Campaign:Exalted MODERN/BodyguardMaid: Difference between revisions
(Created page with '== Basics == '''Name:''' <br/> '''Concept:''' Maid Bodguard Sorceress<br/> '''Caste/Aspect:''' No Moon<br/> '''Motivation/Urge:''' <br/> '''Intimacies:''' <br/> '''Totem:'''<br/>…') |
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Strength ●●● Charisma ●● Perception ●●● | Strength ●●● Charisma ●● Perception ●●● | ||
'''Dexterity''' ●●●●● Manipulation ●● '''Intelligence''' | '''Dexterity''' ●●●●● Manipulation ●● '''Intelligence''' ●●●● | ||
'''Stamina''' ●●●● Appearance ●●●● '''Wits''' ●●●● | '''Stamina''' ●●●● Appearance ●●●● '''Wits''' ●●●● | ||
Revision as of 14:38, 19 March 2010
Basics
Name:
Concept: Maid Bodguard Sorceress
Caste/Aspect: No Moon
Motivation/Urge:
Intimacies:
Totem:
Tell: Red hourglass on her lower back
Experience: 0/0
(write experience points as "unspent / total" plx)
Background
Background notes for later writing: British, maid, trained as a bodyguard for family of mages, sorceress
Appearance
http://i41.tinypic.com/am9hsk.jpg Starting point
Attributes
Strength ●●● Charisma ●● Perception ●●● Dexterity ●●●●● Manipulation ●● Intelligence ●●●● Stamina ●●●● Appearance ●●●● Wits ●●●●
Abilities
Lunar Block Archery ●●● Craft Bureaucracy Athletics ●●● Larceny Investigation Awareness Linguistics Lore ●●● Dodge Performance Occult ●●● Integrity Presence Medicine ●● Martial Arts ●●● Ride Melee ●●● Sail Resistance ●●● Socialize ●● Thrown ●●● Stealth War Survival
Specialties
(Write here your specialties, if any)
Backgrounds
Background 1: ●
Background 2: ●
Background 3: ●
Charms
(example:)
(Ability) First (Ability) Excellency: 1m/1d, Reflexive, Instant. Adds 1 die to an (ability) roll for every mote you spend, yadda yadda.
Essence
Essence: ●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)
Willpower
Willpower: ●
Temporary: □
("cross out" □ boxes by substituting them with Xs)
Virtues
Virtues:
- Compassion ●
- Conviction ●
- Temperance ●
- Valor ●
Channels:
- Compassion □
- Conviction □
- Temperance □
- Valor □
Flawed Virtue:
Limit Break: □□□□□□□□□□
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)
Manses and Heartstones
(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Soak (Piercing): B:0 L:0 A:0
Hardness: B:0 L:0 A:0
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement
(Here is where you write down your experience points and how you spent them)