Campaign:First Age Fuck You/Vai: Difference between revisions

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== Abilities ==
== Abilities ==


  Archery           '''Integrity'''  ●●●    '''Craft'''                '''Athletics''' ●●●    Bureaucracy ●●●  
  Archery           '''Integrity'''  ●●●●●  '''Craft'''                '''Athletics''' ●●●    Bureaucracy ●●●  
  '''Martial Arts''' ●●●  Performance        Investigation ●●●    '''Awareness''' ●●●    Linguistics ●
  '''Martial Arts''' ●●●●● Performance        Investigation ●●●    '''Awareness''' ●●●    Linguistics ●
  Melee             '''Presence'''    ●●●    Lore          ●●●    '''Dodge''' ●●●        Ride        ●●
  Melee             '''Presence'''    ●●●    Lore          ●●●●●  '''Dodge''' ●●●        Ride        ●●
  Thrown  ●●●     Resistance  ●●●    Medicine    ●●●      '''Larceny'''  ●●●    Sail         
  '''Thrown'''   ●●●       Resistance  ●●●    Medicine    ●●●      '''Larceny'''  ●●●    Sail         
  War               Survival    ●●●    Occult        ●●●    '''Stealth'''  ●●●    Socialize  ●●●
  War               Survival    ●●●    Occult        ●●●    '''Stealth'''  ●●●●●  Socialize  ●●●




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== Backgrounds ==
== Backgrounds ==
14/20


  Cult: ●
  Cult: ●
  Manse: ●●●
  Manse: ●●●
  Arsenal: ●●●
  Arsenal: ●●●●
  Panoply: ●●
  Panoply: ●●●
  Wealth: ●●
  Wealth: ●●●●
Artifact(noble warstrider): ●●●●
  Backing (solar deliberative): ●●
  Backing (solar deliberative): ●●
  Followers (employees of Master Vai's Bonsai Tree Emporium): ●●●
  Followers (employees of Master Vai's Bonsai Tree Emporium): ●●●
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super hearing charms (3 chamrs)<br/>
super hearing charms (3 chamrs)<br/>
mastery of small manners
mastery of small manners
2nd lore & ISG x2 (3 charms NEEDS LORE 5)
2nd MA
2nd Thrown
ox-body x2




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== Willpower ==
== Willpower ==
'''Willpower:''' ●●●●●●<br/>
'''Willpower:''' ●●●●●●●<br/>
Temporary: 6/6<br/>
Temporary: 7/7<br/>


== Virtues ==
== Virtues ==

Revision as of 20:19, 10 May 2009

Basics

  • Campaign: Campaign:First_Age_Fuck_You
  • Name: Eighth Master Vai
  • Concept: King of Slackers do you have enough lazy?
  • Caste/Aspect: Night
  • Motivation:
  • Positive intimacies:
  • Negative intimacies:
  • Anima:
  • Experience: /

(write experience points as "unspent / total" plx)

Background

(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)

Appearance

(what other people see when they look at your character.)

Attributes

Strength  ●●        Charisma     ●●●●        Perception   ●●●
Dexterity ●●●●●        Manipulation ●●●        Intelligence ●●●●●
Stamina   ●●●●        Appearance   ●●●        Wits         ●●●●●

Abilities

Archery            Integrity   ●●●●●   Craft                 Athletics ●●●     Bureaucracy ●●● 
Martial Arts ●●●●● Performance         Investigation ●●●     Awareness ●●●     Linguistics ●
Melee              Presence    ●●●     Lore          ●●●●●   Dodge ●●●         Ride        ●●
Thrown   ●●●       Resistance  ●●●     Medicine     ●●●      Larceny   ●●●     Sail        
War                Survival    ●●●     Occult        ●●●     Stealth   ●●●●●   Socialize   ●●●


Craft (Water) ●●●
Craft (Wood) ●●●
Craft (genesis) ●●

Languages: Foresttongue, Old Realm


Specialties

Awareness (Hearing +1)
Stealth (In Darkness +1, Moving Silently +1)

Backgrounds

Cult: ●
Manse: ●●●
Arsenal: ●●●●
Panoply: ●●●
Wealth: ●●●●
Artifact(noble warstrider): ●●●●
Backing (solar deliberative): ●●
Followers (employees of Master Vai's Bonsai Tree Emporium): ●●●

Charms

  • (Ability) Charm Name (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.

full celestial monkey (9 charms)
super hearing charms (3 chamrs)
mastery of small manners 2nd lore & ISG x2 (3 charms NEEDS LORE 5) 2nd MA 2nd Thrown ox-body x2


C-C-C-Combo's

Combo Name 1wp 0m+

  • Charm Name
  • Adamant Skin Technique
    Cause Gem to explode.

Essence

Essence: ●●●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)

Willpower

Willpower: ●●●●●●●
Temporary: 7/7

Virtues

Virtues:

Compassion ●●●
Conviction ●
Temperance ●●
Valor      ●●●

Virtue flaw: Nihilistic Onslaught
Limit: □□□□□ □□□□□
Limit Break Condition: When the character feels his own mortality creeping up on him, near death experiences and senseless slaughter just make him want to end it all... one life at a time.

Inventory

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)

Manses and Hearthstones

(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat

Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying

one Dying level per dot of Stamina

Advancement

it's helpful if you write down how you spent your BP and XP

Shopping list

it's also helpful (but optional) if you write out charms you intend to buy