Setting:Hail and Kill/Outlaw: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Root
No edit summary
Line 6: Line 6:
Perception 15 [15]
Perception 15 [15]
==Advantages==
==Advantages==
Wild Talent(Retention 25%) [25], 20 points chosen from among: Per +1 to +4 [5 to 20], Acute Senses (any) [2/level], Ambidexterity [5], Arm DX [16], Combat Reflexes [15], Common Sense [10], Danger Sense [15], Enhanced Dodge [15], Gizmo [5/level], High Manual Dexterity [5], Intuition [15], Luck [15], Serendipity [15], Signature Gear [Varies].
Lorem ipsum dolor sit amet, in usu dicam semper. Mutat quaestio platonem cu mea, duo ut melius dissentiunt. Apeirian recusabo sit in, ea quo essent omnium. An est fastidii quaestio contentiones, an vix dicta omnesque, eam animal maiorum ea. Justo nonumy fabulas per in. Te patrioque reprimique usu, mea fuisset aliquando deterruisset te.
==Disadvantages==
 
-20 points chosen from among: Callous [-5], Chummy [-5], Compulsive Behavior(Any) [-5 to -15], Code of Honor(Highwayman or Professional) [-5], Enemy(A person or small group you've wronged, trying to kill you, appears on a 9 or less each session) [-10], Kleptomania [-15†], Laziness [-10], Phobia(any) [-5 to -20], Secret(You're a wanted criminal) [-20], Sense of Duty (Adventuring companions) [-5], Social Stigma (You're known as a criminal) [-5] or Wealth(Poor or Struggling) [-10 or -15]
Vim an quis necessitatibus, error iudico sensibus ei duo, id dolore numquam tractatos vix. Pri ad fastidii definitionem, minim electram ea per. Pri ut aperiri virtute euismod, posse sonet libris te eos, mei eros graeci expetendis ex. Affert eripuit at nec, ea harum dicant iuvaret pro. Liber ignota no usu, his consulatu voluptatum ad.


† Multiplied for self-control number; see p. B120.
† Multiplied for self-control number; see p. B120.

Revision as of 13:59, 28 October 2014

Outlaw [150]

You are a specialist in many 'practical' fields. Perhaps you are a criminal, maybe you're just talented. Regardless, your skills will come in handy in any group of adventurers.

Attributes

ST 10 [0]; DX 12 [40]; IQ 12 [40]; HT 10 [0].

Secondary Characteristics

Perception 15 [15]

Advantages

Lorem ipsum dolor sit amet, in usu dicam semper. Mutat quaestio platonem cu mea, duo ut melius dissentiunt. Apeirian recusabo sit in, ea quo essent omnium. An est fastidii quaestio contentiones, an vix dicta omnesque, eam animal maiorum ea. Justo nonumy fabulas per in. Te patrioque reprimique usu, mea fuisset aliquando deterruisset te.

Vim an quis necessitatibus, error iudico sensibus ei duo, id dolore numquam tractatos vix. Pri ad fastidii definitionem, minim electram ea per. Pri ut aperiri virtute euismod, posse sonet libris te eos, mei eros graeci expetendis ex. Affert eripuit at nec, ea harum dicant iuvaret pro. Liber ignota no usu, his consulatu voluptatum ad.

† Multiplied for self-control number; see p. B120.

Skills

Primary Skills

Streetwise (A) IQ+1 [4]-13 and four of: Climbing (A) DX+1 [4]-13; Disguise (A) IQ+1 [4]-13; Escape (H) DX+0 [4]-12; Fast-Talk (A) IQ+1 [4]-13; Filch (A) DX+1 [4]-13; Forced Entry (E) DX+2 [4]-14; Forgery (H) IQ+0 [4]-12; Pickpocket (H) DX+0 [4]-12; Poisons (H) IQ+0 [4]-12; Stealth (A) DX+1 [4]-13; Traps (A) IQ+1 [4]-13; Urban Survival (A) Per+1 [4]-16; or techniques based on these skills.

Secondary Skills

One of: Brawling (E) DX+1 [2]-13; Knife (E) DX+1 [2]-13; Thrown Weapon(Any) (E) DX+1 [2]-13.

Two of: [2] in any primary skill(which lowers its level by 1) or Acting (A) IQ+2 [2]-12; Area Knowledge (E) IQ+1 [2]-13; Counterfeiting (H) IQ-1 [2]-15; Current Affairs(Any) (E) IQ+1 [2]-13; Observation (A) Per+0 [2]-15; Scrounging (E) Per+1 [2]-16; Shadowing (A) IQ+2 [2]-12; Smuggling (A) IQ+2 [2]-12; or techniques based on these skills.

Background Skills

Four of: [1] in any primary skill(which lowers its level by 2), [1] in any secondary skill(which lowers its level by 1) or Acrobatics (H) DX-2 [1]-10; Armoury (A) IQ-1 [1]-11; Camouflage (E) IQ [1]-12; Carousing (A) HT [1]-10; Dance (A) DX-1 [1]-11; First-Aid (E) IQ+0 [1]-12; Gambling (A) IQ-1 [1]-11; Heraldry (A) IQ-1 [1]-11; Public Speaking (A) IQ-1 [1]-11; Riding(Equine) (A) DX-1 [1]-11; or techniques based on these skills.