/TG/heim:Zündstoff's Schülerklasse: Difference between revisions

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'''Treasury:''' 3gc
'''Treasury:''' 3gc


'''Wyrdshards:''' 1
'''Wyrdshards:''' 0


'''Stored Equipment:'''
'''Stored Equipment:'''
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Double-barreled dueling pistol - 6"; S4; Accuracy; Prepared shot; -2 armor save; Hand-to-hand; Double-barreled
Double-barreled dueling pistol - 6"; S4; Accuracy; Prepared shot; -2 armor save; Hand-to-hand; Double-barreled


Rabbit's Foot
Rabbit's Foot - Re-roll one dice in battle or re-roll in exploration
 
Fire Bomb - Thrown; D3S4; Blast Radius




Line 117: Line 119:


Blunderbuss - Sp; S3; Shot; Fire once
Blunderbuss - Sp; S3; Shot; Fire once
Superior blackpowder - +1S to all guns




Line 354: Line 358:


+1BS
+1BS
'''Special Rules:'''
Marksmen - Treated as having Hunter skill; can fire a blackpowder weapon every turn unless having moved





Revision as of 22:01, 20 December 2013

Information

Warband Rating: 110

Warband Size: 11/15

Treasury: 3gc

Wyrdshards: 0

Stored Equipment:


Heroes

Zündstoff

Senior Gunnery Officer


M WS BS S T W I A Ld
4 4 4 3 3 1 4 1 8




Equipment:

Sword - CC; SU; Parry

Double-barreled dueling pistol - 6"; S4; Accuracy; Prepared shot; -2 armor save; Hand-to-hand; Double-barreled

Rabbit's Foot - Re-roll one dice in battle or re-roll in exploration

Fire Bomb - Thrown; D3S4; Blast Radius


Experience: 23


Advances:

Academic:

Combat:

Shooting:

Speed:

Strength:


Rössel

Instructor


M WS BS S T W I A Ld
4 3 4 3 3 2 3 1 7




Equipment:

Double-barreled handgun - 24"; S4; -2 armor save; Move or fire; Double-barreled

Blunderbuss - Sp; S3; Shot; Fire once

Superior blackpowder - +1S to all guns


Experience: 14


Advances:

+1W

Academic:

Shooting:

Speed:


Brand

Senior Student


M WS BS S T W I A Ld
4 4 3 3 3 1 3 1 7




Equipment:

Sword - CC; SU; Parry

Double-barreled dueling pistol - 6"; S4; Accuracy; Prepared shot; -2 armor save; Hand-to-hand; Double-barreled


Experience: 10


Advances:

Combat:

Shooting:

Speed:

Strength:


Freisch

Underclassman


M WS BS S T W I A Ld
4 3 2 3 3 1 3 1 6




Equipment:

Sword - CC; SU; Parry

Double-barreled dueling pistol - 6"; S4; Accuracy; Prepared shot; -2 armor save; Hand-to-hand; Double-barreled


Experience: 2


Advances:

Combat:

Step Aside

Shooting:

Speed:


Flinte

Underclassman


M WS BS S T W I A Ld
4 3 2 3 3 1 3 1 6




Equipment:

Sword - CC; SU; Parry

Double-barreled dueling pistol - 6"; S4; Accuracy; Prepared shot; -2 armor save; Hand-to-hand; Double-barreled


Experience: 2


Advances:

Combat:

Step Aside

Shooting:

Speed:


Henchmen

Marksmen x2

Pulver, Staub


M WS BS S T W I A Ld
4 3 5 3 3 1 3 1 7




Equipment:

Handgun - 24"; S4; Prepare shot; Move or fire; -2 armor save


Experience: 2


Advances:

+1BS


Special Rules:

Marksmen - Treated as having Hunter skill; can fire a blackpowder weapon every turn unless having moved


Sons of the Guns x4

Prell, Kufe, Häl, Lurd


M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Equipment:

Halberd - CC; SU+1; Two-handed


Experience: 1


Advances:


Hired Swords

Wernher von Braun

Pyromaniac


M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Equipment:

ROCKETS AND FIRECRACKERS


Experience: 1


Advances:

Pyro:


The Fallen