Campaign:Changeling-The DERPing/Kith: Difference between revisions

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'''Aithu''' are Thallain Eshu
'''Aithu''' are Thallain Eshu
'''Birthrights and Frailty:'''<br>


'''Beasts''' are Thallain Pooka
'''Beasts''' are Thallain Pooka
'''Birthrights and Frailty:'''<br>


'''Boggarts''' are Thallain Boggans.
'''Boggarts''' are Thallain Boggans.
'''Birthrights and Frailty:'''<br>


'''Bogies''' are Thallain Sluagh
'''Bogies''' are Thallain Sluagh
'''Birthrights and Frailty:'''<br>


'''Goblins''' are Thallain Nockers
'''Goblins''' are Thallain Nockers
'''Birthrights and Frailty:'''<br>


'''Ogres''' are Thallain Trolls
'''Ogres''' are Thallain Trolls
'''Birthrights and Frailty:'''<br>


They never made ones for Satyrs, Redcaps, or Sidhe, for whoever knows what reason. If one can think up good equivalents for them, feel free to mention this.
They never made ones for Satyrs, Redcaps, or Sidhe, for whoever knows what reason. If one can think up good equivalents for them, feel free to mention this.

Revision as of 12:40, 6 December 2009

This is a list of Kith, for reference. Additionally, there are houserules.

Why this List

Simple. There was a lot of splatbloat in Changeling: The Dreaming, with tons and tons of Kith for everything. Needless to say, it got rather messy. So taking a page from the (Generally superior) Changeling: The Lost, there's more customization being added to this game. Some merits will let you dual-kith, or take merits traditionally associated with one Kith. Also, because there was never a Revised edition of Changeling: The Dreaming, it resulted in a lot of inconsistency with a lot of powers (That, and other Revised games eliminated merits based off Experience Point gains or cost-reduction).

Also, a the individual Kith were very restrictive in design. As an example, if you were a Nocker, chances are you were Yiddish-swearing Gadgeteer with an aversion to sunlight or decent fashion. One-dimensional stereotypes abounded. Plus, there were those oh-so-annoying Kith that fishmalks tended to gravitate towards (*cough* Pooka *cough*).

A list of Kith

Boggans are formed from dreams of hearth and home. They tend to be personifications of good hosting/stewardship, and an honorable work ethic. However, they also can embody the "greater good" in a classical Marxist sense; more than a few have found the idea of a Worker's Paradise appealing. Just because they are the very embodiment of a working class, doesn't mean they are pushovers... Birthrights and Frailty:

  • Craftwork: So long as they're unobserved, Boggans are able to accomplsh any task involving simple physical labor in one-third the normal time. This is because they spend the other 2/3rds of the time daydreaming and procrastinating, and make up for it by doing all the work at the end. They cannot botch crafts rolls
  • Social Dynamics: By making a Perception+Empathy (or Subterfuge) roll, a Boggan may sense how everyone is in relationship to one another. The difficulty can range from 5 (a garage band) to 10 (US Senate, or a royal ball full of intrigue)
  • Call of the Needy: Whenever a Boggan sees someone in need, hey must make a difficulty 8 Willpower roll to avoid assisting.


Eshu are dreams of wanderlust and stories of the road. Originally, White Wolf made the unfortunate mistake of lumping them in as the "noneuropean-but-still Concordian Fae" archetype, and they tended to fall into the Magical Negro archetype. Way to go! Let us be honest though; travel is one of the core concepts of the heroic Journey, so a lot of Changelings do travel, but the Eshu generally cannot settle down. They need the adventure, or at least degenerate into grumpdom should they not reach it. Birthrights and Frailty:

  • Spirit Pathways:
  • Master Talecrafters:
  • Recklessness:

Nockers are dreams of inspiration and wonder found in SCIENCE! Seelie Nockers tend to work with classical elementals and traditional technology such as steam; many build stupid tricks you wouldn't see outside of Dwarf Fortress. Birthrights and Frailty:

Pooka are the collected work of stories involving animals. While traditionally the result of many stories of animal trickery (Reynard the Fox, Brer Rabbit, Loki, etc.), there have been numerous changes recently. "Funny Animals", such as Mickey Mouse and Bugs Bunny, as well as beast moralities like Animal Farm or Watership Down, have altered a lot of perception of animals, and the Pooka have adapted accordingly. Pooka are...infamous. A perennial favorite of Fishmalk players, unfortunately.
Birthrights and Frailty:

  • Shapechanger
  • Empath

Flaw


Redcaps are a personification of hunger incarnate. Birthrights and Frailty:

Satyrs are passion incarnate, and the strive for excellence. While most people remember them for their song wine and sexings, they also strive for excellence in the classical sports and humanities. Birthrights and Frailty:

Sluagh are those that go bump in the night. Birthrights and Frailty:

Sidhe are dreams of the Divine Right of Kings. Birthrights and Frailty:

Trolls literally embody the phrase "Strength and Honor." Birthrights and Frailty:

The Thallain

Thallain are corrupted fae souls. Many dreams held have their nightmarish counterparts. As an example, take the Nocker and their personification of technological progress. While the future technology can bring hope and wonder, as works like From The Earth to the Moon attest, they also bring new and more nightmarish ways to kill and destroy social order. World War 1, originally predicted to be a gentleman's war with minimal casualties, became a bloody testing ground for new and frightening contraptions, poison gas, etc.

While they are Changelings in the way Sidhe are, they are not protected by the Escheat. Of course, with Concordia in flames, this matters little nowadays, though the remnants of the Knights of the Red Branch do their part to exterminate them with extreme prejudice.

Aithu are Thallain Eshu Birthrights and Frailty:

Beasts are Thallain Pooka Birthrights and Frailty:

Boggarts are Thallain Boggans. Birthrights and Frailty:

Bogies are Thallain Sluagh Birthrights and Frailty:

Goblins are Thallain Nockers Birthrights and Frailty:

Ogres are Thallain Trolls Birthrights and Frailty:

They never made ones for Satyrs, Redcaps, or Sidhe, for whoever knows what reason. If one can think up good equivalents for them, feel free to mention this.

External Links

Changeling: The Derping