1d4chan>Rectifier |
1d4chan>Cornflake blues |
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| As of the June 2009 playtest, the rules are being kept on a Google Document [http://docs.google.com/View?id=dfb5mz3j_164ddxdz] | | As of the June 2009 playtest, the rules are being kept on a Google Document [http://docs.google.com/View?id=dfb5mz3j_164ddxdz] |
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| The mechanics below are antique, and should not be considered current: | | The mechanics that were below were antiquated, and have been moved to the talk page for clarity. |
| == Old Basics ==
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| ===Old Skills===
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| Acrobatics/Athletics, Bluff, Climb, Concentration, Craft*, Diplomacy, Disguise, Escape Artist, Handle Animal*, Treatment, Intimidate, Investigate, Knowledge (General)*, Knowledge (Specific)*, Knowledge (Secret)*, Language*, Mechanics, Navigation, Perform, Profession, Religion, Ride*, Search, Sleight of Hand, Stealth, Survival, Swim, Weapon*
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| Skills marked with asterisks ("*") are to be specified (e.g: General Knowledge: Geography, Ride: Horse, or Language: Tzeng).
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| ===Old Physical Combat===
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| To attack, one rolls (d10+Physique+Weapon-target's Parry value) (for melee attacks) or (d10+Reaction+Weapon-target's Dodge) (for ranged attacks). If the result is greater than or equal to 9, you hit, dealing damage equal to the amount you suceeded by + your weapon's damage. Some classes may provide bonuses to hit or to damage.
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| [[Category:Mosaic]] | | [[Category:Mosaic]] |
This article is related to the Mosaic project. |
Rules
As of the June 2009 playtest, the rules are being kept on a Google Document [1]
The mechanics that were below were antiquated, and have been moved to the talk page for clarity.