Tomb of Annihilation: Difference between revisions

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'''Tomb of Annihilation''' is a self-contained adventure module for [[Dungeons & Dragons 5th Edition]]. Set in Chult, the dinosaur-inhabited tropical jungle region of southern [[Faerun]], it is a spiritual sequel to the [[Tomb of Horrors]].
'''Tomb of Annihilation''' is a self-contained adventure module for [[Dungeons & Dragons 5th Edition]]. Set in Chult, the dinosaur-inhabited tropical jungle region of southern [[Faerun]], it is a spiritual sequel to the [[Tomb of Horrors]].


The plot kicks off when a strange, magical curse begins affecting everyone who has ever been resurrected from the dead, causing them to slowly weaken day by day until they die, irrevocably. The "death curse" is due to the machinations of [[Acerak]], who has constructed a trap-riddled tomb deep in the jungles of Chult to house a necromantic artifact called the Soulmonger; this is feeding on the souls of every individual who has ever been resurrected in order to strengthen an [[atropal]], which Acerak hopes to somehow transform into a full-fledged undead deity under his control.
The plot kicks off when a strange, magical curse begins affecting everyone who has ever been resurrected from the dead, causing them to slowly weaken day by day until they die, irrevocably. The "death curse" is due to the machinations of [[Acererak]], who has constructed a trap-riddled tomb deep in the jungles of Chult to house a necromantic artifact called the Soulmonger; this is feeding on the souls of every individual who has ever been resurrected in order to strengthen an [[atropal]], which Acerak hopes to somehow transform into a full-fledged undead deity under his control.


The party must make a race against time to find the tomb and penetrate its traps so they can disable the machine and destroy the atropal before Acerak's plans come to fruition.
The party must make a race against time to find the tomb and penetrate its traps so they can disable the machine and destroy the atropal before Acerak's plans come to fruition.


[[Category: Dungeons & Dragons]] [[Category: Adventures]]
[[Category: Dungeons & Dragons]] [[Category: Adventures]]

Revision as of 00:00, 8 July 2018

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Tomb of Annihilation is a self-contained adventure module for Dungeons & Dragons 5th Edition. Set in Chult, the dinosaur-inhabited tropical jungle region of southern Faerun, it is a spiritual sequel to the Tomb of Horrors.

The plot kicks off when a strange, magical curse begins affecting everyone who has ever been resurrected from the dead, causing them to slowly weaken day by day until they die, irrevocably. The "death curse" is due to the machinations of Acererak, who has constructed a trap-riddled tomb deep in the jungles of Chult to house a necromantic artifact called the Soulmonger; this is feeding on the souls of every individual who has ever been resurrected in order to strengthen an atropal, which Acerak hopes to somehow transform into a full-fledged undead deity under his control.

The party must make a race against time to find the tomb and penetrate its traps so they can disable the machine and destroy the atropal before Acerak's plans come to fruition.