/TG/heim:Reynold's Relic Requisition Expedition (Marienburg Mercenaries): Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>WarSmith7
mNo edit summary
1d4chan>WarSmith7
Line 386: Line 386:
==Hired Swords==
==Hired Swords==


===SellSword Gurts===
===Rezwaldo===


''Fluff''  
''Fluff''  


'''Warrior''' (0xp)
'''Warlock''' (0xp) ''30gc to hire, +15gc to upkeep''


{| border="1" cellspacing="0" cellpadding="5" align="left"
{| border="1" cellspacing="0" cellpadding="5" align="left"
Line 404: Line 404:
|-  
|-  
| 4
| 4
| 3
| 2
| 3
| 2
| 3
| 3
| 3
| 3
| 1
| 1
| 3
| 4
| 1
| 1
| 7
| 8
|-
|-
|}
|}
Line 422: Line 422:
'''Equipment:'''
'''Equipment:'''


Sword, Buckler.
Staff.


'''Special Rules'''
'''Special Rules'''


Wizard ''(Lesser Magic)''.
'''Skills''' ''(Academic)''
'''Spells (2)'''
Luck of Shemtek, Sword of Rezhebel.


==Battle History==
==Battle History==

Revision as of 05:44, 27 March 2013

Intro

Fluff

Warband Rating and Special Rules

Warband Rating: 81

Marienburgers:

Extra 100gc during warband creation. +1 bonus to rolls when searching for rare items.

Treasury

Gold Crowns: 20

Wyrdstone: 0

Equipment: Sword

Heroes

Captain Rhupert Reynold

Fluff

Mercenary Captain (23xp)

M WS BS S T W I A Ld
4 4 4 3 3 1 4 1 8




Equipment:

Heavy Armor, Sword, Buckler, Dueling Pistol, Crossbow, Signet Ring (Lucky Charm).

Special Rules

Leader.

Skills (Combat, Shooting, Academic, Strength, Speed)


Injuries

Sebastion Reynold

Fluff

Youngblood (1xp)

M WS BS S T W I A Ld
4 2 2 3 3 1 3 1 6




Equipment:

Heavy Armor,Sword, Buckler, Dueling Pistol(Brace), Signet Ring (Lucky Charm).


Special Rules


Skills (Combat, Shooting, Speed)


Injuries

Jarriah Crowe

Fluff

Champion (9xp)

M WS BS S T W I A Ld
4 4 3 3 3 1 3 1 7




Equipment:

Heavy Armor, Sword, Buckler, Crossbow.

Special Rules


Skills (Combat, Shooting, Speed)


Injuries

Mr. Finch

Fluff

Champion (9xp)

M WS BS S T W I A Ld
4 4 3 3 3 1 3 1 7




Equipment:

Heavy Armor, Crossbow, Sword, Buckler.

Special Rules


Skills (Combat, Shooting, Speed)


Injuries

Milo Tanner

Fluff

Youngblood (1xp)

M WS BS S T W I A Ld
4 2 2 3 3 1 3 1 6




Equipment:

Sword, Buckler, Light Armor.

Special Rules


Skills (Combat, Shooting, Speed)


Injuries

Henchmen

Armsmen Crastor

Fluff

Swordsmen (1xp)

M WS BS S T W I A Ld
4 4 3 3 3 1 3 1 7




Equipment:

Sword, Buckler.

Special Rules

Expert Swordsmen.

Armsmen Bythe

Fluff

Swordsmen (1xp)

M WS BS S T W I A Ld
4 4 3 3 3 1 3 1 7




Equipment:

Sword, Buckler.

Special Rules

Expert Swordsmen.

Armsmen Garrick

Fluff

Swordsmen (1xp)

M WS BS S T W I A Ld
4 4 3 3 3 1 3 1 7




Equipment:

Sword, Buckler.

Special Rules

Expert Swordsmen.


Hired Swords

Rezwaldo

Fluff

Warlock (0xp) 30gc to hire, +15gc to upkeep

M WS BS S T W I A Ld
4 2 2 3 3 1 4 1 8




Equipment:

Staff.

Special Rules

Wizard (Lesser Magic).

Skills (Academic)


Spells (2)

Luck of Shemtek, Sword of Rezhebel.

Battle History

Sold Equipment

Dead

Sellsword Gurts (died 3-27-13) First battle vs.