Binder: Difference between revisions

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Binders are another class from Tome of Magic along with the truenamer and the shadowcaster. They contact beings from beyond the known universe (known as vestiges) to inhabit their body for a while and experience the real world again in exhange for special powers. There's a binding check involved that determines whether the vestige can influence your actions. If they win, you have to act in a certain way in certain situations or get a stacking -1 penalty on pretty much everything that only goes away when the vestige leaves. If you win, they just sit nicely along for the ride.
Binders are another class from Tome of Magic along with the truenamer and the shadowcaster, but despite standing next to some of the worst designed classes in the system, are competently designed, mechanically balanced and fun to play. They contact beings from beyond the known universe (known as vestiges) to inhabit their body for a while and experience the real world again in exhange for special powers. There's a binding check involved that determines whether the vestige can influence your actions. If they win, you have to act in a certain way in certain situations or get a stacking -1 penalty on pretty much everything that only goes away when the vestige leaves. If you win, they just sit nicely along for the ride.
Religions are generally against binders because their gods don't really like it when a mortal chump can just doodle a seal on the ground and contact a vestige while the gods can't do anything about vestiges.
Religions are generally against binders because their gods don't really like it when a mortal chump can just doodle a seal on the ground and contact a vestige while the gods can't do anything about vestiges.
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Revision as of 20:00, 15 October 2014

Binders are another class from Tome of Magic along with the truenamer and the shadowcaster, but despite standing next to some of the worst designed classes in the system, are competently designed, mechanically balanced and fun to play. They contact beings from beyond the known universe (known as vestiges) to inhabit their body for a while and experience the real world again in exhange for special powers. There's a binding check involved that determines whether the vestige can influence your actions. If they win, you have to act in a certain way in certain situations or get a stacking -1 penalty on pretty much everything that only goes away when the vestige leaves. If you win, they just sit nicely along for the ride. Religions are generally against binders because their gods don't really like it when a mortal chump can just doodle a seal on the ground and contact a vestige while the gods can't do anything about vestiges.

Dungeons & Dragons 3rd Edition classes
Player's Handbook BarbarianBardClericDruidFighterMonkPaladinRangerRogueSorcererWizard
Player's Handbook II BeguilerDragon ShamanDuskbladeKnight
Complete Adventurer ExemplarNinjaScoutSpellthief
Complete Arcane WarlockWarmageWu jen
Complete Divine Favored SoulShugenjaSpirit Shaman
Complete Psionic ArdentDivine MindEruditeLurk
Complete Warrior HexbladeSamuraiSwashbuckler
Dragon Compendium Battle DancerDeath MasterJesterMountebankSavantSha'irUrban Druid
Dragon Magazine Sha'ir
Dragon Magic Dragonfire Adept
Dungeonscape Factotum
Eberron Campaign Setting Artificer
Heroes of Horror ArchivistDread Necromancer
Magic of Incarnum IncarnateSoulbornTotemist
Miniatures Handbook Favored SoulHealerMarshalWarmage
Ghostwalk Eidolon (Eidoloncer)
Oriental Adventures SamuraiShamanShugenjaSoheiWu Jen
Psionics Handbook PsionPsychic WarriorSoulknifeWilder
Tome of Battle CrusaderSwordsageWarblade
Tome of Magic BinderShadowcasterTruenamer
War of the Lance Master
Wizards's Website Psychic Rogue
NPC Classes AdeptAristocratCommonerExpertMagewrightWarrior
Second Party MarinerMysticNobleProphet
Class-related things Epic LevelsFavored ClassGestalt characterMulticlassingPrestige ClassRacial Paragon ClassTier SystemVariant Class