Warhammer/Tactics/8th Edition/Dwarfs: Difference between revisions

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==Why Play Dwarfs==
==Why Play Dwarfs==
Because you like piss people off by legally taking 10 war machines in 2,000 points matches. You also like high leadership and a standard toughness of 4. Also you have a thing for alcoholic midgets.
Because you like to piss people off by legally taking 10 war machines in 2,000 points matches. You also like high leadership and a standard toughness of 4. Also you have a thing for alcoholic midgets.


==Unit Analysis==
==Unit Analysis==

Revision as of 05:27, 29 January 2012

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Why Play Dwarfs

Because you like to piss people off by legally taking 10 war machines in 2,000 points matches. You also like high leadership and a standard toughness of 4. Also you have a thing for alcoholic midgets.

Unit Analysis

Lords & Heroes

Named Characters

Note: Under the current edition, named characters tend to be overpriced; you can pretty easily emulate most named characters from scratch and save yourself some points. That said, a few named characters do have abilities and wargear or wargear combos unique to them, so if you absolutely need to have them, go ahead. Just make sure you're really getting your points worth.


Generic Characters

Note: While named characters are judged against their generic counterparts, generic characters are examined based on their role in your army.


Core Units

Special Units

Rare Units

Building Your Army

Buying Your Army

Army Composition

Magic Items

Magic

Tactics