Oestalan Sector: Difference between revisions
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=== Arkturi=== | === Arkturi=== | ||
Double Planet System, both civilized worlds | Double Planet System, both civilized worlds | ||
Planet: Arkturi Alpha/Beta | |||
Designation: Hive World/Death World | |||
Overview: | |||
Having a population in the tens of billions, Arkturi Alpha was capable of providing many regiments of Imperial troops to serve in various battlefields and had a local Mechanicus Forge to pump out a steady, if small, stream of weapons, vehicles, equipment and other supplies. | |||
However, it's sister planet Beta, was a world filled with nightmarish creatures in its various biomes. Creatures that could hunt tanks and slaughter entire battalions. The worst of these monsters usually came out in the long nights and frequent eclipses that plagued the world, the infamous Hellhunter. In ages past, the native tribes people would achieve the status of warrior by hunting the hellbeast. Only the most cunning, courageous, and sneaky of tribesmen could hope to slay the Hellhunter and serve it as a sacrifice to the Emperor. | |||
In recent times, the planetary governor of Arkturi Alpha authorized the Death World Initiative, sending many unwanted youth and street urchins to Beta in order to both alleviate the the burgeoning population and to produce stellar quality Guardsmen. Trained by the same tribes of old, these unwanted children would become warriors of unparalleled skills in stealth and ambush. | |||
Notable Regiments: | |||
1st Arkturi Night Hunters | |||
Specialty: Stealth Warfare/Night combat. | |||
5th Arkturi Hive Sweepers | |||
Specialty: Hive Combat/Special Weapons | |||
=== Stellar Remnant Belt === | === Stellar Remnant Belt === |
Revision as of 21:41, 29 July 2013
Oestalan Sector is the combination of efforts of fa/tg/uys to create another homebrew sector of the Warhammer 40k universe to go alongside the [[[Tiji Sector]]. At the moment there is only one system.
Planet Listing: Medigeminus System
Current planet list
Medigeminus(Red Giant Star)
Arminia
Molten World
Arminia was, millions of years ago, a Venus-like pressure-cooker world. However, when Medigeminus expanded into a Red Giant, its atmosphere was blasted away and its surface heated to the melting point. Arminia is generally useless for practical purposes. It is named after saint Arminia Calderon, one of the original founders of the Order of The Holy Rose.
Alconeus
Aqua World/Forge World
Alconeus is a primarily aquatic planet; a worldwide ocean covered with islands, Alconeus is rich in heavy and rare earth metals. This richness was what originally attracted the Mechanicus. However, they found that rather than being bound in traditional mineral deposits, the Heavy Metals of Alconeus are integral to the local ecosystem. Strontium is the basic building block of the organism's bones, rather than Calcium, and nearly every other metal is bound in one living thing or another. Thus, the easiest way to extract these metals is to kill the native life forms, and using the arcane arts of technology, extract the metals from their bodies before consuming them. This act has acquired a major ritual significance among the Mechanicus, for whom it is an act of reclaiming the Omnissiah's divine metals from the unholy life forms which seek to hoard it in their bodies. Alconeus' islands are almost entirely given over to Manufactoriums. Among those who live on the oceans, spending their whole lives touching nothing more solid than a boat or a coral reef, the leading cause of death is heavy metal poisoning.
ADDENDUM; information is out of date as of 662.M41 and must be updated as soon as contact with the planet can be reestablished.
Tenocit
Homeworld of the Blood Jaguars
Arkturi
Double Planet System, both civilized worlds
Planet: Arkturi Alpha/Beta Designation: Hive World/Death World Overview:
Having a population in the tens of billions, Arkturi Alpha was capable of providing many regiments of Imperial troops to serve in various battlefields and had a local Mechanicus Forge to pump out a steady, if small, stream of weapons, vehicles, equipment and other supplies.
However, it's sister planet Beta, was a world filled with nightmarish creatures in its various biomes. Creatures that could hunt tanks and slaughter entire battalions. The worst of these monsters usually came out in the long nights and frequent eclipses that plagued the world, the infamous Hellhunter. In ages past, the native tribes people would achieve the status of warrior by hunting the hellbeast. Only the most cunning, courageous, and sneaky of tribesmen could hope to slay the Hellhunter and serve it as a sacrifice to the Emperor.
