Star Wars: Legion/Tactics/Rebels: Difference between revisions

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This means that you will be constantly spending actions on dodge tokens without either support commander available for the rebels
This means that you will be constantly spending actions on dodge tokens without either support commander available for the rebels


you will almost always find yourself fielding either too much, or too little Anti-Tank in your lists, and find it punishing in both scenarios
You will almost always find yourself fielding either too much, or too little Anti-Tank in your lists, and find it equally punishing
 
Without esteemed leader, your heroes are a little too... squishy. And with it, your infantry seem to not stay around as often
 
You're not empire


==Units==
==Units==

Revision as of 14:47, 18 May 2019

This page is in need of cleanup. Srsly. It's a fucking mess.

>

Why Play Rebels

Pros

  • Better infantry shooting.
  • Cheaper units on average.
  • Han solo, the infantry killing machine
  • All around, one of the strongest and most competitive armies that make it to tournaments. The rebels have many abilities that both let you keep your troops on objectives, and let them survive.

Cons

Literally everything in your army (with the exception of Luke) has white defense dice. literally. everything.

This means that you will be constantly spending actions on dodge tokens without either support commander available for the rebels

You will almost always find yourself fielding either too much, or too little Anti-Tank in your lists, and find it equally punishing

Without esteemed leader, your heroes are a little too... squishy. And with it, your infantry seem to not stay around as often

You're not empire

Units

Commanders

Operatives

Corps

Special Forces

Support

Heavy