Campaign:Flailing About/micuu: Difference between revisions

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== Abilities ==
== Abilities ==
  '''Archery'''      ●●●●● [2BP]  '''Integrity'''  ●●●  Craft              '''Athletics''' ●   Bureaucracy  
  '''Archery'''      ●●●●● [2BP]  '''Integrity'''  ●●●  Craft              '''Athletics''' ●           Bureaucracy  
  '''Martial Arts'''     Performance      Investigation ●    '''Awareness''' ●●●●● [2BP] Linguistics ●
  '''Martial Arts'''             Performance      Investigation ●    '''Awareness''' ●●●●● [2BP] Linguistics ●
  '''Melee'''        ●●●●● [2BP]  Presence    ●    Lore          ●    Dodge    ●●● Ride         
  '''Melee'''        ●●●●● [2BP]  Presence    ●    Lore          ●    Dodge    ●●●         Ride         
  '''Thrown'''           '''Resistance'''  ●●●  Medicine          Larceny       Sail        ●
  '''Thrown'''                   '''Resistance'''  ●●●  Medicine          Larceny               Sail        ●
  '''War'''          ●   Survival    ●    Occult            '''Stealth'''  ●●● Socialize   
  '''War'''          ●           Survival    ●    Occult            '''Stealth'''  ●●●         Socialize   


=== Specialties ===
=== Specialties ===

Revision as of 00:32, 19 April 2009


Basics

Name:
Concept:
Caste/Aspect: Dawn
Motivation:
Intimacies:
Anima Banner/Totem:
Anima Effect/Tell: expend 10 motes/spend 11+, +2 DV against creatures of equal or less valor. Mortals make valor roll or flee
Experience: 0/0

Background

(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)


Appearance

(what other people see when they look at your character.)

Attributes

Strength  ●●●     Charisma       ●●   Perception   ●●
Dexterity ●●●●●   Manipulation   ●●   Intelligence ●●●
Stamina   ●●●     Appearance     ●●●  Wits         ●●●●● [4BP]

Abilities

Archery      ●●●●● [2BP]  Integrity   ●●●  Craft              Athletics ●           Bureaucracy 
Martial Arts              Performance      Investigation ●    Awareness ●●●●● [2BP] Linguistics ●
Melee        ●●●●● [2BP]  Presence    ●    Lore          ●    Dodge     ●●●         Ride        
Thrown                    Resistance  ●●●  Medicine           Larceny               Sail        ●
War          ●            Survival    ●    Occult             Stealth   ●●●         Socialize   

Specialties

Melee (Wavecleaver +2) [1BP]
Awareness ("Stay frosty" +2) [1BP]

Backgrounds

Artifact (First Age Orichlacum Tigershark armor): ●●●
Artifact (Orichlacum Wavecleaver Daiklave: ●●
Artifact (Fuel Bolt Launcher): ●●
Contacts (Lintha family): ●● [1BP + 1FREE]
Resources: ●●● [2BP + 1FREE]

Charms

(example:)
(Ability) First (Ability) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.

Essence

Essence: ●●
Regeneration: 4/8
Personal Essence Pool: 12/12
Peripheral Essence Pool: 18/18 (29)
Committed Essence: 11

Willpower

Willpower: ●●●●● ●
Temporary: □□□□□ □

Virtues

Virtues:

  • Compassion ●●
  • Conviction ●●●
  • Temperance ●
  • Valor ●●●

Flawed Virtue:Valor
Limit Break: □□□□□□□□□□

Inventory

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)

Manses and Heartstones

(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat

Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Hardness: B:0 L:0 A:0

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated

Advancement

(Here is where you write down your experience points and how you spent them)