Campaign:Enfolding Ice/Keiran: Difference between revisions
Line 56: | Line 56: | ||
== Virtues == | == Virtues == | ||
'''Virtues:''' <br/> | '''Virtues:''' <br/> | ||
Compassion | Compassion ●● | ||
Conviction | Conviction ●●● | ||
Temperance ● | Temperance ● | ||
Valor | Valor ●●● | ||
'''Virtue flaw:''' <br/> | '''Virtue flaw:''' Valor<br/> | ||
'''Limit:''' □□□□□ □□□□□<br/> | '''Limit:''' □□□□□ □□□□□<br/> | ||
'''Limit Break Condition:''' <br/> | '''Limit Break Condition:''' Berserk Anger (Page 105)<br/> | ||
== Inventory == | == Inventory == |
Revision as of 14:33, 24 October 2008
Basics
Name: Keiran
Concept: Kung Fu Merchant
Caste/Aspect: Eclipse
Motivation:
Positive intimacies:
Negative intimacies:
Anima:
Experience: 50/50
(write experience points as "unspent / total" plx)
Background
Appearance
Attributes
Strength ●● Charisma ●●● Perception ●● Dexterity ●●●●● Manipulation ●●● Intelligence ●● Stamina ●●●● Appearance ●●● Wits ●●●
Abilities
Archery Integrity ● Craft Athletics Bureaucracy ●●● Martial Arts ●●●●● Performance ●●●● Investigation Awareness ●●●●● Linguistics ● Melee Presence ●●●● Lore ●● Dodge ●●●●● Ride ●● Thrown Resistance Medicine Larceny Sail War Survival Occult ● Stealth Socialize ●●●
Languages: Skytongue, Old Realm
Specialties
Backgrounds
Charms
- (Ability) Charm Name (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.
C-C-C-Combo's
Essence
Essence: ●●
Regeneration: 4/hour
Personal Essence Pool: 12/12
Peripheral Essence Pool: 23/29
Committed Essence: 6 in Artifacts
Willpower
Willpower: ●●●●●●
Temporary: 1/1
Virtues
Virtues:
Compassion ●● Conviction ●●● Temperance ● Valor ●●●
Virtue flaw: Valor
Limit: □□□□□ □□□□□
Limit Break Condition: Berserk Anger (Page 105)
Inventory
Manses and Hearthstones
Combat
Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying