Campaign:A Divided Center/Walrus: Difference between revisions

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== Abilities ==
== Abilities ==
  Archery            Craft              Bureaucracy     
  Archery            Craft              Bureaucracy     
  Athletics           Larceny           Investigation   
  Athletics ●●●      Larceny ●●●        Investigation   
  Awareness           Linguistics       Lore          
  Awareness ●●●      Linguistics ●●●    Lore ●         
  Dodge               Performance        Occult         
  Dodge ●●●          Performance        Occult         
  Integrity          Presence          Medicine       
  Integrity          Presence          Medicine       
  Martial Arts       Ride         
  '''Martial Arts'''●●●    Ride         
  Melee              Sail         
  Melee              Sail         
  Resistance          Socialize     
  Resistance          Socialize     
  Thrown              Stealth    
  Thrown              Stealth ●●●   
  War                '''Survival'''   
  War                '''Survival'''    ●●●


Languages: Skytongue, Old Realm
Languages: Forest-Tongue, Old-Realm, High-Realm, Low-Realm


''(write aspect/caste and favored abilities in '''bold''', please. also, you do not have a free dot in every ability. I put them for ease of comprension.)''
=== Specialties ==
 
=== Specialties ===
''(Write here your specialties, if any)''


== Backgrounds ==
== Backgrounds ==

Revision as of 20:50, 27 September 2009

(italicized text is just a comment, don't keep it in your sheet) originally from [1]

Basics

  • Campaign: Something Exalted
  • Name: Moonsilver Monkey of the East
  • Concept: Lithe Martial-Artist Lunar, Protector of the East
  • Caste/Aspect: Full Moon
  • Motivation: Protect the East from the Threats of Creation
  • Positive intimacies:
  • Negative intimacies:
  • Anima:
  • Experience: 0/0

Background

  • Barbarian dude from the Deep East, defending it against threats in creation
  • Martial Artist
  • Mentor is a Gorilla-Totem tough-guy, disliked his use of agility to solve problems instead of brute force

Appearance

Human form:

  • Mid-calf length pants, vest, several sashes wrapped around his waist and arms.
  • Hair wrapped in a loose fitting short pony-tail, deep brown coloration with silver stripes
  • several piercings, but they're all symmetrical about the middle of his body
  • Eyes match his hair: Silver inner lining with a brown outer ring.
  • Tattoos are deep pulsating silver, running visibly across his chest, circling his pecs, up and around his neck to his ears, eyes, and mouth
  • Monkeyfeethands. you know what I mean.

Spirit Form:

  • Silver-haired monkey
  • same tattoos and piercings
  • still wears the vest, loosely about his chest
  • long, lithe arms, end in gnarled hands
  • retains his monkeyfeethands
  • prehensile tail

Attributes

Strength  ●●●        Charisma     ●●       Perception   ●●● 
Dexterity ●●●●●      Manipulation ●●●      Intelligence ●●●   
Stamina   ●●●        Appearance   ●●       Wits         ●●●●

Abilities

Archery             Craft              Bureaucracy    
Athletics ●●●       Larceny ●●●        Investigation  
Awareness ●●●       Linguistics ●●●    Lore ●          
Dodge ●●●           Performance        Occult         
Integrity           Presence           Medicine      
Martial Arts●●●     Ride         
Melee               Sail         
Resistance          Socialize    
Thrown              Stealth ●●●     
War                 Survival    ●●●

Languages: Forest-Tongue, Old-Realm, High-Realm, Low-Realm

= Specialties

Backgrounds

Background 1: ●
Background 2: ●
Background 3: ●

Charms

  • (Ability) Charm Name (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.

Combos

Combo Name 1wp 0m+

  • Charm Name
  • Adamant Skin Technique
    Cause Gem to explode.

Essence

Essence: ●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: /
Peripheral Essence Pool: /
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)

Willpower

Willpower:
Temporary: 1/1

Virtues

Virtues:

Compassion ●
Conviction ●
Temperance ●
Valor      ●

Virtue flaw: RAEG (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.

Inventory

(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)

Manses and Hearthstones

(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)

Combat

Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)

Attacks

(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)

Health

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying

one Dying level per dot of Stamina

Advancement

it's helpful if you write down how you spent your BP and XP

Shopping list

it's also helpful (but optional) if you write out charms you intend to buy