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Size/Type: Large Magical Beast
Size/Type: Large Magical Beast<br />
Hit Dice: 5d10+25 (52 hp)
Hit Dice: 5d10+25 (52 hp)<br />
Initiative: +1
Initiative: +1<br />
Speed: 30 ft. (6 squares)
Speed: 30 ft. (6 squares)<br />
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14<br />
Base Attack/Grapple: +5/+14
Base Attack/Grapple: +5/+14<br />
Attack: Claw +9 melee (1d6+5)
Attack: Claw +9 melee (1d6+5)<br />
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)<br />
Space/Reach: 10 ft./5 ft.
Space/Reach: 10 ft./5 ft.<br />
Special Attacks: Improved grab
Special Attacks: Improved grab<br />
Special Qualities: Scent
Special Qualities: Scent<br />
Saves: Fort +9, Ref +5, Will +2
Saves: Fort +9, Ref +5, Will +2<br />
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10<br />
Skills: Listen +8, Spot +8
Skills: Listen +8, Spot +8<br />
Feats: Alertness, Track
Feats: Alertness, Track<br />
Environment: Temperate forests
Environment: Temperate forests<br />
Organization: Solitary, pair, or pack (3-8)
Organization: Solitary, pair, or pack (3-8)<br />
Challenge Rating: 4
Challenge Rating: 4<br />
Treasure: None
Treasure: None<br />
Alignment: Always neutral
Alignment: Always neutral<br />
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Advancement: 6-8 HD (Large); 9-15 HD (Huge)<br />
Level Adjustment: —
Level Adjustment: —<br />

Revision as of 19:10, 23 November 2015

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This is how it works, I post a picture, You give me stats. Simple isn't it?

This is one of the most annoying, memetic, infections of /tg/ boards.

If you want a Stat Me thread to be tolerable then don't just say Stat Me. Make up a clever way to ask it that's in character for what you're asking for. For example, if you want people to stat Freddy Fazbear then say "Are you ready for stating Freddy?"

IRL Myths

SantaClaus



Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment: —