ●● Dexterity ●●● Manipulation ●●●● Intelligence ●●● Stamina ●● Appearance ●●● Wits ●●●●
Abilities
Solar/Abyssal Block Archery Integrity ●●● Craft Athletics Bureaucracy ●●●●● Martial Arts Performance ●●●● Investigation Awareness Linguistics ●●● Melee Presence Lore ●●● Dodge Ride Thrown ●●● Resistance ● Medicine ● Larceny ●●●● Sail ●● War Survival ● Occult ● Stealth Socialize ●●●
Specialties
- Thrown: Improvised Weapons ●●
Backgrounds
Background 1: ●
Background 2: ●
Background 3: ●
Charms
(example:)
(Ability) First (Ability) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.
C-C-C-Combo's
Name of combo 1
First move of combo - Second move of combo
Description of Combo right here.
Name of combo 2
etc.
Essence
Essence: ●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence: 2
Willpower
Willpower: ●●●●● ●
Temporary: □□□□□ □
("cross out" □ boxes by substituting them with Xs)
Virtues
Virtues:
- Compassion ●●●
- Conviction ●●●
- Temperance ●●
- Valor ●
Flawed Virtue:
Limit Break: □□□□□□□□□□
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)
Manses and Heartstones
(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Hardness: B:0 L:0 A:0
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement
(Here is where you write down your experience points and how you spent them)