Warhammer 40,000: Boltgun: Difference between revisions
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* '''Chaos Terminator:''' | * '''Chaos Terminator:''' | ||
* '''Lesser Plague Toad:''' Not a problem individually but in enclosed areas with multiple of them, your life becomes hell. They have two attacks: [[slaanesh|licking you]] and spitting slime, which will attach to a region and explode. Prioritize eliminating these guys ASAP | * '''Lesser Plague Toad:''' Not a problem individually but in enclosed areas with multiple of them, your life becomes hell. They have two attacks: [[slaanesh|licking you]] and spitting slime, which will attach to a region and explode. Prioritize eliminating these guys ASAP | ||
* '''Nurgling:'''One of the more annoying enemies. They are weak and go down in one hit, but they can easily swarm you and waste your ammo. Don't waste a plasma bolt or grenades on them, instead take them out with a bolter shot or a shotgun blast. | * '''Nurgling:''' One of the more annoying enemies. They are weak and go down in one hit, but they can easily swarm you and waste your ammo. Don't waste a plasma bolt or grenades on them, instead take them out with a bolter shot or a shotgun blast. | ||
* '''Pink and Blue Horror:''' The pink horror is the ranged one. When he dies, two blue horrors spawn who will want to enter melee. | * '''Pink and Blue Horror:''' The pink horror is the ranged one. When he dies, two blue horrors spawn who will want to enter melee. | ||
* '''Screamer of Tzeentch:''' | * '''Screamer of Tzeentch:''' | ||
* '''Flamer of Tzeentch:'''They act more like a shotgun than a "flamer," shooting a 5 pellet shot at you. Ironically closing the distance is not a bad idea, as your chainsword can take them out relatively easily. | * '''Flamer of Tzeentch:''' They act more like a shotgun than a "flamer," shooting a 5 pellet shot at you. Ironically closing the distance is not a bad idea, as your chainsword can take them out relatively easily. | ||
* '''Exalted Flamer:''' | * '''Exalted Flamer:''' | ||
* '''Foetid Bloat-Drone:''' | * '''Foetid Bloat-Drone:''' |
Revision as of 00:18, 24 May 2023
Warhammer is a pretty old franchise, dating back all the way to the late 80's. Seeing as the property is extremely grimdark, filled with vile Xenos and demons alike, you'd think some companies would have jumped at the opportunity to use the setting as a basis for a cool boomer shooter, it sounds like it writes itself! Sadly, due to 40k's tabletop nature, the only games that came out for it in that era were slow, clunky RTS games. They had their chance, and they blew it...
Then, Auroch Digital said "fuck that" and decided to make a good ol' boomer shooter 29 years late (but you know what they say about "better late than never"). Announced during the 2022 Warhammer Skulls event, very little of the game has been revealed, although there are some highlights. The game seems to be going for the 3D environments, prerendered sprite-based enemies style, which while aesthetically pleasing, runs into that Sonic Mania problem where there's too much detail for it to have actually run on DOS like OG Doom, although that's not a big issue (given that unless you want to play on a pregnancy test the modern computer should be able to run it just fine), and overall it looks to be doing a pretty good job of retaining that good old 90s Doom aesthetic. The only other things of note are that you seem to be only fighting Chaos (fitting), we will once again be playing an Ultrasmurf (and, fittingly since it's a boomer shooter, a Beakie at that), and launched on May 23, 2023.
Story
According to news articles and leaked game play, the game is connected to Warhammer 40,000: Space Marine, taking place several years after the events of the first game. Given that Space Marine it self is getting a sequel it's unclear how or if boltgun connects to that. While the second game seemingly has a Tyranid Focus, the first game only had chaos come in by surprise after a few hours fighting orks so all three games could be connected.
The player takes the role of an Ultramarine Sternguard Veteran Sergeant named Malum Caedo who is dispatched to the Forgeworld of Graia under orders from an Ordo Malleus Inquisitor. His name is something to call out as just a fun fact. His last name Caedo means means to "I Cut, Hew, Fell", while his first name Malum means 'evil' or 'wrong'. If you put his name into a google translate the answer you get from is Latin is: "I kill Evil", at which your computer explodes from having a name that Fucking Metal on it's screen.
The Inquisitor explains that the Graian mechanicum managed to salvage pieces of Inqusitor Drogan's power source and began experimenting on the device. Now because this worked so well the first time, the tech priests experiments have caused Graia to once again be invaded by the Forces of Chaos. The Inquisitor has ordered the Ultramarine squad to descend to Graia and retrieve the power source fragments.
Unfortunately for the Ultramarines, their drop pod suffers critical damage that leaves all of them dead except one (Malum Caedo) surviving the crash. Now it's up to Malum to rip and tear his way through Graia to complete the mission.
Gameplay
What has been confirmed so far from it's pre-release FAQ is that the game will be a Singleplayer experience and that there are no plans for a Multiplayer or Horde mode at launch.
Weapons
- Chainsword:Your basic weapon. Unfortunally, unlike DOOM, killing enemies with it won't give lots of health and ammo. Still, it's good at making you able to clear gaps between yourself and the enemy, and is particularly strong against anything that's not a Chaos Space Marine or a Terminator. Use this to interrupt your enemies and stagger them.
- Bolter:
- Shotgun:
- Heavy Bolter:
- Meltagun:'
- Plasma gun:
- Grav-Gun:
- Vengeance Launcher:
- Volkite Caliver:
Enemies
- Cultist with Autogun: Your basic mooks. Staring at them too long will cause them to die
- Heavy Stubber Cultist: The most annoying of the cultists, they fire a gun that has the spread of butter and the ability to suppress you outright. Priortize these guys over cultists and Chaos Space Marines.
- Renegade with Plasma Gun: You'll want to take these guys out ASAP. They're able to take out a good chunk of health with a charged up plasma shot but one melee attack will cause them to explode.
- Chaos Space Marine: One of the stronger enemy you fight, it's better to prioritize them, especially if there's multiple in the same place. Try to spam grenades at them or hit them with Plasma, as otherwise they can outshoot you or kill you just as fast as you can kill them.
- Aspiring Champion:
- Chaos Terminator:
- Lesser Plague Toad: Not a problem individually but in enclosed areas with multiple of them, your life becomes hell. They have two attacks: licking you and spitting slime, which will attach to a region and explode. Prioritize eliminating these guys ASAP
- Nurgling: One of the more annoying enemies. They are weak and go down in one hit, but they can easily swarm you and waste your ammo. Don't waste a plasma bolt or grenades on them, instead take them out with a bolter shot or a shotgun blast.
- Pink and Blue Horror: The pink horror is the ranged one. When he dies, two blue horrors spawn who will want to enter melee.
- Screamer of Tzeentch:
- Flamer of Tzeentch: They act more like a shotgun than a "flamer," shooting a 5 pellet shot at you. Ironically closing the distance is not a bad idea, as your chainsword can take them out relatively easily.
- Exalted Flamer:
- Foetid Bloat-Drone:
- Ambull:
Bosses
- Greater Plague Toad:
- Chaos Sorcerer:
- Lord of Change:
- Great Unclean One:
- Ancient Ambull