Campaign:Geist Heist: Difference between revisions

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(Created page with 'A FABULOUS Geist-based heist game. '''Logs''' '''Game times/Announcements/Misc''' '''Summary''' '''Characters''' *TubbyC: [http://sheetgen.dalines.net/sheet/6978?message=true…')
 
(added Bennie.)
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*TubbyC: [http://sheetgen.dalines.net/sheet/6978?message=true Andrew Thompson]
*TubbyC: [http://sheetgen.dalines.net/sheet/6978?message=true Andrew Thompson]
*Rik: [http://sheetgen.dalines.net/sheet/7022 Devin]
*Rik: [http://sheetgen.dalines.net/sheet/7022 Devin]
*Jack Daniels: [http://sheetgen.dalines.net/sheet/6981?message=true Sergei Nicholi]
*Jack Daniels: [http://sheetgen.dalines.net/sheet/6981?message=true Sergei Nicholi]
*Bennie: [http://sheetgen.dalines.net/sheet/6827?message=true Jane Marshall]


'''Character Creation Guidelines'''
'''Character Creation Guidelines'''

Revision as of 18:09, 2 September 2010

A FABULOUS Geist-based heist game.

Logs

Game times/Announcements/Misc

Summary

Characters

Character Creation Guidelines

Character creation guidelines: 5/4/3 Attributes, +1 free Attribute; 12/8/5 Skills, 4 Specialties; 10 Merits; Starting at Psyche 3; 4 Manifestations; 3 Keys; 10 experience points

General overview: All of you have been contacted by a third party and brought together for your unique skills -you might want to talk to each other about this- to pull off a great heist. There will be lots of Underworld travel, and it's a fair bet that you aren't the only ones trying to pull a heist. There's also going to be security to deal with.

Think Ocean's Eleven or Leverage, but with ghosts.