Campaign:EA-Exalted/Sheltering Arms: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
Line 69: Line 69:
==Merits/Flaws==
==Merits/Flaws==
Past Lives ●● (Heroes p60)<br>
Past Lives ●● (Heroes p60)<br>
Strong Back (Heroes p51)
Huge ●● (Wyld p146)


==War Form==
==War Form==

Revision as of 18:46, 22 June 2010

Basics

  • Campaign: Campaign: EA-Exalted
  • Name: Sheltering Arms
  • Concept: Den Mother
  • Caste: Full Moon
  • Motivation: protect the lost and homeless of Creation
  • Spirit Shape: Kodiak bear
  • Positive Intimacies: the downtrodden
  • Negative Intimacies: nobility
  • Anima: A massive bear, standing on its hind legs behind her.
  • Age: 32

Background

Sheltering Arms was a misbegotten of An-Teng, her mother a common baker who bore her out of wedlock and was slain along with her lover for her trouble. The young Sheltering Arms was cast out on the street to die or live as she could, and she chose to live. As she grew older, a knot of her fellow misbegotten began to form around her, each protecting the others, and the growing young woman protecting them all. They lived in the side streets and abandoned buildings of An-Teng - until one day, the government grew tired of the downtrodden taking their food and ruining their tourism. They sent a small detachment of militia to "take care" of Sheltering Arms' family. The misbegotten weren't having it, and fought back so intensely that every man was repulsed or killed. That night, Sheltering Arms' defiance earned her a visit from Luna, who explained to her the gift she had been granted and the duties she now bore. Sheltering Arms accepted without hesitation, casting aside her old name, and the next morning she began to convert an old building into a true home for her family, her newfound strength keeping potential attackers far, far away.

Sheltering Arms was left to learn how to be a Steward on her own until the arrival of Jackal, a Lunar of the Silver Pact. He was only passing through, but he taught her briefly and gave her her moonsilver tattoos, giving her the basics of Stewardship and a promise to return sometime.

Eventually, Sheltering Arms began to collect misbegotten from other nearby cities. She went on an expedition to Iron Bud, a small town not far from her base of operations, but once there the town was overrun by undead. Not willing to die after she had put in so much work, she fled to a nearby island nation with the refugees, and that's where she now stays.

Appearance

Sheltering Arms is a tall woman with deeply-tanned skin, her body heavily muscled. Her black hair falls in wild tangles down to her shoulders, and her golden eyes are slightly sunken in her face, giving her strong face a slightly primitive look, though she isn't exactly unattractive. Her tell takes two forms - a growling undertone to her words whenever she speaks, and the slight sensation of fur under the hand of whoever touches her bare skin.


Attributes

Primary              Secondary              Tertiary
Strength ●●●●●       Charisma ●●●           Perception ●●  
Dexterity ●●●●       Manipulation ●●●       Intelligence ●●
Stamina ●●●●●        Appearance ●●●         Wits ●●●         

Abilities

Archery           Integrity ●●●          Craft              Athletics ●●●   Bureaucracy 
Martial Arts ●●●  Performance            Investigation      Awareness ●●    Linguistics ●   
Melee             Presence ●●●           Lore ●             Dodge           Ride        
Thrown            Resistance ●●●         Medicine ●●●       Larceny         Sail        
War ●●            Survival ●             Occult             Stealth         Socialize ●


Crafts:

Languages: Low Realm, Old Realm

Specialties:

Backgrounds

Heart's Blood ●●: crocodile, calico cat, aurochs, tree strider, mospid, snapping turtle, 
An-Teng militiaman♦ Artifact ●●●●: Moonsilver Articulated Plate (Soak 12L/14B, Hardness 8L/8B, Mobility 0,
Fatigue 1, 6m attunement) Mentor ●: Though Jackal only passed through briefly, he left Sheltering Arms with her suit
of plate and a promise to return and teach her further.

Charms

First Strength Excellency (Lunars p140)
Ferocious Biting Tooth (Lunars p142)
Prey-Hobbling Bite (Lunars p143)
Claws of the Silver Moon (Lunars p144)
Shell-Crushing Atemi (Lunars p145)

First Stamina Excellency (Lunars p140)
Relentless Lunar Fury (Lunars p158)
Steadfast Yeddim Meditation (Lunars p156)
Ox-Body Technique (Lunars p156)

Knacks

Towering Beast Form (Lunars p131)
Deadly Beastman Transformation (Lunars p136)
Prey's Skin Disguise (Lunars p131)

Combos

Merits/Flaws

Past Lives ●● (Heroes p60)
Huge ●● (Wyld p146)

War Form

Strength ●●●●●●
Dexterity ●●●●●
Stamina ●●●●●●

Mutations:
Inexhaustible (Wyld p146)
Talons (Core p289)
Thick Skin (Wyld p147)

Essence

Essence: ●●●●
Personal Essence Pool: 14/14
Peripheral Essence Pool: 29/29
Committed Essence: 6

Willpower

Willpower: ●●●●●
Temporary: 5/5

Virtues

Virtues:

Compassion ●●
Conviction ●●●
Temperance ●●
Valor      ●●

Virtue flaw: The Curse of the Hungry Wolverine. The character is overcome with the boundless importance of the instant. He cannot ignore his vision of how things should be, no matter what the consequences. The Hungry Wolverine will cripple someone who tries to take his bowl of rice as surely as he will fight to preserve his own life. The character must always do what he thinks is right even if it means dying in the process. Storytellers should consider the character’s own past history when judging what the character defines as “right.”

Partial control: The character may verbally bully an opponent into cooperating rather than resorting to violence. Of course, some foes may not cooperate in which case fighting may prove inevitable.

Inventory

loose pants & shirt, plate armor

Manses and Hearthstones

Combat

Join Battle:
Dodge DV: 4
Dodge MDV:
Parry DV: Parry MDV: Soak: 2L/5B
Pierced:
Hardness:

Attacks

Punch: Speed 5, Accuracy (dex + MA + specialties) +1, damage is (Strength) +0B (or lethal with claws)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying

Advancement

BP Expenditure
Essence 3 (10)
Past Lives (2)
HUGE HUGE HUGE (2)
Resistance 3 > 4 (1)

XP
88 starting:
-27: Essence 4
-3: Linguistics 1
-15: Dexterity 4
-10: Relentless Lunar Fury
-10: Steadfast Yeddim Meditation
-20: Ox-Body Technique x2
3