Campaign:Golby's Beautiful Placeholder/Sobou Bloody Tiger: Difference between revisions
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Strength ●●●● Charisma ●● Perception ●●● | Strength ●●●● Charisma ●● Perception ●●● | ||
Dexterity ●●●● Manipulation ●●● Intelligence ●● | Dexterity ●●●● Manipulation ●●● Intelligence ●● | ||
Stamina | Stamina ●●●● Appearance ●● Wits ●●●● | ||
== Abilities == | == Abilities == |
Revision as of 21:01, 20 August 2008
UNDER CONSTRUCTION
Basics
Name: Sobou Bloody Tiger
Concept: Wandering warrior monk
Caste/Aspect: Zenith Caste
Motivation: Seek a new Motivation and path in life
Intimacies:
Experience: 0 unspent/ 25 total
(write experience points as "unspent / total" plx)
Background
(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)
Appearance
Roughly 6' tall, mid-to-late 30's, fairly well build, tan skin, and red hair flecked with gray kept back in a samurai-ish looking ponytail by a hair clasp. A bit of perpetual graying reddish stubble on his face too. Wears a tan shirt and grayish pants under his armor, simple desert boots and a sizable desert traveler's robe over it of a mix of earth tones with a red tiger design on the back, the kind of robe used to keep sand out of such armor. The armor looks exactly like the artifact Lamellar in the corebook, though made of orihalcum.
He keeps his Razor Claws slid back up the robe's large sleeves most of the time, but when seen, they look like plain bracers of steel and orihalcum with a garnet/bloodstone on the back of the wrist, with three 3-inch broad and wide claws of orihalcum on each. The last inch of the claws have a slight reddish tint over the gold orihalcum while the claws are attuned, reminiscent of bloodstains.
Attributes
Strength ●●●● Charisma ●● Perception ●●● Dexterity ●●●● Manipulation ●●● Intelligence ●● Stamina ●●●● Appearance ●● Wits ●●●●
Abilities
Solar/Abyssal Block Archery ●●● Integrity ●● Craft (Water) ● Athletics ●●● Bureaucracy Martial Arts ●●●● Performance Investigation Awareness Linguistics Melee ●●● Presence ●● Lore Dodge ●●●● Ride Thrown ● Resistance ●●● Medicine Larceny Sail War ●●● Survival ●●● Occult Stealth Socialize
(write aspect/caste and favored abilities in bold, please. also, you do not have a free dot in every ability. I put them for ease of comprension.)
Specialties
(Write here your specialties, if any)
Backgrounds
Artifact - Razor Claws: ●●
Artifact - Lamellar: ●●
Mentor: ●●
Resources: ●
Charms
(Melee)
- Call The Blade: 1m, Reflexive, Instant.
- Summoning the Loyal Steel: 1m, Simple, Indefinite.
(Resistance)
- Essence-Gathering Temper
- Ox-Body Technique (One 0 health level)
(Presence)
- First (Presence) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to a (Presence) roll for every mote you spend, yadda yadda.
- Enemy Castigating Solar Judgement 2m, Supplemental, Instant.
(Dodge)
- Reflex Sidestep Technique 1m, Reflexive, Instant.
- Shadow Over Water 1m, Reflexive, Instant.
- Seven Shadow Evasion 3m, Reflexive, Instant. Perfect Dodge Defense, tied to Valor.
(Celestial - Solar Hero Style)
- Sledgehammer Fist Punch 3m, Supplemental, Instant.
- Fists of Iron Technique 1m, Supplemental, Instant.
- Dragon Coil Technique 3m, Reflexive, until next action.
- Solar Hero Form 6m, Simple, one scene.
C-C-C-Combo's
Perfect Blood Flow Evasion
- Reflex Sidestep Technique - Seven Shadow Evasion
4m, Reflexive, Instant. Dodge anything even if unaware of it.
Essence
Essence: ●●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: 12/16
Peripheral Essence Pool: 39/39
Committed Essence: 3 Pers. Lamellar attune, 1 Pers. Summon the Loyal Steel
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)
Willpower
Willpower: ●●●●●●●
Temporary: □□□□□□□
("cross out" □ boxes by substituting them with Xs)
Virtues
Virtues:
- Compassion ●●●
- Conviction ●●
- Temperance ●●
- Valor ●●●●
Flawed Virtue: Compassion
Limit Break: Red Rage of Compassion □□□□□□□□□□
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.) Razor Claws, Orihalcum. Artifact●● Lamellar Armor, Orihalcum. Artifact●● Clothes, see description. Resources● Firewand, 6 ammo. Resources●*
Manses and Heartstones
(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV: 6
Dodge MDV: 5?
Soak: B:14 L:11 A:10
Hardness: B:6 L:6
Attacks
(example:)
Punch (Speed 5, Accuracy 9, Damage 4B, Defense 5, Rate 3, Tags N)
Kick (Speed 5, Accuracy 8, Damage 7B, Defense 5, Rate 2, Tags N)
Clinch (Speed 5, Accuracy 8, Damage 4B, Defense 5, Rate 1, Tags C, N, P)
Razor Claws (MA) (Speed 5, Accuracy 13, Damage 9L, Defense 6, Rate 4, Tags M)
Razor Claws (Melee) (Speed 5, Accuracy 12, Damage 9L, Defense 5, Rate 4, Tags M)
Firewand (Speed 5, Accuracy 8, Damage 12L, Defense N/A, Rate 1, Range 10 Tags 2, F, S) (Per Golby approval)
Health
□□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement
- 3 XP - Abilities
- 16 XP - Charms
- 6 XP - Virtues