Campaign:Anarchy Group Omega/Full Moon: Difference between revisions
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== Charms == | == Charms == | ||
72/140 | |||
===Excellencies=== | ===Excellencies=== | ||
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*Scorpion and Toad Assumption | *Scorpion and Toad Assumption | ||
===Wits=== | |||
*The Spiders Trap Door | |||
*Thieving Magpie Prana | |||
*Many Pockets Meditation | |||
*Secure Den Prana | |||
*Invisible Warren Creation | |||
*Meerkat Alertness Practice | |||
*Furious Unhappy Recourse | |||
*Many Armed Monkey Style | |||
*Predator and Prey Recognition | |||
=== Combos === | === Combos === |
Revision as of 19:32, 20 September 2009
(italicized text is just a comment, don't keep it in your sheet) originally from [1]
Basics
- Campaign: Something Exalted
- Name:
- Concept:
- Caste/Aspect:
- Motivation:
- Positive intimacies:
- Negative intimacies:
- Anima:
- Experience: /
(write experience points as "unspent / total" plx)
Background
Appearance
Attributes
Strength ●●●●● ●● Charisma ●●●●● ●● Perception ●●●●● Dexterity ●●●●● ●● Manipulation ●●●●● ●● Intelligence ●●●● Stamina ●●●●● ●● Appearance ●●●●● ●● Wits ●●●●● ●●
Abilities
Lunar Block Archery ●●●●● ●● Craft X Bureaucracy ● Athletics ●●●●● ●● Larceny ●●●●● ●● Investigation ●●●●● ●● Awareness ●●●●● ●● Linguistics ●●●●● ●● Lore ●●●●● ●● Dodge ●●●●● ●● Performance ●●●●● ●● Occult ●●●●● ●● Integrity ●●●●● ●● Presence ●●●●● ●● Medicine ●●●●● ●● Martial Arts ●●●●● ●● Ride ●●●●● ●● Melee ●●●●● ●● Sail ●●●●● ●● Resistance ●●●●● ●● Socialize ●●●●● ●● Thrown ●●●●● ●● Stealth ●●●●● ●● War ●●●●● ●● Survival ●●●●● ●●
Languages: Old Realm, Skytongue, Flametongue, High Realm, Low Realm, Foresttongue, Seatongue
(write aspect/caste and favored abilities in bold, please. also, you do not have a free dot in every ability. I put them for ease of comprension.)
Specialties
(Write here your specialties, if any)
Backgrounds
Background 1: ● Background 2: ● Background 3: ●
Charms
72/140
Excellencies
- First- Strength, Dexterity, Charisma, Manipulation, Perception, Wits
- Second- Intelligence, Wits, Stamina
- Third- Appearance, Dexterity
- Flawless Focus- Dexterity
- Instictive Unity- Strength, Dexterity
Strength
- Agitation of the Swarm Technique
- Foe-Marking Style
- Prey Hobbling Bite
- Inviting the Winter Wolf
- Impressions of Strength- Ogre's Loving Caress
- Unstoppable Lunar Wound
- Burrowing Devil Strike
- Consumptive Worm Hungers
- Tearing Claw Atemi
- Roused Bear Throw
- Subduing the Honored Foe
Dexterity
- Celestial Monkey- 10 charms (Mastered)
- First Pulse- 8 Charms (Mastered)
- Golden Tiger Stance
- Wary Swallow Method
- Wind Dancing Method
- Flowing Body Evasion
- Wasp Sting Blur
- Octopus and Spider Barrage
- Spreading the Wyld's Roots
Stamina
- Moonsilver Stomach Conversion
- Ox-Body Resistance (x5)
- Steadfast Yeddim Meditation
- Bear Sleep Technique
- Unstoppable Juggernaut Incarnation
- Northern Mastery Technique
- Southern Mastery Technique
- Western Mastery Technique
- External Hide Perfection
- Bruise Relief Method
- Halting the Scarlet Flow
- Armor Forming Technique
- Scorpion and Toad Absolution
- Scorpion and Toad Assumption
Wits
- The Spiders Trap Door
- Thieving Magpie Prana
- Many Pockets Meditation
- Secure Den Prana
- Invisible Warren Creation
- Meerkat Alertness Practice
- Furious Unhappy Recourse
- Many Armed Monkey Style
- Predator and Prey Recognition
Combos
Essence
Essence: ●●●●● ●●
Regeneration:
Personal Essence Pool: 27/27
Peripheral Essence Pool: 66/66
Committed Essence:
Willpower
Willpower: ●●●●● ●●●●
Temporary: □□□□□ □□□□
Virtues
Virtues:
Compassion ●● Conviction ●●●● Temperance ●●● Valor ●●●●●
Virtue flaw: RAEG (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)
Manses and Hearthstones
(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□□ -1
□□□□□□□□□□□□□□□□□□□□□□ -2
□ -4
□ Incapacitated
□□□□□□□□□□□□□□□□□ Dying
Advancement
it's helpful if you write down how you spent your BP and XP
Shopping list
it's also helpful (but optional) if you write out charms you intend to buy