Campaign:Equinoctial: Difference between revisions

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==Players==
==Players==
'''''ACTIVE'''''
*'''CaesarSalad''' - [[Campaign:Equinoctial/March|March, the Mad Hare]]
*'''CaesarSalad''' - [[Campaign:Equinoctial/March|March, the Mad Hare]]
**[http://pastebin.com/fxH8NcJ5 March's prelude.]
**[http://pastebin.com/fxH8NcJ5 March's prelude.]
Line 33: Line 36:
**[http://docs.google.com/View?id=dd2pqbn7_52dr2gg2h8 A fiction narrative adaption of his prelude.]
**[http://docs.google.com/View?id=dd2pqbn7_52dr2gg2h8 A fiction narrative adaption of his prelude.]
*'''Tavi-chan''' - [[Campaign:Equinoctial/Sheriff|The Woman With No Name]]
*'''Tavi-chan''' - [[Campaign:Equinoctial/Sheriff|The Woman With No Name]]
'''''INACTIVE'''''
*'''Yue''' - playing [http://sheetgen.dalines.net/sheet/5512 a courtesan self-insert].
*'''Yue''' - playing [http://sheetgen.dalines.net/sheet/5512 a courtesan self-insert].
**[http://pastebin.com/8qwBy4mw Her prelude.]
**[http://pastebin.com/8qwBy4mw Her prelude.]

Revision as of 19:26, 22 July 2010

Introduction

The equinox is a time of change; when winter melts into spring and when summer fades to autumn. Not every changes comes easily, let alone peaceably; sometimes requiring a great storm of turmoil before they old guard gives way to new in the proper order of things. Sometimes this change is welcome and other times it is abhorred, but change will always come no matter how hard one tries to hold it back.

The four great seasonal courts of New Auburn tried to hold back change, each one vying to keep their seat of power and undermine the others. This continued until five years ago when in the birth throes of the Equinox Court wrought a storm like no other, sweeping away that which stood against the precession of time. Now the four seasonal courts are joined by the Equinox court and the four lesser courts they had sought to keep out of power for many years; the Dawn, the Midday, the Dusk, and the Midnight Courts.

The nine courts now act as a well oiled machine compared to the constant bickering and politicking from before, but how long can this last before the winds of change blow through once more?

What's all this then?

This is RAWK_LAWBSTAR's game of changeling that takes place in fictional city of New Auburn, Maine. More information to come later. Thus far we've decided the game is on Thursdays at 8 PM EST.

New Auburn

Houserules

Changelings no longer suffer penalties for having low clarity but instead hallucinate. When appropriate, they roll their Wyrd + 10 - Clarity with successes confirming they are indeed seeing things.

If a changeling is depleted of glamour, they will suffer a penalty equal to half their Wyrd to disguise their mask.

NEW GUN RULES COMING SOON TO A 1d4CHAN PAGE NEAR YOU!

Character Creation

All players get 10 merit dots during character creation instead of the standard 7.

Players may choose to make their fetch a "thorn in their side" and recieve either an additional 3 merit dots, 2 skill dots, or 1 attribute dot. The additional skill dots or attribute dot may not be spent in something over 3.

In addition to the kiths provided by WW, all kiths shown here are allowed.

Players

ACTIVE

INACTIVE

XP and Rewards

TOTAL XP - 38 XP

  • Eleanor
    • Cleaned up copy of Darrius Dissinger's copy of Eugene Auburn's maps. (06/10)
    • Darrius Dissinger's sketches, notebooks, and photos as well as a 9mm luger. (6/24)
  • Lobsterman
    • THE KEY
    • 2 temporary dots resources from salvaging junk out of the wrecked yacht. (06/10) EXPENDED
  • March
    • Box of jewelery.