In recent times, the planetary governor of Arkturi Alpha authorized the Death World Initiative, sending many unwanted youth and street urchins to Beta in order to both alleviate the the burgeoning population and to produce stellar quality Guardsmen. Trained by the same tribes of old, these unwanted children would become warriors of unparalleled skills in stealth and ambush.
Notable Regiments:
1st Arkturi Night Hunters Specialty: Stealth Warfare/Night combat.
5th Arkturi Hive Sweepers
Specialty: Hive Combat/Special Weapons
Stellar Remnant Belt
A belt of dense, incandescent gas circling the star, roughly twenty million kilometers wide and deep.
Planet 5
Lhimeraia
Land of the Space Maori
Planet 7
Planet 8
Asteroid Belt
The Green Traverse-Orkish/Smuggler territory
Da Bigges' Fing: A massive asteroid floating in the Green Traverse, under the control of Warboss Flashrak "Da Nex' Bigges' Fing" Grabn'atch, a big, fat Bad Moons Ork, covered in jewlery, flashy bits, and the epitome of a rich Ork, but doesn't wanna get tangled up in all the muck of fighting that the other tribes get into. Da Bigges' Fing is a combination of stadium and strip mall, with various arenas throughout the asteroid for all forms of entertainment, from Bloodbowl to bike and trukk racing, to fighting. The areas outside the stadiums are a mess of stalls, shops and stores where Orks and Gretchin of all kinds hock their gubbins to the masses of visitors. Da Bigges' Fing is treated as neutral 'ground' among the Green Traverse
Planet 9
Planet 10
Planet 11
Cometary Belt
Dark Eldar territory
Ulcisor
Ulcisor is a gas giant. It is very cold and dark as far as giants go, though massive enough it has not been classed as an Ice Ball. Ulcisor is also technically a proto-star, similar to Jupiter, as it emits more energy than it absorbs from its parent star, though nearly any Gas Giant would receive this designation were it moved to Ulcisor's far out orbit. Ulcisor has an orbital period of 219 years.
Ulcisor is, unusually, host to an ecosystem of Ammonia based life forms which ride on the winds of its upper atmosphere. These range from tiny photosynthetic plants and follow an ocean model all the way up to gigantic predatory gas fish the size of small cities, preying on other organisms for food and the buoyant gases needed to ascend in the atmosphere.
This ecosystem makes the planet particularly difficult for use in scoop-mining. Thus, Ulcisor's riches come primarily from its massive system of moons. Ulcisor's proximity to the cometary belt has allowed it to capture a massive number of rocks, comets, and asteroids. Ulcisor has 519 identified moons of at least 30m in diameter, many of which are rich with water ice or nickel-iron. The largest is Hostiae, large enough to class as a dwarf planet and thought to be rich in fissionable ores.
Originally, an Imperial mining facility was established on Hositiae. However, its crew were slaughtered by the Kabal of the Widow's Bite, and telescopic observation has confirmed that the Dark Eldar are now mining the moons extensively. Ulcisor's entire orbital system must thus be considered extremely dangerous.
Mesolethe
Mesolethe is nearly a typical Death World. A band of jungles ring the equator, and frigid ice caps cover the poles down to nearly the edge of the tropics. The sparse area between the tropics and the ice caps is continually ringed by storms driven by temperature differences, giving the planet two circular white belts.
Its namesake and only unique feature is the Mind Widow, a spider roughly the size of a bear, with long, sharp talons and a naturally strong warp presence. Their psychic powers do not manifest like those of a sentient being; they seem to universally have the ability to communicate telepathically. They hunt humans using this method, first by locating the minds of the humans, and then by sharing its thoughts with the human in question. The human mind cannot comprehend the thoughts of such a thoroughly inhuman creature; in suddenly attempting to control eight legs and see with eight eyes, most humans will have a seizure, making them wonderfully easy prey for the Mind Widows.
A small Dark Eldar Kabal, whose Archon was so taken with these spiders as to name the Kabal after them, has recently been ousted from Comorragh for bringing in too many of these spiders(they violate Vect's ban on psykers in Comorragh) and have since created a base for themselves inside a hollowed out asteroid-moon of the planet.
Silence
Airless Dwarf Planet, Necron Tomb World
Factions
The Kabal of the Widow's Bite
[To be filled in]