Arcanum: Difference between revisions
1d4chan>Upskirtpanzer |
|||
Line 19: | Line 19: | ||
Troika, the developer, no longer exists, so feel free to pirate it. Or buy it off GOG, if your conscience just can't leave well enough alone. | Troika, the developer, no longer exists, so feel free to pirate it. Or buy it off GOG, if your conscience just can't leave well enough alone. | ||
Actually, its on Steam now too! And you can buy it here - http://store.steampowered.com/app/500810/Arcanum_Of_Steamworks_and_Magick_Obscura/ | |||
(Someone fix up the formatting for me please, I forgot how to do that.) | |||
[[File:Hammer.PNG|200px|thumb|right|This made me laugh. I don't know why.]] | [[File:Hammer.PNG|200px|thumb|right|This made me laugh. I don't know why.]] |
Revision as of 17:35, 22 October 2017
This article is a stub. You can help 1d4chan by expanding it |
Arcanum: Of Steamworks and Magick Obscura is a single player computer role-playing game developed by Troika Games and published by Sierra Entertainment.
The game is set in the continent of Arcanum and its neighbouring islands. This is one of the few western CRPGs that fall under the steampunk setting.
Travelling the world is similar to games like Fallout. As is the combat too. You can switch it to real-time, thus denying yourself the opportunity to abuse the mechanics system. Like all of Troika's games before Vampire: the Masquerade Bloodlines, it has a fun and interesting character creation system and setting that has the intense misfortune of being an unplayable mess of a game.
The player has a choice between the typical cookie-cutter fantasy races, of course, albeit with victorian portraits. (Imagine a half-orc with mutton chops and a dinner suit). No character classes, although there are subcategories of skills and schools of magic. But your main choice is between magical and mechanical. Or possible neither of those (barbarian scumbag).
The thing is: In the amazing world of Arcanum, technology and magic are anathema to each other. In cities ruled by technology, magic is shriveled and diminished; while in magical places advanced gadgets and gizmos tend to go haywire and malfunction. All this derives from the notion that magick (that's how they spell it in Arcanum. Hipster assholes) works against the laws of nature and functions on that principle; while technology is highly dependent on it.
To sum up, you can be a gun-toting gear-head (recommending dorf shooter FTW), a cantrip-casting magus (prissy faggot) or an anal barbarian bent on hitting things with his axe.
In the main quest line, you will visit an abandoned dwarven fortress. High fantasy dorfs are pretty techy for their time. Imagine what Victorian Dwarves are like. Dem dorfs, man. Oh? What happened this time? No, they didn't dig too deep; elves forced them into exile. A big portion of the story's drama is based on this tragic event.
The killer Rabbit of Caer Bannog can be found in a certain village, with lots of corpses by its side.
Where can I get it?
Troika, the developer, no longer exists, so feel free to pirate it. Or buy it off GOG, if your conscience just can't leave well enough alone.
Actually, its on Steam now too! And you can buy it here - http://store.steampowered.com/app/500810/Arcanum_Of_Steamworks_and_Magick_Obscura/
(Someone fix up the formatting for me please, I forgot how to do that.)