Warhammer: Chaosbane: Difference between revisions

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==Reception==
==Reception==
The game's initial reception was mixed to say the least. The game sits at a a metascore of [[Slaanesh|69]] and 51% positive rewiews on Steam. While the game isn't really a clunky mess, it was panned for it's repetitiveness and for not really standing from it's [[Diablo|competitors]]. So the result is not a bad game, but worse, a mediocre one. And as is the case for most mediocre games, Chaosbane was quickly forgotten about and it felt into obscurity.<br>
The game's initial reception was mixed to say the least. The game sits at a a metascore of [[Slaanesh|69]] and 51% positive rewiews on Steam. While the game isn't really a clunky mess, it was panned for it's repetitiveness and for not really standing out from it's [[Diablo|competitors]]. So the result is not a bad game, but worse, a mediocre one. And as is the case for most mediocre games, Chaosbane was quickly forgotten about and it felt into obscurity.<br>
The game is still worked on however. The devs didn't decide to abandon ship, and keep patching the game and adding DLC (which are also pretty mixed (well, at least they're consistent)). The game is now considered to be better than on release, but a "Path of Warhammer" it still ain't.
The game is still worked on however. The devs didn't decide to abandon ship, and keep patching the game and adding DLC (which are also pretty mixed (well, at least they're consistent)). The game is now considered to be better than on release, but a "Path of Warhammer" it still ain't.



Revision as of 04:01, 18 November 2020

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Warhammer: Chaosbane is an Isometric Action-RPG set in the Warhammer Fantasy Battle world just after the Great War Against Chaos, meaning over 200 years before the End Times.

The game was released on May 31, 2019 for PC, PS4 and Xbox One.

Setting

As mentioned above, the game is set just after the Great War Against Chaos (a couple centuries before the End Times). This was during a time when the Empire was divided and without an Emperor. Big trouble brewed in the North when a Chaos Champion by the name of Asavar Kul was anointed Everchosen of Chaos (the fourth one, specifically) and led a massive invasion into the south. Their first target? Their favorite punching bag: Kislev.

The Tzar of Kislev sent messages begging the Elector Counts of the Empire to get off their sorry asses and lend them their aid, but the Elector Counts were like "Nah". One minor nobleman from Nuln showed that he had balls of steel and rallied the Counts (along with their long-time allies, the Dwarfs) to the aid of the Kislevites. His name? Magnus. With the aid of the combined armies of the Empire, Kislev and the Dwarfs, Magnus defeated the chaos horde and slain Asavar Kul during The Battle at the Gates of Kislev. Magnus was so loved and respected for all he did that he was immediately crowned the new Emperor and united the Empire once more. Now named Magnus the Pious, he ruled for over 60 years and was considered the best Emperor since Sigmar.

It was also during this time that the Colleges of Magic were born, founded by the High Elf High Loremaster Teclis and approved by Emperor Magnus himself. Probably because they realized that Faith, Steel and Gunpowder weren't enough to combat Chaos Sorcery and Daemons (and so that the Empire would serve as a bulwark against the Forces of Chaos so that the High Elves wouldn't get sandwiched by both Chaos and their Dark Elf cousins)

Fun fact: This is actually the second game to be set after the Great War Against Chaos. The first game was Warhammer: Mark of Chaos (which a lot of people (unfairly) considered to be a Total War clone).

Plot

Gameplay

The game is essentially Warhammer Fantasy Diablo. The game allows us to play six classes:

  • Konrad Vollen (Empire Captain):
  • Elontir (High Elf Archmage):
  • Elessa (Wood Elf Waywatcher):
  • Bragi Axebiter (Dwarf Slayer):
  • Keela (Dwarf Engineer):
  • Jurgen Haider (Human Witch Hunter):

Reception

The game's initial reception was mixed to say the least. The game sits at a a metascore of 69 and 51% positive rewiews on Steam. While the game isn't really a clunky mess, it was panned for it's repetitiveness and for not really standing out from it's competitors. So the result is not a bad game, but worse, a mediocre one. And as is the case for most mediocre games, Chaosbane was quickly forgotten about and it felt into obscurity.
The game is still worked on however. The devs didn't decide to abandon ship, and keep patching the game and adding DLC (which are also pretty mixed (well, at least they're consistent)). The game is now considered to be better than on release, but a "Path of Warhammer" it still ain't.

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